Role Playing (Games)

Beyond The Storm - Gaming in New Orleans 16

An anonymous reader writes: "A group of game designers from the pen and paper world have come together to create a sourcebook about the city of New Orleans. The pdf book includes fiction, mini-games, and source material for using the Big Easy in settings from fantasy to Cyberpunk. The book includes contributions from gaming talents such as Matt Forbeck, Adam Jury, Sean Riley, and Seth Johnson." From the introduction: "It is a collection of visions of New Orleans and its environs. When I sent out my call for contributors, I said that I believed that modern role-playing games owed a debt of creativity to New Orleans and her culture. I still believe that. Th is book is a way for writers and artists to repay that debt in part. Th ose involved in the creative professions might not always have extra cash laying around to contribute, but they do have their muse. And I firmly believe that every individual who contributed to this project shared generously from their muse."
Businesses

Bioware and Pandemic Merging 27

deadtroll writes "Gamespot is reporting that Bioware is teaming up with Pandemic and Elevation to create a mighty tri-continental juggernaut of supercoolness." From the article: "Now it has become clear the Elevation isn't done with games--not by a long shot. On Thursday, the company will announce it is backing the alliance of two major independent developers, Pandemic Studios and BioWare, into a new super-developer. Canada-based BioWare is a celebrated developer of role-playing games stretching from 1997's Baldur's Gate to the forthcoming Mass Effect for the Xbox 360. Pandemic is a much newer shop, but has enjoyed success with a string of hit action titles, including Full Spectrum Warrior, Mercenaries, and Destroy All Humans!"

Blizzcon Writeup 276

This past weekend I braved the tangled web of deceit and lies that is commercial air travel to haul myself out to Anaheim, CA for Blizzard Entertainment's first attempt at a convention, "Blizzcon". Like any con there were good times and bad times but considering they had turnout on par with other major conventions and the fact that this was their first pass at a solo con, the result was nothing less than the level of excellence that we have come to expect from Blizzard.
Media

Everything Bad is Good for You 288

clampe writes " In Everything Bad Is Good For You: How Today's Popular Culture is Actually Making Us Smarter, Steven Johnson tries to convince the reader that video games, television and the Internet are good for us, despite critics who talk about "vast Wastelands" and "infantilized societies". The book raises interesting questions, but in the end is a lightweight analysis that is better for engendering sound bites on NPR and The Daily Show than for convincing serious readers." Read on for Clampes' review.
Portables (Games)

Tales Of Blood For the Nintendo DS 101

Halloween is almost upon us, and today we've got a pair of games unnaturally interested with blood. If that sounds like a feeble attempt at theming this dual review, you'd be right. October has seen an avalanche of game releases, and two titles for the DS seemed somehow appropriate for this weekend. Castlevania: Dawn of Sorrow carries the flag of side-scrolling excellence, and despite being on Nintendo's newest handheld brings back fond memories of days gone by. Trauma Center: Under the Knife utilizes the DS's touch screen to provide a wickedly challenging, more modern, and thoroughly different gameplay experience. Both games have their quirks and copious amounts of blood, and you can read on for my reactions to these sanguine titles.
PC Games (Games)

Answers From The Civ IV Team 439

Late last month we asked you for questions to pass on to the Civ IV team. Last week we posted the responses from game designer Sid Meier to your questions about his design philosophy. Well, this week Civilization IV has shipped, and we have responses from lead designer Soren Johnson for the Civilization development team over at Firaxis Studios. He has some thoughtful answers to your questions, and they're well worth taking a look at. Many thanks to Mr. Meier, Mr. Johnson, and the entire Civ IV team for accommodating us. Read on for the responses to your queries.
PC Games (Games)

Review: Black and White 2 165

Peter Molyneux's Black and White was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel, Black and White 2, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for my impressions of Molyneux's marriage of Nintendogs and Age of Empire: Black and White 2.
Games

Not Just Playing House 83

RexDart writes "Tom's Hardware has posted an interview with the founders of PMS Clan, the high-profile, international female gaming group with the mission of 'providing a fun and competitive environment for female gamers in a wide variety of first person shooter' games. They speak out on topics from how to get started and what to play, clan organization, censorship, online harrassment, and the role of female characters in games. Plus, why and how they allow males in their group as well."
PlayStation (Games)

Review: We Love Katamari 127

Katamari. Since the launch of the original title, it's been a hat, a cake, and now it's another game. Even then, saying it is another game is a stretch. For the most part the aptly titled We Love Katamari is a mission pack for the original game with an expanded multiplayer component. I don't really care, and anyone who has had the chance to play the original isn't likely to care either. The game is pure PS2 gold, just as much fun as the first foray into star-making. We Love Katamari is pure fan service from the man who doesn't even like games that much anyway. Read on for my impressions of the sequel to the original star-creation-through-rolling simulator.
Games

John Romero Back In The Game 47

Gamespot reports that John Romero, the well known former id software designer, has opened his own development studio for the first time in several years. From the article: "Romero and Midway parted ways after just two years. He had been hired, along with former Ion Storm colleague Tom Hall, in October, 2003. His departure in July of this year was amicable on the surface, but chatter among industry wags suggested the Midway brass weren't entirely impressed with the work Romero and his team produced. At the time of his departure, Romero and Hall were working on the still-unreleased action role-playing game Gauntlet: Seven Sorrows."
The Almighty Buck

IBM Reports Indicate Linux TCO Is Lower 334

Tontoman writes "Information Week reports that two research reports sponsored by IBM argue that Linux is less expensive to buy and operate than Windows or Unix. The first, a Robert Frances Group study, concluded: 'Linux is 40% less expensive than a comparable x86-based Windows server and 54% less than a comparable Sparc-based Solaris server. The Linux server's costs were $40,149, compared with $67,559 for Windows and $86,478 for Solaris.' The second, a Pund-IT report, titled 'Beyond TCO--The Unanticipated Second Stage Benefits Of Linux,' indicates that 'Linux is enormously popular among IT staff members, many of whom are at the beginning of their careers, as well as with IT educators in universities and technical institutions worldwide.' This has resulted in Linux playing a significant role in the recruitment and retention of IT staff and managers."
Games

Gen Con Indy 2005 In A Nutshell 225

Every year, the pilgrimage to Gen Con brings tabletop roleplayers, wargamers, boardgame enthusiasts, and LARPers together for four days of unbridled nerdery. Besides participating in games, some of which have been around for decades, there are always new releases and previews to tantalize the gaming public. Gen Con is the tabletop industry's version of E3, where the year ahead is laid out by the big names. Read on for a taste of what your Friendly Local Gaming Store will have to offer in the near future.
Space

Lord British on Personal Spaceflight 132

FleaPlus writes "The Space Review has an interview with Richard Garriott (aka "Lord British"), best known as the creator of the genre-defining Ultima series of role playing games. In the interview he talks about his current work as the vice chairman of Space Adventures, and his thoughts on private-sector spaceflight in general. It includes an anecdote about how he funded the initial Russian studies which opened the door for Dennis Tito, Mark Shuttleworth, and Gregory Olsen's flights to the International Space Station, but was unable to go himself after the late-90s stock market bubble burst."
First Person Shooters (Games)

Review: Battlefield 2 565

PC Gaming has been getting a lot of flak lately. As the consoles edge ever more into what has traditionally been PC space developers will have to take steps to re-imagine what makes PC Gaming special. Battlefield 2 is a title that hard-core enthusiasts can point to if they want a great example of what separates console gaming from PC gaming. Pitched, high tension battles fought street to street and house-to-house are experiences that consoles just can't offer up yet. Read on for my impressions of Battlefield 1942's sibling.
Role Playing (Games)

Shadowrun for the 360 77

TeamXbox has the news that (squee) there may be a new Shadowrun videogame coming to market with the Xbox 360. From the article: "I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago." Sounds like fun....but an FPS? Where's my SR MMOG?
Games

Gear Up For Female Gaming Invasion 75

rmanocha writes "BBC is running a story stating that women are set to explode onto the gaming scene in the near future. 'Existing online role-playing games are succeeding with women in spite of their subject matter, not because of it. When we get more games whose gameplay genuinely appeals to female players, we can expect to see huge growth there,'. What I found really amazing was the statistics for the number of women players - 'women gamers in the UK made up a quarter of the gaming population. This compares to 39% in the US and 69% in South Korea.'."

Wil Wheaton Strikes Back 433

You may recall that sometime last November we put up a request for questions to be passed on to author, voice actor, comedian, and card shark Wil Wheaton. Seven months and many adventures later, Wil has responded in depth to the excellent queries Slashdot users put to him. If you're curious about what's kept him, what it's like to be a Teen Titan, or how to use the LCARS User Interface, read on for his responses.
Role Playing (Games)

FFXII News Coming At Square Enix Event 40

Gamespot is reporting on the upcoming Square Enix Summer gaming event at the end of July. From the article: "As expected, the most anticipated stage presentations at the event will be the two planned for Square Enix's upcoming role-playing game, Final Fantasy XII. On day one, series' music composer Nobuo Uematsu will discuss the game while showing off some new footage. The company will also be making a major announcement about FFXII."
Star Wars Prequels

Review - Lego Star Wars 59

nellardo writes "Put three topics dear to a typical Slashdotter's heart in one product and you are faced with the possibility of excellence warring with the possibility of crapulence. Take Lego, add Star Wars, and make a video game out of it, just in time for the release of Revenge of the Sith. That's Lego Star Wars, and it is in stores now. Fortunately, it turns out to be a fun gem of a game, good for a light afternoon for the hard-core LAN gamer, and great for kids and other family-like units.
Role Playing (Games)

RPG Creator Elaborates on 360 Titles 7

Hironobu Sakaguchi elaborated for an issue of Famitsu, and Gamespot reports, on the two upcoming 360 titles that he's been involved with. He discusses details on Blue Dragon and Lost Odyssey, cluing already interested fans into the bad news that it will be quite a while before they get a chance to take the titles home. From the article: "Sakaguchi revealed that one of the two role-playing games is slated for release within a year from the console's launch, and the other is scheduled to follow within two years. However, he didn't disclose which game would be coming out first."

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