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PC Games (Games)

Game Creation and Careers 164

Aeonite (Michael Fiegel) writes "The back cover of Game Creation and Careers says "Reading this book is like being at a round-table discussion with more than 150 of the video game industry's most successful designers, developers and publishers." In fact, it's exactly like that, for better and for worse. Mostly worse." Read on for the rest of Fiegel's lengthy review.
Businesses

Five Publishers Split NBA Deal 13

autojive writes "According to a Reuters story, 'The National Basketball Association on Tuesday signed long-term video game licensing deals with five publishers, bucking the recent trend of sports leagues making exclusive arrangements with a single company. Electronic Arts Inc., Take-Two Interactive Software Inc., Midway Games Inc., Sony Corp. and Atari Inc., all current NBA partners, signed new deals with the league.' I guess not playing favorites can get you deals worth a reported 500 million dollars total while hopefully keeping most players and publishers happy."
First Person Shooters (Games)

Review: Halo 2 And The MagicBox XFPS 283

The original Halo was a seminal moment in console gaming. The intuitive controls and memorable gameplay of Halo's multiplayer component still makes it a gaming favorite when it comes to LAN gaming. The sequel builds on the successes of the original game with new features (such as dual weapons) and Xbox Live integration. Some minor graphical glitches and a somewhat weak plot keep this from being the best game evar, but Halo 2 is an extremely enjoyable console shooting experience. Read on for my impressions of Master Chief's return, and a look at an Xbox Peripheral that allows you to use your keyboard and mouse with Xbox shooters.
Games

Face of Mankind Open Beta 43

AaronH copies and pastes: "'Face of Mankind is an MMORPG set in the 24th century. You are invited to play out the ageless battle of good vs. evil, and witness all shades of gray in between. Role-playing and your real-life skills are the raw ingredients of game play. This MMORPG uses the first ever player-generated mission system, and combines it with sophisticated economics and complex player politics for a new kind of online experience. Only your ability to shoot, bargain, politic and otherwise duck and deal will advance your character's private or corporate agenda. The success of each and every mission will determine your rise to the top, or your fall into obscurity. Whatever path you take in this astonishing world, plan well: one day, one minute or a single second could bring you to your destiny as the true Face of Mankind. The first download mirrors for the open beta client have been put up. The servers themselves will be open for open beta testers on Monday.' Fileplanet has a few trailers while ya wait for the servers to come online."
XBox (Games)

Review: Burnout 3 - Takedown 275

Though it was released back in September of 2004, I've only had the chance to play the racing/action title Burnout 3: Takedown post-Christmas. Marked by imaginative gameplay and extreme speeds, Burnout 3 is an amazing example of what's possible when developers look outside the traditional confines of a genre. While games involving cars may be the furthest thing from the minds of some readers, if you were ever a four-year-old who made "psshhhh-kapoooo!" noises with your Hot Wheels, you are probably going to dig this game. Read on for my take on this Criterion Games title.
First Person Shooters (Games)

Enemy Territory Fortress Mod Arrives 138

Rogerpq3 writes "Enemy Territory Fortress (ETF), a port of the Quake3 mod Q3F is now available for Enemy Territory players. ETF is based off the Team Fortress concept: 10 unique classes and a ton of very cool weapons along with some killer maps. The mod includes many game types like CTF, Reverse CTF, Single Flag, Capture & Hold, Assault, King of the Hill and Duel. To play the mod, all people need to do is download Enemy Territory and the latest patch which are both free. You can find a list of download mirrors for ETF here."
Games

Sims University Ships in March 30

Gamespot is reporting that EA has pinned the launch date for the first Sims 2 expansion at March 1st, with the game being in stores on the 3rd. Gamespot also has an interview with the producer discussing new gameplay options, and the first official trailer. From the interview: "We expect the college experience for a single sim to last about double the length of the teen life span. But a single sim won't necessarily be able to experience all that college has to offer, so we anticipate that players will bring multiple sims to college and play them in very different ways."
Games

This Just In - Gamers Are Human 247

A new study by the Entertainment Software Association reveals that, amazingly, gamers are regular human beings. The study shows that avid game players are just as religious, artistic, and social as anyone else. From the article: "Gamers are everywhere and they're everyone. They are your friends, neighbors, co-workers, relatives, and kids, they lead responsible and caring lives, balancing their enjoyment of interactive entertainment with many other activities important to a well-rounded lifestyle...Indeed, those who continue to portray the game population as single-minded loafers are living in their own fantasy world."
Games

eBay Shuts Down Ultima Online Charity Auctions 38

An Anonymous Reader writes "Numerous players in Ultima Online are donating vitual gold to "Crazy" Joe Harden. Harden started some eBay auctions with the best of intentions, giving all the proceeds to the Red Cross for the tsunami disaster relief. Unfortunately, Ebay has decided to shut him down. Here's a quote from the article over on FileFront: "The auctions were for in-game gold in Ultima Online. What Harden did was set up places within Ultima Online where players could come and either buy 'junk,' as he called it, or simply donate gold to be auctioned off on eBay. After setting up 43 auctions, things were running smoothly until eBay pulled every single one of them off of their site." We reported on this effort yesterday.
Role Playing (Games)

Look Ahead to the RPGs of 2005 56

RPGDot.com is running a series on Upcoming RPGs for the year 2005. The first part covers major releases from US developers, while the second piece concentrates on European and Russian games that haven't had as much press coverage. From the article: 2004 was widely considered to be one of the best for PC gaming in years, with a number of highly anticipated titles generally hitting the mark. From Rome: Total War to Sims 2, City of Heroes to Half Life 2, 2004 put PC gaming back in the gaming headlines for all the right reasons. Unless, that is, you were a fan of single player cRPGs."
The Almighty Buck

Game Industry Bigger Than Hollywood 503

Ant writes "This SF Gate story says stacks of new releases for hungry video game enthusiasts mean it's boom time for an industry now even bigger than Hollywood. The $10 billion video game industry, which generates more revenue than Hollywood, has never released so many highly anticipated blockbuster titles in a single season. It started in August with the game title Doom 3, followed by The Sims 2 in September, Grand Theft Auto: San Andreas in October, then Halo 2, Metroid Prime 2: Echoes and Half-Life 2 last month. In November, sales of video games rose to $849 million, an 11 percent increase from the same month last year and up 77 percent from October, according to the industry research firm NPD Funworld. The industry set a milestone last month when Microsoft's Halo 2 -- a sequel to a futuristic game with an elaborate plot that pits humans against invading aliens -- surpassed Hollywood's opening-weekend movie box office record in just one day of sales."
Role Playing (Games)

30 Years of Adventure: A Celebration of D&D 329

Aeonite (Michael Fiegel) writes "When I was in fourth grade, my teacher once made the class grade each other's papers. As she read off answers, I stared in horror at the paper I had been given from the girl next to me. Every answer was wrong. Every one. By the time I had ticked off the 30th incorrect answer, I was practically in tears. I felt responsible, somehow, for the problems on the page. It would not be her fault that she failed, but rather my own fault for calling attention to her flaws. I felt ashamed. I felt awful. That was twenty years ago. I've gotten over it. That said, I have purposely not read any other reviews of the new 30 Years of Adventure: A Celebration of Dungeons & Dragons coffee table book, so I have no idea if other 'students' will judge this book in the same way I am about to. Which is to say, with a critical eye and a sad, sad shake of my head." Read on for Fiegel's review.
Media

Ranking of Harshest, Kindest Game Reviewers 23

GameDailyBiz has an interesting feature up right now discussing which sites and magazines are harshest and kindest with their game reviews. Surprisingly the study shows that, overall, the multi-platform online sites aren't terribly biased, with some being somewhat nicer than the average and some somewhat harsher. Single console gaming magazines end up having the most forgiving coverage, with mainstream news sources being the harshest critics.
Role Playing (Games)

Jack Emmert Responds to Your Questions 198

A while back we passed on some your questions to City of Heroes Lead Designer Jack Emmert. He has responded with details on the upcoming CoH expansion, the future of MMOGs, and commentary on some of the decisions that led to City of Heroes in the first place. Read on for his responses.
XBox (Games)

Your Halo 2 Stats Via RSS 34

An interesting feature of Halo 2 was mentioned in a post on personal site davextreme.com - Multiplayer Stat RSS Feeds. His post (quoted with permission): "Really cool thing I discovered today about Bungie.net's stat tracking: RSS feeds. Not only do they track every single kill in every single multiplayer game (along with who did it, how it was done, and where it was done), but they put all this data into a feed you can subscribe to and never miss out on post-game scrutiny. Of course, to get to all of it you have to go through a really obnoxious sign-up process (which involves -- shudder -- getting a Microsoft Passport account), but once you've finally gotten signed in, associated your gamertag with your Passport, and found the stats page, there should be an orange XML button. Pop that into your favorite newsreader, and you're ready to obsessively review every single frag."
Real Time Strategy (Games)

Review: Evil Genius 197

The drive to be an evil genius is an easily understandable one. Riches, power, eventual fame, and plenty of minions to order around are just some of the perks of the vocation. Vivendi's Evil Genius (flash required) gives you the opportunity to exercise your lust for worldly power in a seriously stylish way. A rich musical score, tons of polish, and enough dastardly deeds to keep even Dr. Claw happy are the game's high points. An overabundance of micromanagement and a lack of proper GUI interaction marrs what have could been a classic in the strategy genre. Read on for a more in-depth examination of the first real-time strategy game whose tag line could have been "Mwahahahahahahahaha!"
Books

Digital Retro 111

I spent several hours this week poring through Gordon Laing's beautiful book Digital Retro , and it's one I'm sure to return to at odd moments, the same way I like to flip through old copies of The Whole Earth Catalog. Digital Retro represents years of research into a 14-year stretch of personal computing history, distilling that effort into a work that is graphically appealing, but also an informative, informal historical look at the machines it celebrates (all 40 of them). Depending in part on what year you were born (and at what age computers entered the picture) you may recognize most of these machines, or only a few -- it's an equally fun read either way. Read on for the rest of my review.
First Person Shooters (Games)

Halflife 2 Coming to an Arcade Nowhere Near You 40

Phill Proud writes "Arcade board manufacturer Taito is set to begin sales of an arcade version of Halflife 2, including a multiplayer mode, in the Summer of 2005 (Japan) "Taito will develop an arcade version for their original "Type X" circuit board. The Type X is an arcade game circuit board running Windows XP Embedded that can use the Windows game development environment. The arcade game will be a customised version of the Windows software and will allow 3 game modes - a "Story mode" for single-player play, a "Battle mode" for players country-wide to compete in real-time and a "Mission mode" for players to collaborate tactically.""

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