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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

C++ is known for its straightforward and lucid syntax. While a novice programmer might find C++ somewhat more obscure than other languages due to its frequent use of special symbols (like {}[]*&!|...), understanding these symbols can actually enhance clarity and structure, making it more organized than languages that depend heavily on verbose English syntax. Additionally, the input/output system of C++ has been streamlined compared to C, and the inclusion of the standard template library facilitates data handling and communication, making it as user-friendly as other programming languages without sacrificing functionality. This language embraces an object-oriented programming paradigm, viewing software components as individual objects with distinct properties and behaviors, which serves to enhance or even replace the traditional structured programming approach that primarily centered around procedures and parameters. Ultimately, this focus on objects allows for greater flexibility and scalability in software development.

Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Android Studio Yes 
ApertureDB Yes 
BullseyeCoverage Yes 
Claude Opus 3 Yes 
DeepSeek Yes 
Delphi Yes 
Exegy Axiom Yes 
GPT-5.1-Codex Yes 
Gemini 2.0 Flash-Lite Yes 
Jobma Yes 
Lightstreamer Yes 
NanoVMs Yes 
OpenAI Bel Yes 
SWE-1.7 Yes 
Salience Yes 
Satori LiveOps Yes 
VCV RACK Yes 
WebStorm Yes 
ZZZ Code AI Yes 
µVision IDE Yes 

Integrations

Android Studio No 
ApertureDB No 
BullseyeCoverage No 
Claude Opus 3 No 
DeepSeek No 
Delphi No 
Exegy Axiom No 
GPT-5.1-Codex No 
Gemini 2.0 Flash-Lite No 
Jobma No 
Lightstreamer No 
NanoVMs No 
OpenAI Bel No 
SWE-1.7 No 
Salience No 
Satori LiveOps No 
VCV RACK No 
WebStorm No 
ZZZ Code AI No 
µVision IDE No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

C++

Website

cplusplus.com

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Product Features

Product Features

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