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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.

Description

Houdini was designed from the ground up to empower artists to work freely, create multiple iterations, and quickly share workflows with their colleagues. Houdini stores every action in a node. These nodes are "wired" into networks that define a "recipe", which can be tweaked to improve the outcome, then repeated to create unique results. Houdini's procedural nature is due to the ability of nodes to be saved or to pass information (in the form of attributes) down the chain. Houdini's unique nodes are what make it powerful. However, there are many viewport and shelf tools which allow for artist-friendly interaction. Behind the scenes, Houdini creates the networks and nodes for you. Houdini allows artists to explore new creative paths, as it is easy for them to branch off to explore other solutions.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

3ds Max
Cinema 4D
Maya
Adobe Substance 3D Designer
Adobe Substance 3D Painter
AdonisFX
AliceVision
Asseter
Cartwheel
Cerebro
ForRender
GridMarkets
NVIDIA Omniverse
NVIDIA Omniverse USD Composer
Poliigon
Ranch Computing
Rokoko
Unreal Engine
V-Ray
Xsens

Integrations

3ds Max
Cinema 4D
Maya
Adobe Substance 3D Designer
Adobe Substance 3D Painter
AdonisFX
AliceVision
Asseter
Cartwheel
Cerebro
ForRender
GridMarkets
NVIDIA Omniverse
NVIDIA Omniverse USD Composer
Poliigon
Ranch Computing
Rokoko
Unreal Engine
V-Ray
Xsens

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Art And Animation studio

Founded

1990

Country

Czech Republic

Website

furryball.aaa-studio.eu/index.html

Vendor Details

Company Name

SideFX

Founded

1987

Country

Canada

Website

www.sidefx.com/products/houdini/

Product Features

Product Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Alternatives

Alternatives

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