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Description
Welcome to the exciting realm of Blooket, where trivia and review games receive a refreshing twist! In this platform, a teacher or host selects a set of questions along with a distinctive game mode. Subsequently, a code is generated for players to join the game using their individual devices. Once the game commences, participants strive to answer questions effectively in order to secure victory. This is where the excitement truly begins, as we provide a diverse array of games designed to captivate and motivate students! Players are encouraged to engage actively, with incentives for correct answers and opportunities to explore innovative learning techniques. Conquering our challenges inspires students to excel while simultaneously reviewing material. With our user-friendly Set Builder, question sets can be easily imported or created from scratch. Additionally, you have the chance to delve into our remarkable collection of sets crafted by other talented users on the discover page, making the learning experience even richer and more interactive!
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
API Access
Has API
Integrations
C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Blooket
Website
www.blooket.com
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Student Engagement Platform
Communication Tools
Community Management
Event Calendar
Higher Education
Interactive Learning
K-12
Location Tracking
Mobile App
Orientation Management
Polls / Voting
Safety Management
Student Group Management
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce