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Sony

Sony Worries Microsoft Will Only Give It a 'Degraded' Call of Duty (arstechnica.com) 67

An anonymous reader quotes a report from Ars Technica: Late last month, UK regulators said they no longer believed a proposed Microsoft-owned Activision would bar Call of Duty games from PlayStation platforms, a reversal of earlier preliminary findings. Even if you grant that premise, though, Sony says that it's still worried Microsoft could give PlayStation owners a "degraded" version of new Call of Duty games in an effort to make the Xbox versions look better.

In a newly published response (PDF) to the UK's Competition and Markets Authority, Sony says the regulators' recent turnaround is "surprising, unprecedented, and irrational." The company takes specific issue with the regulators' "lifetime value" modeling, which Sony says heavily undervalues what an Xbox-exclusive Call of Duty would be worth to Microsoft. Beyond those technical concerns, though, Sony says it worries that Microsoft might subtly undermine PlayStation "simply by not making it as good as it could be." That could include small changes to the game's "performance [or] quality of play," but also secondary moves to "raise [Call of Duty's] price [on PlayStation], release the game at a later date, or make it available only on Game Pass." Microsoft would also "have no incentive to make use of the advanced features in PlayStation not found in Xbox," Sony says, an apparent reference to the PS5 controller's advanced haptics and built-in audio capabilities.

In its own newly filed response (PDF), Microsoft reiterated that it has "no intention to withhold or degrade access to Call of Duty or any other Activision content on PlayStation." That follows on a March filing where Microsoft promised Sony parity on Call of Duty's "release date, content, features, upgrades, quality, and playability." But Sony's response reflects a continued lack of trust in such promises. The company cites detailed analyses from the likes of Digital Foundry in saying that "the technical quality of Modern Warfare II was similar across platforms" in today's market. After a merger, though, Sony argues that "Microsoft would have different incentives because degrading the experience on PlayStation would benefit Xbox, PlayStation's 'closest rival.'"
"This kind of 'partial foreclosure' strategy might 'trigger fewer gamer complaints' than full Xbox exclusivity for Call of Duty, Sony says, while also allowing Microsoft to 'still secure revenues from sales of Call of Duty on PlayStation for a transitional period,'" reports Ars. "But Sony says the long-term results of this kind of 'degraded' PlayStation version would be the same as a full PlayStation ban: Call of Duty players abandoning Sony and moving to Microsoft's platforms."

"Such a move would 'seriously damage our reputation,' Sony Interactive Entertainment CEO Jim Ryan told the CMA in a recent hearing. 'Our gamers would desert our platform in droves and network effects would exacerbate the problem. Our business would never recover.'"
Microsoft

New Microsoft Toolkit Will Measure Real-Time Xbox Energy Use (bloomberg.com) 25

How much energy does it take to play Xbox? Microsoft is helping developers find out. At the 2023 Game Developers Conference in San Francisco, the company announced a new toolkit for developers to measure real-time energy consumption from Xbox games. From a report: The toolkit, which Redmond, Washington-based Microsoft calls the first of its kind in the industry, will allow developers using the Xbox platform to monitor real-time energy use of the games they create -- "down to the nearest millisecond," the company noted in a press release. It will also help Microsoft establish a baseline for Xbox games, which could then serve as a benchmark for developers. The company hopes game-makers will also leverage the toolkit to experiment with approaches that reduce energy consumption. Some 60 years after the debut of the world's first video game, the industry has grown into a $214 billion global juggernaut. With that growth comes an increased environmental impact -- but one that can be difficult to quantify with precision, particularly as it varies widely by console, game and system setup.
Microsoft

Microsoft Plans Mobile Games Store To Rival Apple and Google (ft.com) 29

Microsoft is preparing to launch a new app store for games on iPhones and Android smartphones as soon as next year if its $75bn acquisition of Activision Blizzard is cleared by regulators, according to the head of its Xbox business. From a report: New rules requiring Apple and Google to open up their mobile platforms to app stores owned and operated by other companies are expected to come into force from March 2024 under the EU's Digital Markets Act. "We want to be in a position to offer Xbox and content from both us and our third-party partners across any screen where somebody would want to play," said Phil Spencer, chief executive of Microsoft Gaming, in an interview ahead of this week's annual Game Developers Conference in San Francisco. "Today, we can't do that on mobile devices but we want to build towards a world that we think will be coming where those devices are opened up."

Microsoft is fighting with regulators in the US, Europe and UK, which have all raised concerns about the potential impact on competition from the owner of the Xbox console buying the developer of Call of Duty, one of the world's most popular games franchises. PlayStation maker Sony has been a vocal opponent of the deal. However, Spencer argues the deal can boost competition in what he called the "largest platform people play on" -- smartphones -- where Apple and Google currently operate what some antitrust authorities have called a "duopoly" over distribution of games and other apps. [...] While acknowledging it was hard to predict exactly when Microsoft will be able to launch its own store, Spencer said it would be "pretty trivial" for Microsoft to adapt its Xbox and Game Pass apps to sell games and subscriptions on mobile devices. Microsoft's current lack of mobile games was an "obvious hole in our capability" that it needed Activision Blizzard to fill, he added.

Microsoft

Microsoft Signs Another Call of Duty Deal In Bid To Impress Regulators (arstechnica.com) 18

An anonymous reader quotes a report from Ars Technica: Microsoft announced Tuesday that it has signed a 10-year deal to bring its Xbox PC games to little-known Ukraine-based streaming platform Boosteroid. The move is being positioned in part to "mak[e] even more clear to regulators that our acquisition of Activision Blizzard will make Call of Duty available on far more devices than before," as Microsoft Vice Chair and President Brad Smith said in a statement. "If the only argument is that Microsoft is going to withhold Call of Duty from other platforms, and we've now entered into contracts that are going to bring this to many more devices and many more platforms, that is a pretty hard case to make to a court," Smith told The Wall Street Journal.

Started in 2017, Boosteroid boasts 4 million streaming customers using servers based in nine European countries and six US states. Those customers pay 7.50 euro per month to stream games from those servers to any smartphone, Windows/Mac/Linux-based PC, or Android TV device. Boosteroid currently links to users' accounts on other PC-based platforms -- including Steam, the Epic Games Store, Blizzard's Battle.net, EA's Origin, the Rockstar Game Launcher, and Wargaming -- and lets them play games from those services without having to install them on a local gaming PC. With this new deal, that access will expand to include games available through Microsoft's Xbox app on the PC.

Microsoft

Microsoft Tells UK It Will License 'Call of Duty' To Sony For 10 Years (reuters.com) 52

Microsoft said it would license Activision Blizzard's "Call of Duty" (CoD) to Sony for 10 years to address concerns raised by Britain over its $69 billion takeover of the games maker, according to a document published by the regulator. From a report: "Microsoft is proposing a package of licensing remedies which (i) guarantee parity between the PlayStation and Xbox platforms in respect of CoD and (ii) ensure wide availability of CoD and other Activision titles on cloud gaming services," Microsoft said in the document published on Wednesday.
GUI

Why is Meta Slashing Prices on its VR Headsets? (cnn.com) 127

"Meta is cutting prices for two of its virtual reality headsets as it continues trying to boost adoption for the nascent technology on which it has bet its future," reports CNN: The company announced Friday that it is slashing the price of its higher-end Meta Quest Pro headset by some $500, bringing its cost to $999, roughly six months after it was released. Meta is also lowering the price of its Quest 2 headset from $499.99 to $429.99. The price cut for the Quest 2 will go into effect in more than a dozen countries including the United States on Sunday. The Quest Pro price drop will take effect the same day in the United States and Canada and on March 15 in all other countries where it is sold.

"Our goal has always been to create hardware that's affordable for as many people as possible to take advantage of all that VR has to offer," the company said in a blog post.

Yahoo Finance believes Meta is lowering prices "because consumers are, well, just not buying as many as the company expected." The Verge agrees that the Meta Quest Pro was "an absolute boondoggle of a device" — but suggests that's not the whole story.

"if you look at the Quest 2, which most people use for playing games, as a game console, it's done reasonably well." Mark Rabkin, Meta's vice president for VR, told staff that Meta has sold over 20 million Quest headsets thus far. That includes both the Quest and Quest 2.... That seems like a small number, but the Nintendo GameCube only sold 21 million consoles in its entire lifespan, and the Xbox Series X and S are estimated to have sold approximately 20 million consoles thus far. So if you look at the Quest 2, which most people use for playing games, as a game console, it's done reasonably well.
Their conclusion? "Meta might have big ambitions for VR headsets and their place in the metaverse, but the reality is that the top software on the Quest 2 are all games.... And while Meta is thrusting metaverse experiences onto users, it's kind of ignoring that core gamer audience."
PlayStation (Games)

FTC Has Told Sony It Has To Disclose PlayStation's Third-Party Exclusivity Deals (videogameschronicle.com) 22

An anonymous reader shares a report: The Federal Trade Commission (FTC) has largely denied Sony's request to quash a Microsoft subpoena requesting that it divulge confidential documents. Microsoft served Sony with the subpoena in January as part of its defence-building process ahead of an FTC lawsuit regarding its proposed acquisition of Activision Blizzard. The subpoena included 45 separate requests for Sony documents, including copies of every third-party licensing agreement Sony has, and "all drafts of and communications regarding" SIE president Jim Ryan's declaration to the FTC. Sony attempted to quash or limit the subpoena, arguing that a number of the requests were either irrelevant to the case or too time-consuming and expensive to carry out.

However, in a newly filed order made by the FTC's chief administrative law judge, most of Sony's arguments have been rejected. Most notable among Sony's requests was that an order to produce a copy of "every content licensing agreement [it has] entered into with any third-party publisher between January 1, 2012 and present" be quashed, a request which has been denied. Sony had argued that this information had no apparent value, and that compiling the documents would mean an "unduly burdensome" manual review of over 150,000 contract records to find which ones were relevant. Microsoft's argument, which the FTC has agreed with, was that since much of the Activision Blizzard acquisition case revolves around whether gaining access to its IP could result in Xbox-exclusive titles that could negatively impact competition, it was important to understand the full extent of Sony's own exclusivity deals and "their effect on industry competitiveness." One request the FTC did grant Sony, however, was to limit the date range of documents being requested -- as such, only documents dated from January 1, 2019 to the present date will be required.

Piracy

You Can Watch Pluto TV in VLC, and the MPA Considers This Piracy (theverge.com) 67

The Motion Picture Association (MPA) issued a DMCA notice to a GitHub repo that contained a playlist that let viewers watch Pluto TVs streams on their own apps, such as VLC, MPV, and Tvheadend. From a report: The move was first noticed by TorrentFreak, and GitHub has complied and removed the repo, which ultimately does nothing. If you still have a tiny text file, you can still do exactly what the MPA tried to stop. Pluto TV, for those who do not watch it, is a service owned by Paramount that allows users to legally stream movies and TV shows free of charge on many devices. They have a mobile app, apps for Xbox and PlayStation, smart TVs, and dongles. Users do not even need to sign up to use it. In turn, Pluto's business model is predicated on serving ads and tracking user behavior. It's part of a newer breed of streaming product called free ad-supported television, or FAST. The GitHub repo in question contained M3U playlists to watch Pluto TV's content via an app like VLC. The repo basically took links that were already available and gathered them in one place. It should be noted that M3U files aren't torrent files; it's just a simple playlist file that can direct to local files and web sources.
Power

Battery-Swapping EVs Are All the Rage in Taiwan (restofworld.org) 125

An interesting profile of EV entrepreneur Horace Luke from Rest of World: During his time working for companies like Microsoft and HTC on projects like the Xbox gaming system and Android phones, Luke mulled over the idea of mobility. In 2011, he pitched the idea that would form the core of his company Gogoro: an electric vehicle that didn't have to take up space and time charging its batteries, but instead relied on a network of batteries that could be swapped at roadside stations, like filling up a gas tank. Multiple investors and vehicle makers told him the idea was impossible.

Today, Gogoro battery-swapping stations are as common as gas stations in Taiwan, and the network supports nearly 400,000 battery swaps a day, by over 526,000 riders. Last year, according to the Taiwanese government, 12% of all scooters sold in Taiwan were electric, and over 90% of those relied on Gogoro batteries. But in order to make the battery network a reality, Gogoro didn't have to develop just the batteries but also the vehicles that use them, along with an internal management software that encompasses everything from the supply of vehicle parts to the number of charged batteries at stations to how far riders can go before their next swap.

And the company now has pilot projects in Germany, India, Indonesia, Israel, the Philippines, Singapore, and South Korea.
Microsoft

Microsoft Inks Nvidia Game Deal To Assuage Regulators Over Activision Merger (reuters.com) 18

"Microsoft has struck a 10-year deal to bring "Call of Duty" and other Activision games to Nvidia's gaming platform, if the Xbox maker is allowed to complete its much-contested $69 billion acquisition of Activision," reports Reuters. It comes hot on the heels of a 10-year deal with Nintendo that guarantees Nintendo players will get Activision games on the same day as Xbox, with full feature and content parity. Reuters reports: Regulators and competitors like Sony have come out hard against the proposed Microsoft-Activision tie-up, and a Nvidia deal could allay concerns by ensuring more ways for consumers to get games controlled by Microsoft. [...] Microsoft President Brad Smith told a news conference on Tuesday he was now more optimistic of getting the Activision acquisition done after the Nvidia deal and a similar arrangement with Nintendo.

Phil Eisler, vice president and general manager of Nvidia's GeForce Now segment, said that titles such that "Call of Duty" will not be available on Nvidia's service unless Microsoft acquires Activision but that other Microsoft-owned titles such as "Minecraft" are covered immediately under the 10-year license agreement. "We were a little concerned about it at the beginning," Eisler said of the Microsoft-Activision deal. "But then we reached out to Microsoft, and they were very open about wanting to enable cloud gaming and work with us on a 10-year license agreement. So over time, they made us more and more comfortable with it."

Eisler said Nvidia is not paying Microsoft for access to the titles, which has been the chip company's practice with other gaming companies such as "Fortnite" maker Epic Games. Instead, Nvidia's 25 million customers will need to pay Nvidia for access to its cloud gaming platform and pay Microsoft for its games. Nvidia said it now supports the Xbox maker's bid to purchase Activision, but the deal could still be a hard sell with regulators. Smith said he hoped that rival Sony will consider doing the same type of deal with Nvidia.

Microsoft

Microsoft Signs 10-Year Deal To Bring Future Xbox Games Including Call of Duty To Nintendo (venturebeat.com) 25

Microsoft president Brad Smith announced that the company has signed a 10-year deal to bring Xbox games -- including Call of Duty once it is acquired -- to Nintendo players. From a report: The signed deal means Microsoft is living up to its promise to the Federal Trade Commission that it will make Call of Duty available to other platform companies like Nintendo if its $68.7 billion deal to acquire Activision Blizzard is approved. Smith said in a tweet, "This is just part of our commitment to bring Xbox games and Activision titles like Call of Duty to more players on more platforms." The binding agreement means that Nintendo players will get the games on the same day as Xbox, with full feature and content parity, so they can experience Call of Duty just as Xbox and PlayStation gamers enjoy Call of Duty.

Microsoft said it is committed to providing long-term equal access to Call of Duty to other gaming platforms. The FTC has sued Microsoft for potential antitrust claims, and Microsoft has not yet been able to strike a similar deal with Sony, which is trying to get regulators to quash the deal. The feature parity claim is interesting because I think it means that Microsoft will bring the game to a new Nintendo console that hasn't been announced yet, as such a machine would be able to run the full Call of Duty game. The Nintendo Switch isn't capable of running the full Call of Duty, I believe.

XBox (Games)

Microsoft Confirms Game Pass Cannibalizes Sales (gamesindustry.biz) 76

The UK Competition and Markets Authority's provisional report on the Microsoft-Activision Blizzard acquisition includes an admission from Microsoft that putting games into its Game Pass subscription service cannibalizes sales of those titles. GamesIndustry.biz reports: "Microsoft also submitted that its internal analysis shows a [redacted]% decline in base game sales twelve months following their addition on Game Pass," the CMA noted in its report. That confirmation runs counter to claims Xbox head Phil Spencer made in 2018 that Game Pass boosts sales rather than undermines them.

"When you put a game like Forza Horizon 4 on Game Pass, you instantly have more players of the game, which is actually leading to more sales of the game," Spencer said, adding, "You say, 'Well isn't everyone just going to subscribe for $10 and go play this thing?' But no, gamers find things to play based on what everybody else is playing." Elsewhere in the CMA's report, it cites Microsoft as saying that Activision took a dim view on putting its titles into multi-game subscription services on any platform, believing that "severely cannibalize B2P [buy-to-play] sales, particularly in the case of newer releases."

Microsoft

Microsoft Cuts Jobs in HoloLens, Surface, Xbox as Layoffs Continue (bloomberg.com) 51

Microsoft, implementing the layoff of 10,000 workers announced last month, on Thursday cut jobs in units including Surface devices, HoloLens mixed reality hardware and Xbox, Bloomberg News reported, citing people familiar with the matter. From the report: Cuts to much of the HoloLens hardware team throw into question whether the company will produce a third iteration of the goggles outside of a planned version for the US Army, said the people, who declined to be named discussing confidential matters. At the Xbox gaming unit, reductions came in marketing and the Xbox Gaming Ecosystem, one of the people said.

Xbox Chief Phil Spencer emailed employees Thursday to let them know about the cuts without detailing what parts of his business were impacted. "I encourage everyone to take the time and space necessary to process these changes and support your colleagues," Spencer wrote in the email, which was seen by Bloomberg.

Microsoft

Microsoft's $69 Billion Activision Deal Could Harm UK Gamers, Watchdog Finds (bloomberg.com) 37

Microsoft's $69 billion acquisition of Activision Blizzard will harm competition in the UK gaming market, Britain's antitrust watchdog provisionally warned, saying it could force the selloff of the blockbuster Call of Duty franchise. From a report: The Competition and Markets Authority said it took an initial view that the deal could result in a substantial lessening in competition, higher prices, fewer choices or less innovation for UK gamers, according to a statement published Wednesday. Microsoft first announced the Activision deal last year, looking to add games like Call of Duty to a business that already includes the Xbox console, the Halo franchise and Minecraft world-building software.

But the tie-up has fallen foul of global regulators who fear that Microsoft could make it harder for rival platforms to get unfettered access to Activision's most popular titles. The British agency has suggested a number of structural remedies that include the divestiture of the business associated with Call of Duty, the Activision part of the business or blocking the merger altogether. The CMA also said it would consider a behavioral remedies that would promise rivals can access to Call of Duty, although it flagged concerns about its ability to manage these.

XBox (Games)

Classic Videogame 'Goldeneye 007' Finally Comes to Nintendo Switch and Xbox (cnn.com) 54

The classic 1997 vidoegame GoldenEye 007 "has finally landed on Xbox and Nintendo Switch," writes the Verge: On Xbox, the remaster includes 4K resolution, smoother frame rates, and split-screen local multiplayer, similar to a 2008-era bound-for-Xbox 360 version that was canceled amid licensing and rights issues but leaked out in 2021.
Meanwhile CNET describes the Switch version: You'll need to be subscribed to Switch Online's $50-a-year Expansion Pack tier to access GoldenEye and other N64 games. Online multiplayer is exclusive to the Switch release, the official 007 website noted, but this version is otherwise the same as the N64 original.
But "No high-def for them," adds Esquire: GoldenEye 007 marks a rare case in gaming history, where the title never left the gamer zeitgeist. It has been talked about, wished over, remade, and totally Frankensteined in the modding and emulation community....

Rare, a favorite game studio of mine — its crew is responsible for many of my childhood memories, making Banjo Kazzoie, Donkey Kong Country, Perfect Dark, Conker's Bad Fur Day, and so many more — was always a Nintendo sweetheart. Until it was acquired back in 2002 by Microsoft. While Rare didn't pump out as many massive hits after the acquisition, the studio is responsible for one of my favorite games, Sea of Thieves. But arguably no game from those folks made more of a splash than Goldeneye.

CNN reports: Based on the 1995 film "GoldenEye," the game follows a block-like version of Pierce Brosnan's 007 as he shoots his way through various locales, all while a synthy version of the signature Bond theme plays....

The return of "GoldenEye 007," often referred to as one of the greatest video games of all time, has been years in the making. The Verge reported last year that rights issues blocked developers from releasing it on newer consoles, including Xbox, since at least 2008. Undeterred N64 fans even attempted to remake the game themselves on several occasions, though the original rights holders usually shut them down.

Modern players "may not realise how many of the features we now take for granted in shooters were inspired by this one game," writes the Guardian. "The game that would introduce a lot of players to the concept of using an analogue stick to look around in a 3D game — it's difficult to overstate how important that was." But it was the multiplayer mode that really counted. Four players, one screen, an array of locations and weapons, and all the characters from the single-player campaign.... We would usually play in Normal mode, but as the hours dragged on and the sunlight began to creep in behind the blinds, we'd switch to Slaps Only, in which players could only get kills by slapping each other to death....

It is interesting how fables around the game and its development have survived — and still intrigue. The fact that it is officially cheating to play as Oddjob in multiplayer mode; the brilliance of the pause music, which has been heavily memed on TikTok, and how it was written in just 20 minutes by Rare newcomer Grant Kirkhope. The fact that Nintendo legend and Mario creator Shigeru Miyamoto was so concerned by the death in the game that he suggested a post-credit sequence where James Bond went to a hospital to meet all the enemy soldiers he "injured". I think the sign of a truly great game — like any work of art — is how many legends become attached to its making.

It is lovely now, to see the game getting a release on Nintendo Switch and Xbox Game Pass.

XBox (Games)

GameCube and Wii Games Are Now Easier To Play On Xbox Consoles (windowscentral.com) 16

The new standalone Dolphin emulator will let you play almost any GameCube or Wii game on your Xbox console. Windows Central reports: Dolphin Emulator for UWP first rolled out in beta on December 6, 2022. It has since received a couple of updates, bringing it to version 1.02. The standalone Dolphin emulator is capable of upscaling games to up to 1440p. You can also play titles at their original resolution if you prefer. With mods, you can use HD texture packs to make games look more modern and have higher resolution. The emulator also supports a broadband adapter, but the usefulness of that varies greatly depending on the game you want to play online. For example, Mario Kart Double Dash would require tunnelling software to access online play.

Of course, you can't just download the Dolphin emulator through the Microsoft Store. The easiest way to install the emulator is by enabling Developer Mode on your Xbox console. It's also possible to set up by using retail mode. A computer is needed to configure your Xbox controller and other parts of your system. You should also have a USB drive handy. Modern Vintage Gamer walks through the entire process in their video. It's possible to run Dolphin Emulator for UWP on older Xbox consoles, such as the Xbox One X, but performance will see a significant drop compared to playing on the Series X or Series S.
Modern Vintage Gamer walks through the setup, testing, and "other neat things" on YouTube.
The Courts

Video Gamers Sue Microsoft In US Court To Stop Activision Takeover (reuters.com) 49

An anonymous reader quotes a report from Reuters: Microsoft was hit on Tuesday in U.S. court with a private consumer lawsuit claiming the technology company's $69 billion bid to purchase "Call of Duty" maker Activision Blizzard will unlawfully squelch competition in the video game industry. The complaint filed in federal court in California comes about two weeks after the U.S. Federal Trade Commission filed a case with an administrative law judge seeking to stop Microsoft, owner of the Xbox console, from completing the largest-ever acquisition in the video-gaming market. The private lawsuit also seeks an order blocking Microsoft from acquiring Activision. It was filed on behalf of 10 video game players in California, New Mexico and New Jersey.

The proposed acquisition would give Microsoft "far-outsized market power in the video game industry," the complaint alleged, "with the ability to foreclose rivals, limit output, reduce consumer choice, raise prices, and further inhibit competition." A Microsoft representative on Tuesday defended the deal, saying in a statement that it "will expand competition and create more opportunities for gamers and game developers." After the FTC sued, Microsoft President Brad Smith said, "We have complete confidence in our case and welcome the opportunity to present our case in court."

Microsoft

Microsoft Files Patent for Displaying Personalized Ads in Games (pcmag.com) 52

Microsoft filed a patent describing a system that would serve personalized ad content to gamers as they play. From a report: The patent was first spotted by Gamesual, and is titled, "Providing personalized content for unintrusive online gaming experience." It describes a system whereby ads can be served to cloud-based streaming or internet-connected games, but those ads are personalized for each player. The diagrams included with the patent show personalized ads being applied to billboards in a driving game, the hoarding behind a goal in a soccer game, and branding on outfits in sports games.

The ads would be served in real-time, appearing at locations deemed "continuously visible," and based on who is playing, which can be determined by checking the account used to access the game. Although the patent states this would be an "unintrusive" system of serving ads, it would inevitably lead to developers being asked to ensure a minimum number of locations where ads can be placed and easily seen. Environment designs will be impacted, and we could see ads appearing on objects players regularly interact with much more often.

Games

Amazon To Publish Next Tomb Raider Game (pcmag.com) 19

After taking control of the Tomb Raider franchise earlier this year, today Crystal Dynamics announced Amazon Games will publish the next game in the series. From a report: The new Tomb Raider is currently untitled, but Amazon confirmed it will be a multiplatform release and a "single-player, narrative-driven adventure." We should expect gameplay familiar to the franchise (exploration, puzzles, creative enemy encounters), which Tomb Raider fans will be happy to hear.

Back in April, Crystal Dynamics formed part of the launch of Epic Games' Unreal Engine 5, and took the opportunity to announce it was just starting development on a new Tomb Raider game. That game will of course use Unreal Engine 5, which should offer some spectacular, super-realistic visuals on PS5, Xbox Series X, and PCs running the latest graphics cards.

Microsoft

Xbox Boss Says Sony Wants To 'Grow By Making Xbox Smaller' (eurogamer.net) 31

Xbox chief and Microsoft Gaming CEO Phil Spencer says Sony's opposition to the Activision Blizzard deal is influenced by the PlayStation-maker's desires to "protect its dominance" in consoles. From a report: "Sony is trying to protect its dominance on the console. The way they grow is by making Xbox smaller," Spencer said on the Second Request podcast when discussing "the one major opposer to the deal": Sony. "Sony is trying to protect its dominance on the console. The way they grow is by making Xbox smaller," Spencer said.

"[Sony] has a very different view of the industry than we do. They don't ship their games day and date on PC, they do not put their games into their subscription when they launch their games." Spencer claimed that "Sony is leading the dialogue around why the deal shouldn't go through", saying that the company is trying to protect PlayStation's "dominant position on console" by "grab[bing] onto Call of Duty". "The largest console maker in the world raising an objection about the one franchise that we've said will continue to ship on the platform," Spencer added. "It's a deal that benefits customers through choice and access."

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