Youtube

YouTube Has Become One of the Biggest Pay TV Services in the US (businessinsider.com) 31

Google has been trying to break into TV for close to two decades. It's here now: Its YouTube TV offering has become one of the biggest pay-TV services in the US. Business Insider: YouTube TV -- which, like conventional pay TV, sells a bundle of dozens of channels -- now has "more than 8 million" subscribers, YouTube CEO Neal Mohan announced Tuesday morning. That makes YouTube the fourth-largest pay TV service in the country, behind Charter and Comcast (14.1 million each) and DirecTV, at around 11 million.

YouTube last disclosed subscriber numbers in 2022, when YouTube TV had 5 million customers. It likely got a meaningful boost last fall when it started selling the NFL's Sunday Ticket service as an add-on to its basic package of TV channels. YouTube's ascent into the mainstream of pay TV represents a couple of things. For starters, it shows you that YouTube and its owner Google have been persistent and patient about trying to crack TV, and its enormous twin revenue streams: subscriptions and ads.

Businesses

WeWork Co-Founder Adam Neumann Is Trying To Buy the Company (nytimes.com) 20

Andrew Ross Sorkin, reporting for The New York Times: Adam Neumann shot to fame by turning WeWork into a cultural and business phenomenon, before being ousted from the work space operator in dramatic fashion. But for the past several months, he has been trying to buy the now-bankrupt business -- with the help of the hedge fund mogul Dan Loeb, DealBook is the first to report. Neumann's new real estate company Flow Global is pushing WeWork to consider its takeover approach, according to a letter his lawyers sent to WeWork's advisers on Monday. Flow which has already raised $350 million from the venture capital firm Andreessen Horowitz, disclosed in the letter that Loeb's Third Point would help finance a transaction.

Flow has sought to buy WeWork or its assets, as well as provide bankruptcy financing to keep it afloat. But Flow's lawyers accused WeWork of stonewalling for months. "We write to express our dismay with WeWork's lack of engagement even to provide information to my clients in what is intended to be a value-maximizing transaction for all stakeholders," wrote the lawyers led by Alex Spiro of Quinn Emanuel, who also represents Elon Musk and Jay-Z.

Power

IEA Lowers Renewables Forecast For Clean Hydrogen (reuters.com) 34

Although hydrogen-dedicated renewable energy capacity is expected to increase by 45 GW between 2022 and 2028, the estimates are 35% lower than what the International Energy Agency (IEA) forecasted a year ago. Reuters reports: There is growing political momentum for low-emission hydrogen but actual implementation has been held up by uncertain demand outlooks, a lack of clarity in regulatory frameworks, and a lack of infrastructure to deliver hydrogen to end users, the IEA said in an emailed response to questions. Slow progress on real-world implementation "is a consequence of barriers that could be expected in a sector that needs to build up new and complex value chains," the IEA said. Uncertainties have been exacerbated by inflation and sluggish policy implementation.

Expected renewable energy capacity for hydrogen production represents just 7% of the capacity pledged for the same period and one tenth the sum of government targets for 2030, IEA said in its report. Around 75% of expected capacity is based in three countries, with China taking the lion's share, followed by Saudi Arabia and the United States, the IEA says.

EU

Apple Says EU Represents 7% of Global App Store Revenue (techcrunch.com) 67

Ivan Mehta reports via TechCrunch: Nearly a week after Apple announced big changes to the App Store because of the European Union's Digital Markets Act (DMA) rules, the company said that the market represents 7% of its global App Store revenues. The company's chief financial officer Luca Maestri said that the monetary impact of these changes will depend on choices made by developers to adopt different systems. "A lot will depend on the choices that will be made. Just to keep it in context, the changes applied to the EU market, which represents roughly 7% of our global app store revenue," he said in reply to an analyst's question.

Because of DMA, Apple has to allow alternative app stores and let developers use third-party payment processors. The company plans to charge a core tech fee if an app crosses a million annual downloads across different app stores. Amid these changes, Apple noted a record quarter for App Store revenues. The company's overall services revenue was $23.1 billion with an 11% jump year-on-year. Apple continued its narrative of defending the App Store and its commission ecosystem by saying that it provides the best privacy and security. CEO Tim Cook emphasized that the company will fall short of providing the best experience to users because of these changes.

"If you think about what we've done over the years is, we've really majored on privacy, security and usability. And we've tried our best to get as close to the past in terms of the things that are -- that people love about our ecosystem as we can, but we are going to fall short of providing the maximum amount that we could supply, because we need to comply with the regulation," he said.

Movies

Avatar VFX Workers Vote To Unionize (hollywoodreporter.com) 28

Visual effects artists working on James Cameron's Avatar movies have voted to unionize in a National Labor Relations Board (NLRB) election. From the Hollywood Reporter: Of an eligible 88 workers at Walt Disney Studios subsidiary TCF US Productions 27, Inc. who assist with productions for Cameron's Lightstorm Entertainment, 57 voted to join the union and 19 voted against, while two ballots were void. These workers include creatures costume leads and environment artists as well as others in the stage, environments, render, post viz, sequence, turn over and kabuki departments. Management and labor now have a few days to file any objections, and if none are raised, the election results will be certified.

This bargaining unit doesn't include employees of VFX facility vendors, notably Weta FX, which is the lead VFX house on the Avatar films and employs the vast majority of the more than 1,000 artists who work on a typical Avatar movie. But unionizing the group represents a major inroad for the VFX industry labor movement, believes one VFX industry source who spoke with THR. "While insignificant as a number, this is the core team that answers to Jim Cameron," says the source. "They are not necessarily impressive in size, but in influence."

The workers first went public with their organizing bid in December, when they filed for a union election with the NLRB. At the time, participating workers said in public statements that they were aiming to gain comparable benefits and pay to their unionized peers and have greater input into in working conditions. "Every one of my coworkers has dedicated so much time, creativity and passion to make these films a reality. So when you see them struggling to cover their health premiums, or being overworked because they took on multiple roles, or are just scraping by on their wages ... you cannot keep silent," said kabuki lead Jennifer Anaya.

Businesses

Dell Terminates Distribution Deal With VMware After Broadcom Acquisition (theregister.com) 38

In a regulatory filing today, Dell revealed that it has terminated its distribution deal for VMware products. The deal was made in November 2021 before VMware was acquired by Broadcom. The Register reports: That agreement was struck on the same day Dell and VMware parted ways -- back when Big Mike's Bespoke Computer Barn decided to pay down some debt by making Virtzilla a standalone company. In those far-off days, Dell was still all-in on VMware, which is why their agreement sought to "formalize the commercial relationship between the parties in order to maintain the mutual strategic advantage between Dell and VMware [and] to affirm the parties' interest in continuing to collaborate on solutions and a go-to-market (GTM) strategy."

The agreement added: "With respect to certain technologies and GTM activities, the parties' respective products and services work better together to create advantages and value for customers." Nothing has changed that would make such collaboration less beneficial for customers. Nothing, that is, other than Broadcom's decision to stop allowing manufacturers like Dell to resell licenses for VMware's products -- a consequence of the chip giant's plan to stop selling perpetual VMware licenses and instead insist on software subscriptions that bundle many products. That decision has not been well-received -- neither by OEMs, who lose a line of revenue, nor by customers who quite liked buying bundled licenses with hardware because doing so is often more efficient than buying them separately. Dell's filing cites the original agreement's allowance for its VMware distribution deal to be dissolved after a "change of control" at either party. Broadcom's acquisition of VMware certainly represents such an event.

EU

Shameless Insult, Malicious Compliance, Junk Fees, Extortion Regime: Industry Reacts To Apple's Proposed Changes Over Digital Markets Act 255

In response to new EU regulations, Apple on Thursday outlined plans to allow iOS developers to distribute apps outside the App Store starting in March, though developers must still submit apps for Apple's review and pay commissions. Now critics say the changes don't go far enough and Apple retains too much control.

Epic Games CEO Tim Sweeney: They are forcing developers to choose between App Store exclusivity and the store terms, which will be illegal under DMA (Digital Markets Act), or accept a new also-illegal anticompetitive scheme rife with new Junk Fees on downloads and new Apple taxes on payments they don't process. 37signals's David Heinemeier Hansson, who is also the creator of Ruby on Rails: Let's start with the extortion regime that'll befell any large developer who might be tempted to try hosting their app in one of these new alternative app stores that the EU forced Apple to allow. And let's take Meta as a good example. Their Instagram app alone is used by over 300 million people in Europe. Let's just say for easy math there's 250 million of those in the EU. In order to distribute Instagram on, say, a new Microsoft iOS App Store, Meta would have to pay Apple $11,277,174 PER MONTH(!!!) as a "Core Technology Fee." That's $135 MILLION DOLLARS per year. Just for the privilege of putting Instagram into a competing store. No fee if they stay in Apple's App Store exclusively.

Holy shakedown, batman! That might be the most blatant extortion attempt ever committed to public policy by any technology company ever. And Meta has many successful apps! WhatsApp is even more popular in Europe than Instagram, so that's another $135M+/year. Then they gotta pay for the Facebook app too. There's the Messenger app. You add a hundred million here and a hundred million there, and suddenly you're talking about real money! Even for a big corporation like Meta, it would be an insane expense to offer all their apps in these new alternative app stores.

Which, of course, is the entire point. Apple doesn't want Meta, or anyone, to actually use these alternative app stores. They want everything to stay exactly as it is, so they can continue with the rake undisturbed. This poison pill is therefore explicitly designed to ensure that no second-party app store ever takes off. Without any of the big apps, there will be no draw, and there'll be no stores. All of the EU's efforts to create competition in the digital markets will be for nothing. And Apple gets to send a clear signal: If you interrupt our tool-booth operation, we'll make you regret it, and we'll make you pay. Don't resist, just let it be. Let's hope the EU doesn't just let it be.
Coalition of App Fairness, an industry body that represents over 70 firms including Tinder, Spotify, Proton, Tile, and News Media Europe: "Apple clearly has no intention to comply with the DMA. Apple is introducing new fees on direct downloads and payments they do nothing to process, which violates the law. This plan does not achieve the DMA's goal to increase competition and fairness in the digital market -- it is not fair, reasonable, nor non-discriminatory," said Rick VanMeter, Executive Director of the Coalition for App Fairness.

"Apple's proposal forces developers to choose between two anticompetitive and illegal options. Either stick with the terrible status quo or opt into a new convoluted set of terms that are bad for developers and consumers alike. This is yet another attempt to circumvent regulation, the likes of which we've seen in the United States, the Netherlands and South Korea. Apple's 'plan' is a shameless insult to the European Commission and the millions of European consumers they represent -- it must not stand and should be rejected by the Commission."
AI

AI Can Convincingly Mimic A Person's Handwriting Style, Researchers Say (bloomberg.com) 26

AI tools already allow people to generate eerily convincing voice clones and deepfake videos. Soon, AI could also be used to mimic a person's handwriting style. Bloomberg: Researchers at Abu Dhabi's Mohamed bin Zayed University of Artificial Intelligence (MBZUAI) say they have developed technology that can imitate someone's handwriting based on just a few paragraphs of written material. To accomplish that, the researchers used a transformer model, a type of neural network designed to learn context and meaning in sequential data. The team at MBZUAI, which calls itself the world's first AI university, has been granted a patent by the US Patent and Trademark Office for the artificial intelligence system.

The researchers have not yet released the feature, but it represents a step forward in an area that has drawn interest from academics for years. There have been apps and even robots that can generate handwriting, but recent advances in AI have accelerated character recognition techniques dramatically. As with other AI tools, however, it's unclear if the benefits will outweigh the harms. The technology could help the injured to write without picking up a pen, but it also risks opening the door to mass forgeries and misuse. The tool will need to be deployed thoughtfully, two of the researchers said in an interview.

Classic Games (Games)

Atari Will Release a Mini Edition of Its 1979 Atari 400 (Which Had An 8-Bit MOS 6502 CPU) (extremetech.com) 64

An 1979 Atari 8-bit system re-released in a tiny form factor? Yep.

Retro Games Ltd. is releasing a "half-sized" version of its very first home computer, the Atari 400, "emulating the whole 8-bit Atari range, including the 400/800, XL and XE series, and the 5200 home console. ("In 1979 Atari brought the computer age home," remembers a video announcement, saying the new device represents "The iconic computer now reimagined.")

More info from ExtremeTech: For those of you unfamiliar with it, the Atari 400 and 800 were launched in 1979 as the company's first attempt at a home computer that just happened to double as an incredible game system. That's because, in addition to a faster variant of the excellent 8-bit MOS 6502 CPU found in the Apple II and Commodore PET, they also included Atari's dedicated ANTIC, GTIA, and POKEY coprocessors for graphics and sound, making the Atari 400 and 800 the first true gaming PCs...

If it's as good as the other Retro Games systems, the [new] 400Mini will count as another feather in the cap for Atari Interactive's resurgence following its excellent Atari50 compilation, reissued Atari 2600+ console, and acquisitions of key properties including Digital Eclipse, MobyGames, and AtariAge.

The 2024 version — launching in the U.K. March 28th — will boast high-definition HDMI output at 720p 50 or 60Hz, along with five USB ports. More details from Retro Games Ltd. Also included is THECXSTICK — a superb recreation of the classic Atari CX-40 joystick, with an additional seven seamlessly integrated function buttons. Play one of the included 25 classic Atari games, selected from a simple to use carousel, including all-time greats such as Berzerk, Missile Command, Lee, Millipede, Miner 2049er, M.U.L.E. and Star Raiders II, or play the games you own from USB stick. Plus save and resume your game at any time, or rewind by up to 30 seconds to help you finish those punishingly difficult classics!
Thanks to long-time Slashdot reader elfstones for sharing the article.
Printer

HP Built Printer Ink Monopoly With Forced Dynamic Security Updates, Lawsuit Says (arstechnica.com) 30

HP has used its "Dynamic Security" firmware updates to "create a monopoly" of replacement printer ink cartridges, a lawsuit filed against the company on January 5 claims. From a report: The lawsuit, which is seeking class-action certification, represents yet another form of litigation against HP for bricking printers when they try to use ink that doesn't bear an HP logo. The lawsuit (PDF), which was filed in US District Court in the Northern District of Illinois, names 11 plaintiffs and seeks an injunction against HP requiring the company to disable its printer firmware updates from preventing the use of non-HP branded ink. The lawsuit also seeks monetary damages greater than $5,000,000 and a trial by jury. [...] HP was wrong to issue a firmware update affecting printer functionality, and users were not notified that accepting firmware updates "could damage any features of the printer," the lawsuit says.
Games

Way Too Many Games Were Released On Steam In 2023 (kotaku.com) 93

John Walker, reporting for Kotaku: Steam is by far the most peculiar of online storefronts. Built on top of itself for the last twenty years, Valve's behemothic PC game distributor is a clusterfuck of overlapping design choices, where algorithms rule over coherence, with 2023 seeing over 14,500 games released into the mayhem. Which is too many games. That breaks down to just under 40 a day, although given how people release games, it more accurately breaks down to about 50 every weekday. 50 games a day. On a storefront that goes to some lengths to bury new releases, and even buries pages where you can deliberately list new releases.

Compared to 2022, that's an increase of nearly 2,000 games, up almost 5,000 from five years ago. There's no reason to expect that growth to diminish any time soon. It's a volume of games that not only could no individual ever hope to keep up with, but nor could even any gaming site. Not even the biggest sites in the industry could afford an editorial team capable of playing 50 games a day to find and write about those worth highlighting. Realistically, not even a tenth of the games. And that's not least because of those 50 games per day, about 48 of them will be absolute dross. On one level, in this way Steam represents a wonderful democracy for gaming, where any developer willing to stump up the $100 entry fee can release their game on the platform, with barely any restrictions. On another level, however, it's a disaster for about 99 percent of releases, which stand absolutely no chance of garnering any attention, no matter their quality. The solution: human storefront curation, which Valve has never shown any intention of doing.

AI

'A Global Watermarking Standard Could Help Safeguard Elections In the ChatGPT Era' (thehill.com) 104

"To prevent disinformation from eroding democratic values worldwide, the U.S. must establish a global watermarking standard for text-based AI-generated content," writes retired U.S. Army Col. Joe Buccino in an opinion piece for The Hill. While President Biden's October executive order requires watermarking of AI-derived video and imagery, it offers no watermarking requirement for text-based content. "Text-based AI represents the greatest danger to election misinformation, as it can respond in real-time, creating the illusion of a real-time social media exchange," writes Buccino. "Chatbots armed with large language models trained with reams of data represent a catastrophic risk to the integrity of elections and democratic norms."

Joe Buccino is a retired U.S. Army colonel who serves as an A.I. research analyst with the U.S. Department of Defense Defense Innovation Board. He served as U.S. Central Command communications director from 2021 until September 2023. Here's an excerpt from his report: Watermarking text-based AI content involves embedding unique, identifiable information -- a digital signature documenting the AI model used and the generation date -- into the metadata generated text to indicate its artificial origin. Detecting this digital signature requires specialized software, which, when integrated into platforms where AI-generated text is common, enables the automatic identification and flagging of such content. This process gets complicated in instances where AI-generated text is manipulated slightly by the user. For example, a high school student may make minor modifications to a homework essay created through Chat-GPT4. These modifications may drop the digital signature from the document. However, that kind of scenario is not of great concern in the most troubling cases, where chatbots are let loose in massive numbers to accomplish their programmed tasks. Disinformation campaigns require such a large volume of them that it is no longer feasible to modify their output once released.

The U.S. should create a standard digital signature for text, then partner with the EU and China to lead the world in adopting this standard. Once such a global standard is established, the next step will follow -- social media platforms adopting the metadata recognition software and publicly flagging AI-generated text. Social media giants are sure to respond to international pressure on this issue. The call for a global watermarking standard must navigate diverse international perspectives and regulatory frameworks. A global standard for watermarking AI-generated text ahead of 2024's elections is ambitious -- an undertaking that encompasses diplomatic and legislative complexities as well as technical challenges. A foundational step would involve the U.S. publicly accepting and advocating for a standard of marking and detection. This must be followed by a global campaign to raise awareness about the implications of AI-generated disinformation, involving educational initiatives and collaborations with the giant tech companies and social media platforms.

In 2024, generative AI and democratic elections are set to collide. Establishing a global watermarking standard for text-based generative AI content represents a commitment to upholding the integrity of democratic institutions. The U.S. has the opportunity to lead this initiative, setting a precedent for responsible AI use worldwide. The successful implementation of such a standard, coupled with the adoption of detection technologies by social media platforms, would represent a significant stride towards preserving the authenticity and trustworthiness of democratic norms.

AI

US Supreme Court's Roberts Urges 'Caution' as AI Reshapes Legal Field (reuters.com) 65

AI represents a mixed blessing for the legal field, U.S. Supreme Court Chief Justice John Roberts said in a year-end report published on Sunday, urging "caution and humility" as the evolving technology transforms how judges and lawyers go about their work. From a report: Roberts struck an ambivalent tone in his 13-page report. He said AI had potential to increase access to justice for indigent litigants, revolutionize legal research and assist courts in resolving cases more quickly and cheaply while also pointing to privacy concerns and the current technology's inability to replicate human discretion.

"I predict that human judges will be around for a while," Roberts wrote. "But with equal confidence I predict that judicial work - particularly at the trial level - will be significantly affected by AI." The chief justice's commentary is his most significant discussion to date of the influence of AI on the law, and coincides with a number of lower courts contending with how best to adapt to a new technology capable of passing the bar exam but also prone to generating fictitious content, known as "hallucinations." Roberts emphasized that "any use of AI requires caution and humility." He mentioned an instance where AI hallucinations had led lawyers to cite non-existent cases in court papers, which the chief justice said is "always a bad idea." Roberts did not elaborate beyond saying the phenomenon "made headlines this year."

Piracy

Reckless DMCA Deindexing Pushes NASA's Artemis Towards Black Hole (torrentfreak.com) 83

Andy Maxwell reports via TorrentFreak: As the crew of Artemis 2 prepare to become the first humans to fly to the moon since 1972, the possibilities of space travel are once again igniting imaginations globally. More than 92% of internet users who want to learn more about this historic mission and the program in general are statistically likely to use Google search. Behind the scenes, however, the ability to find relevant content is under attack. Blundering DMCA takedown notices sent by a company calling itself DMCA Piracy Prevention Inc. claim to protect the rights of an OnlyFans/Instagram model working under the name 'Artemis'. Instead, keyword-based systems that fail to discriminate between copyright-infringing content and that referencing the word Artemis in any other context, are flooding towards Google. They contain demands to completely deindex non-infringing, unrelated content, produced by innocent third parties all over the world.

A recent deindexing demand dated December 13, 2022, lists DMCA Piracy Prevention Inc. of Canada as the sender. The name of the content owner is redacted but the notice itself states that the company represents a content creator performing under the name Artemis. The notice demands the removal of 3,617 URLs from Google search. If successful, those URLs would be completely unfindable by more than 92% of the world's population who use that search engine. [...] At least 9 of the first 20 URLs in the notice demand the removal of non-infringing articles and news reports referencing the Artemis space program. None have anything to do with the content the sender claims to protect. [...]

Theories as to who might own and/or operate DMCA Piracy Prevention Inc. aren't hard to find but the company does exist and is registered as a corporate entity in Canada. Registered at the same address is a company with remarkably similar details. BranditScan is a corporate entity operating in exactly the same market offering similar if not identical services. BranditScan has sent DMCA takedown notices to Google under three different notifier accounts.

Youtube

Your Kid Prefers YouTube To Netflix. That's a Problem for Streamers. (wsj.com) 52

Major streaming services test releasing children's content on YouTube and cut back on fare for kids. From a report: Netflix's share of U.S. streaming viewership by 2- to 11-year-olds fell to 21% in September from 25% two years earlier, according to Nielsen. Meanwhile, YouTube's share jumped to 33% from 29.4% over the same period. That reality is changing major streaming services' approach to children's entertainment, from what shows and movies they make to where they release them. Many are pulling back on investments in children's content, and some streamers have started content for young viewers on such platforms as Google-owned YouTube and Roblox.

[...] Netflix has also slimmed down its slate of animated children's originals, opting instead to rely more on third parties such as Skydance Animation, with which it just signed a multiyear deal to do animated films. Now, Netflix is focusing its youth programming resources on bigger swings, such as the animated film "Leo," starring Adam Sandler, its biggest animated debut ever in terms of views. The eight largest U.S. streamers, including Netflix, Warner's Max and Amazon Prime Video, added 53 originals catering to children and families in the first half of the year, down from 135 for the first half of 2022, according to Ampere. That represents a decrease of 61%, compared with a 31% decrease in overall originals across these streamers for the same period.

Canada

Meta's News Ban In Canada Remains As Online News Act Goes Into Effect (bbc.com) 147

An anonymous reader quotes a report from the BBC: A bill that mandates tech giants pay news outlets for their content has come into effect in Canada amid an ongoing dispute with Facebook and Instagram owner Meta over the law. Some have hailed it as a game-changer that sets out a permanent framework that will see a steady drip of funds from wealthy tech companies to Canada's struggling journalism industry. But it has also been met with resistance by Google and Meta -- the only two companies big enough to be encompassed by the law. In response, over the summer, Meta blocked access to news on Facebook and Instagram for Canadians. Google looked set to follow, but after months of talks, the federal government was able to negotiate a deal with the search giant as the company has agreed to pay Canadian news outlets $75 million annually.

No such agreement appears to be on the horizon with Meta, which has called the law "fundamentally flawed." If Meta is refusing to budge, so is the government. "We will continue to push Meta, that makes billions of dollars in profits, even though it is refusing to invest in the journalistic rigor and stability of the media," Prime Minister Justin Trudeau told reporters on Friday.
According to a study by the Media Ecosystem Observatory, the views of Canadian news on Facebook dropped 90% after the company blocked access to news on the platform. Local news outlets have been hit particularly hard.

"The loss of journalism on Meta platforms represents a significant decline in the resiliency of the Canadian media ecosystem," said Taylor Owen, a researcher at McGill and the co-author of the study. He believes it also hurts Meta's brand in the long run, pointing to the fact that the Canada's federal government, as well as that of British Columbia, other municipalities and a handful of large Canadian corporations, have all pulled their advertising off Facebook and Instagram in retaliation.
Cloud

LinkedIn Shelved Planned Move To Microsoft Azure, Opting To Keep Physical Data Centers (cnbc.com) 62

LinkedIn has set aside an effort to relocate its data center technology out of its physical facilities and into Microsoft's Azure cloud, CNBC reported Thursday, citing people familiar with the matter. From a report: The decision not to proceed with the project, code-named "Blueshift," marks a major reversal for LinkedIn, which announced its plan to move to Azure in 2019, three years after Microsoft acquired the company for $27 billion. LinkedIn had been using Azure for specific tasks.

The U-turn represents a setback for Microsoft, which is chasing Amazon Web Services in the lucrative cloud infrastructure market and has been counting on cloud technology and services to fuel much of its growth. Microsoft CEO Satya Nadella ran the cloud business before elevation to his current job in 2014. Mohak Shroff, LinkedIn's vice president of engineering, wrote in a 2019 blog post announcing Blueshift that "moving to Azure will give us access to a wide array of hardware and software innovations, and unprecedented global scale." Staffers started to learn of the decision not to follow through with the Azure migration last year, said the sources, who asked not to be named because of confidentiality. Executives stressed that the project was being put on hold, rather than getting canceled altogether, they said.

AI

Science Fiction and Fantasy Writers Take Aim At AI Freeloading (torrentfreak.com) 73

An anonymous reader quotes a report from TorrentFreak: Members of the Science Fiction and Fantasy Writers Association have no trouble envisioning an AI-centered future, but developments over the past year are reason for concern. The association takes offense when AI models exploit the generosity of science fiction writers, who share their work without DRM and free of charge. [...] Over the past few months, we have seen a variety of copyright lawsuits, many of which were filed by writers. These cases target ChatGPT's OpenAI but other platforms are targeted as well. A key allegation in these complaints is that the AI was trained using pirated books. For example, several authors have just filed an amended complaint against Meta, alleging that the company continued to train its AI on pirated books despite concerns from its own legal team. This clash between AI and copyright piqued the interest of the U.S. Copyright Office which launched an inquiry asking the public for input. With more than 10,000 responses, it is clear that the topic is close to the hearts of many people. It's impossible to summarize all opinions without AI assistance, but one submission stood out to us in particular; it encourages the free sharing of books while recommending that AI tools shouldn't be allowed to exploit this generosity for free.

The submission was filed by the Science Fiction and Fantasy Writers Association (SFWA), which represents over 2,500 published writers. The association is particularly concerned with the suggestion that its members' works can be used for AI training under a fair use exception. SFWA sides with many other rightsholders, concluding that pirated books shouldn't be used for AI training, adding that the same applies to books that are freely shared by many Science Fiction and Fantasy writers. [...] Many of the authors strongly believe that freely sharing stories is a good thing that enriches mankind, but that doesn't automatically mean that AI has the same privilege if the output is destined for commercial activities. The SFWA stresses that it doesn't take offense when AI tools use the works of its members for non-commercial purposes, such as research and scholarship. However, turning the data into a commercial tool goes too far.

AI freeloading will lead to unfair competition and cause harm to licensing markets, the writers warn. The developers of the AI tools have attempted to tone down these concerns but the SFWA is not convinced. [...] The writers want to protect their rights but they don't believe in the extremely restrictive position of some other copyright holders. They don't subscribe to the idea that people will no longer buy books because they can get the same information from an AI tool, for example. However, authors deserve some form of compensation. SFWA argues that all stakeholders should ultimately get together to come up with a plan that works for everyone. This means fair compensation and protection for authors, without making it financially unviable for AI to flourish.
"Questions of 'how' and 'when' and 'how much money' all come later; first and foremost the author must have the right to say how their work is used," their submission reads.

"So long as authors retain the right to say 'no' we believe that equitable solutions to the thorny problems of licensing, scale, and market harm can be found. But that right remains the cornerstone, and we insist upon it," SFWA concludes.
Communications

Cable Lobby To FCC: Please Don't Look Too Closely at the Prices We Charge (arstechnica.com) 26

The US broadband industry is protesting a Federal Communications Commission plan to measure the affordability of Internet service. From a report: The FCC has been evaluating US-wide broadband deployment progress on a near-annual basis for almost three decades but hasn't factored affordability into these regular reviews. The broadband industry is afraid that a thorough examination of prices will lead to more regulation of ISPs. An FCC Notice of Inquiry issued on November 1 proposes to analyze the affordability of Internet service in the agency's next congressionally required review of broadband deployment. That could include examining not just monthly prices but also data overage charges and various other fees.

[...] Cable industry lobby group NCTA-The Internet & Television Association complained in a filing released Monday that the Notice of Inquiry's "undue focus on affordability -- or pricing -- is particularly inappropriate." The group, which represents cable providers such as Comcast and Charter, said that setting an affordability benchmark could lead to rate regulation.

Google

Google Play Keeps Banning the Same Web Browser Due To Vague DMCA Notices (arstechnica.com) 69

An anonymous reader quotes a report from Ars Technica: App developer Elias Saba has had some bad luck with Digital Millennium Copyright Act (DMCA) takedowns. His Android TV app Downloader, which combines a web browser with a file manager, was suspended by Google Play in May after several Israeli TV companies complained that the app could be used to load a pirate website. Google reversed that suspension after three weeks. But Downloader has been suspended by Google Play again, and this time the reason is even harder to understand. Based on a vague DMCA notice, it appears that Downloader was suspended simply because it can load the Warner Bros. website. [...]

The notice includes a copy of the DMCA complaint, which came from MarkScan, a "digital asset protection" firm that content owners hire to enforce copyrights. MarkScan said in its complaint that it represents Warner Bros. Discovery Inc. A DMCA notice is supposed to identify and describe the copyrighted work that was infringed. But MarkScan's notice about Downloader identifies the copyrighted work only as "Properties of Warner Bros. Discovery Inc." It provides no detail on which Warner Bros. work was infringed by Downloader. A DMCA notice is also supposed to provide an example of where someone can see "an authorized example of the work." In this field, MarkScan simply entered the main Warner Bros. URL: https://www.warnerbros.com/. The Downloader app had been installed over 10 million times before the takedown, according to an Internet Archive capture taken before the latest suspension.

Saba appealed the takedown today, but he told us that the appeal was rejected by Google Play after 24 minutes. Saba said he also submitted a DMCA counter-notice, which gives the complainant 10 business days from today to file a legal action. After his first takedown in May, his app was reinstated after the DMCA complainant didn't take any legal action. Saba also wrote a blog post today about the latest takedown. "Given that my app still does not contain any copyright-infringing content and never has, I've countered this new DMCA takedown which will, hopefully, mean the app will be restored sometime in the coming weeks," he wrote. "In the meantime, you can sideload the app onto your Google TV or Android TV devices by downloading the APK from https://www.aftvnews.com/downloader.apk. Downloader remains available on Fire TV devices directly from the Amazon Appstore."
Saba said it's "absurd that Google seems to make no effort at all to verify the copyright claims being made on my app which is just a web browser that can download files and has no content of any sort in it."

"If loading a website with infringing content in a standard web browser is enough to violate DMCA, then every browser in the Google Play Store including @googlechrome should also be removed," said Saba in May. "It's a ridiculous claim and an abuse of the DMCA."

Slashdot Top Deals