Books

US Libraries Are Battling High Prices For Better E-Book Access (axios.com) 39

Librarians are fighting a nationwide battle against high e-book prices, which so far has yielded minimal results. Despite efforts and temporary legislative victories, strict renewal and loan policies imposed by publishers keep e-book costs high, limiting the number of popular titles libraries can offer and leading to frustration among patrons. Axios reports: Publishers typically require libraries to renew the license to each e-book every two years, or after 26 loans -- policies that libraries call prohibitively expensive. This restricts the number of e-books -- particularly popular bestsellers -- that they can lend out to patrons, who are angry and baffled by the limitations. Readers love the free (to them) apps that allow them to borrow countless e-books and audiobooks: Libby (the dominant one, run by OverDrive) and hoopla. But some libraries say that the cost of renewing their contracts with OverDrive and hoopla are prohibitive, so they're dropping the apps -- hoopla in particular.

The Association of American Publishers argues that it must protect the rights of copyright owners -- that is, authors -- to be fairly compensated for their work. hoopla and Libby say they're just the middlemen. "It's really not up to us, to be honest," Ann Ford, a vice president at hoopla, tells Axios. "It's the publishers that make the rules."
Libraries have a "unique and determinative public mission" that should entitle them to more favorable e-book purchasing terms when using public funds, says Kyle Courtney, a lawyer and Harvard librarian who drafted model e-book legislation for states.

"These are nonnegotiable contracts, and the libraries have been trying to get a deal for years. We need the coercive power of the state sitting behind us at the table saying, 'We need a special slice of the pie.'"
Games

Review: The Incredible Hulk - Ultimate Destruction 157

By default, a game based on a movie has to suck. It's one of the unwritten rules of the industry that movie games are pure profit: Stamp it out quick, screw the gameplay, and we'll make it up to the players with our next genre-buster. Treyarch's "Spider-Man 2" proved that this wasn't the way things needed to be, and Radical Entertainment has carried the torch of playable movie game tie-ins admirably with "The Incredible Hulk: Ultimate Destruction." Using the same sort of framework as Treyarch's freeswinging action title, Hulk manages to combine mindless violence and interesting gameplay in a fun-to-play package. Long-term entertainment may be out of reach of this angry goliath, but it's well worth a look if you like action smashups. Read on for my impressions of what it's like to step into Hulk's very big shoes.
Slashback

Slashback: Legislation, Samplification, Knaves 111

More information this evening (below) on Daniel Gomez-Ibanez' digital turntable, the Coble-Berman [T: not "Sherman," sorry] bill, moral-free domain registrars, Gator's un-requested link substitutions, and more. Enjoy!

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