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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.

Description

Enhance the speed of rendering and boost content productivity by delegating render tasks to a specialized cluster of machines. SOLIDWORKS® Visualize Boost serves as an additional component to SOLIDWORKS Visualize Professional, significantly accelerating rendering times and efficiency by enabling the delegation of tasks to multiple machines, thus conserving your local computing power for other demanding applications like CAD or Visualize. You can queue several jobs in your Render Queue and alleviate the burden on your local system. Visualize Boost is compatible with all outputs generated by SOLIDWORKS Visualize Professional. Utilize both CPUs and GPUs on your network for unprecedented rendering speeds. You can set up SOLIDWORKS Visualize Boost on the machines you wish to include in your rendering farm, starting with a single node and expanding to a more extensive cluster as needed. The management of your Visualize Boost render farm can be done via a user-friendly web interface, allowing you to adjust settings seamlessly. Additionally, PowerBoost introduces exciting possibilities for interactive real-time raytracing, delivering an exceptional visualization experience that can revolutionize your workflow. This capability ensures that visual outputs are not only produced efficiently but also with enhanced quality and realism.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

SOLIDWORKS Visualize

Integrations

SOLIDWORKS Visualize

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Fujiyama

Founded

2011

Country

Japan

Website

tsubo164.github.io/Fujiyama-Docs/

Vendor Details

Company Name

SOLIDWORKS

Founded

1993

Country

United States

Website

www.solidworks.com/product/solidworks-visualize-boost

Product Features

Product Features

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