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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Art of Illusion serves as a free, open-source studio for 3D modeling and rendering, boasting features that can compete with those of commercial software. Its notable functionalities encompass subdivision surface modeling, skeleton-based animation, and a visual programming language for crafting procedural textures and materials. The latest iteration, version 3.2.0, was launched on January 13, 2021, and is robust and dependable for high-end animation projects. Additionally, there is a comprehensive documentation section available that includes a user manual along with various tutorials addressing different program features. The user interface is thoughtfully designed to be clean and user-friendly, making it accessible for beginners while still catering to more experienced users. Furthermore, Art of Illusion’s subdivision surface modeling tools enable the creation of smooth surfaces derived from control meshes of any desired shape, and its advanced deformation tools provide a natural and intuitive sculpting experience for users. All these features come together to offer a powerful platform for both novice and professional animators alike.

Description

The open-source platform designed for the processing and editing of 3D triangular meshes offers an array of tools for various tasks, such as editing, cleaning, healing, inspecting, rendering, texturing, and converting these meshes. It includes capabilities for handling raw data generated by 3D digitization devices and for preparing models suitable for 3D printing applications. In the latest update, support has been added for multiple file formats (.gltf, .glb, .nxs, .nxz, .e57), along with the introduction of a new plugin dedicated to precise mesh boolean operations. A critical phase in the workflow for handling 3D scanned data is the 3D data alignment process, often referred to as registration. MeshLab equips users with robust tools to align various meshes within a unified reference framework, effectively managing extensive sets of range maps. Additionally, it features a finely-tuned Iterative Closest Point (ICP) algorithm for one-to-one alignment, which is complemented by a global bundle adjustment step to optimize error distribution. Users can perform this alignment on both meshes and point clouds obtained from a variety of sources, including active scanners, whether they operate over short or long ranges. This versatility enhances the overall functionality and effectiveness of the tool in 3D data processing.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Sketchfab

Integrations

Sketchfab

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Art of Illusion

Founded

1999

Website

www.artofillusion.org/index

Vendor Details

Company Name

MeshLab

Country

3D Rendering

Website

www.meshlab.net

Product Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

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