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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.

Description

Shaders is a library based on components that is crafted to integrate GPU-accelerated visual effects into contemporary web applications, facilitating developers and designers in the creation of interactive, high-performance visuals through WebGPU directly in the browser. It features a declarative approach, enabling users to assemble effects like animated backgrounds, image distortions, lighting effects, and dynamic UI components as reusable elements that work seamlessly with frameworks such as React, Vue, Svelte, Solid, and plain JavaScript. A key aspect of this library is its visual design editor, which empowers users to test and modify effects in real-time, enabling them to export clean, production-ready code for smooth integration into frontend projects, thus minimizing the necessity for intricate shader programming. Additionally, it boasts an expanding assortment of presets and collections, which permits users to easily apply complex visual styles, including gradients, holographic effects, liquid animations, and ASCII transformations, without the effort of building these elements from the ground up. This unique combination of features makes Shaders an invaluable tool for enhancing web applications with stunning visual effects.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Bolt.new
Claude
Cursor
JavaScript
Lovable
Model Context Protocol (MCP)
React
Solid
Svelte
Vue.js
Windsurf Browser
v0

Integrations

Bolt.new
Claude
Cursor
JavaScript
Lovable
Model Context Protocol (MCP)
React
Solid
Svelte
Vue.js
Windsurf Browser
v0

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

$15 per month
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Fujiyama

Founded

2011

Country

Japan

Website

tsubo164.github.io/Fujiyama-Docs/

Vendor Details

Company Name

Shaders

Founded

2025

Country

United States

Website

shaders.com

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Product Features

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