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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.

Description

Terragen 4 offers improved speed, interactivity, and user-friendliness, setting a new standard for photorealistic imagery while equipping users with innovative tools for quicker and more intuitive scene creation and exploration. The introduction of the Ray-Traced Preview (RTP) transforms the workflow by delivering near-instant feedback on objects, shaders, atmosphere, and lighting adjustments, making it significantly easier to refine scenes efficiently. Enhancements to the atmospheric model now simulate light absorption by ozone, elevating realism to a level that closely mimics the real world. With a rendering engine that processes scenes more than twice as fast as its predecessor, Terragen 4 dramatically improves performance, and in various cases, the speed is even higher. Furthermore, the incorporation of high-quality, context-sensitive lens effects such as bloom and starbursts adds a new dimension of realism, with all effects accurately responding to the specifics of light sources and enhancing the overall visual experience. This combination of features ensures that users can achieve stunning results with less effort and in a shorter timeframe than ever before.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Copernicus Computing
ForRender
GarageFarm
Pixel Plow
Spark Cloud Studio

Integrations

Copernicus Computing
ForRender
GarageFarm
Pixel Plow
Spark Cloud Studio

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

$12 per month
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Fujiyama

Founded

2011

Country

Japan

Website

tsubo164.github.io/Fujiyama-Docs/

Vendor Details

Company Name

Planetside Software

Country

United States

Website

planetside.co.uk/whats-new-in-terragen-4/

Product Features

Product Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

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