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Description
ArionFX is a multifaceted tool that provides a range of HDR image processing algorithms tailored for use with floating-point 32-bit HDR data. Notably, ArionFX functions within a Linear Workflow, ensuring that your images retain their full dynamic range without losing detail. This software stands out as an unparalleled solution for all your HDR photography, CGI, and video requirements. While primarily designed for CGI post-processing, it also serves as an excellent tone-mapper for photographers, enhancing high dynamic range images with ease. Its features include effortless hot pixel removal, vignetting adjustments, fringe correction, as well as bloom and glare management, alongside HDR sharpening and vibrant color enhancement. The team behind RandomControl is composed of individuals who are deeply passionate about computer graphics, 3D technology, and real-time applications. The core R&D team consists of engineers with longstanding expertise in coding and visualization, which has driven them to develop innovative solutions. Consequently, they have successfully created Maverick, their flagship rendering technology, and ArionFX, a robust tool for post-processing applications that meets the diverse needs of modern visual creators.
Description
Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.
API Access
Has API
API Access
Has API
Integrations
Adobe After Effects
Adobe Photoshop
Pricing Details
€95
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
RandomControl
Founded
2001
Country
Spain
Website
arionfx.com
Vendor Details
Company Name
Fujiyama
Founded
2011
Country
Japan
Website
tsubo164.github.io/Fujiyama-Docs/