PlayStation (Games)

Sony Announces PlayStation Classic, a $100 Mini PS1 (polygon.com) 130

Sony announced Wednesday that it will release the PlayStation Classic micro console on December 3. It will cost $100 and come with 20 built-in games. From a report: Like Nintendo's NES Classic and SNES Classic, the PlayStation Classic will come packed with a list of beloved hits from the system's original library. There will be 20 games in all, but Sony only announced five of them today: Final Fantasy 7, Jumping Flash, R4: Ridge Racer Type 4, Tekken 3 and Wild Arms. "All of the pre-loaded games will be playable in their original format," the company said in an announcement post on the PlayStation Blog. Sony plans to launch the PlayStation Classic worldwide on Dec. 3 -- the 24th anniversary of the PlayStation's release. (The PS1 debuted in Japan on Dec. 3, 1994, and Sony didn't bring it to the West until September 1995.) The retro console will retail for $99.99 in the U.S., 89.99 pound in the U.K., 99.99 euro in Europe and 9,980 yen in Japan. For that price, customers will get the system and two controllers. The gamepads are full-size replicas of the PS1's original controller, not the DualShock, so they and don't include analog sticks or vibration. As you can see in the gallery above, the gamepads are wired USB devices that plug into the console in the same spot as the original system's controller ports.
Cloud

Nintendo Switch Cloud Save Data Disappears If You Cancel Subscription (arstechnica.com) 71

An anonymous reader quotes a report from Ars Technica: Nintendo Switch game save data stored in the cloud is only available "as long as you have an active Nintendo Switch Online membership." If you eventually cancel the $20/year subscription, Nintendo is "unable to guarantee that cloud save data will be retained after an extended period of time from when your membership is ended." That wrinkle in Nintendo's plan was not included in the details of yesterday's Nintendo Direct presentation, but it can be found digging through the FAQs and customer support pages on Nintendo's website this morning. On the plus side, Nintendo clarified that you will be able to transfer cloud-based saves between Switch systems just by signing in with your Nintendo account on as many consoles as you want. But Nintendo also said it will continue not allowing local backups of save data to an SD card or other outside storage. UPDATE: It's worth noting that cloud saves on PlayStation systems remain accessible for six months after you cancel a paid PlayStation Plus account, while cloud saves on Xbox Live are offered for free in perpetuity.
PlayStation (Games)

Sony Ends Its Repair Service For the PlayStation 2 More Than 18 Years After the Console Went On Sale (bbc.co.uk) 69

Sony has decided to end its repair service for the PlayStation 2, more than 18 years after it first went on sale. The best-selling gaming console ever produced was first released in Japan in March of 2000. Sony stopped manufacturing the device in 2012, roughly six years after the PlayStation 4 was released. The BBC reports: Sony said it was no longer able to offer repairs because it was running out of replacement parts for the aging console. In a statement, the company thanked customers for their "continued patronage." Gamers seeking repairs will now have to try their luck with unofficial services. More than 150 million PlayStation 2 consoles have been sold.
AMD

AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles (anandtech.com) 93

An anonymous reader shares a report: AMD has cornered the x86 console market with its handy semi-custom mix of processors and graphics. While we slowly await the next generation of consoles from Microsoft and Sony, today AMD and Zhongshan Subor announced that a custom chip has been made for a new gaming PC and an upcoming console for the Chinese market.

The announcement states that a custom chip has been created for Subor that is based on four Zen cores running at 3.0 GHz and 24 compute units of Vega running at 1.3 GHz. The chip is supported by 8GB of GDDR5 memory, which the press release states is also embedded onto the chip, however it is likely to actually be on the package instead. [...] Assuming that this custom chip is a single chip design, with CPU and GPU, this means that AMD is handily gaining custom contracts and designing custom chip designs for its customers, even for consoles that won't have the mass western appeal such as the Xbox or Playstation.

NES (Games)

The NES Classic Outsold the PS4, Xbox One, and Switch In June (theverge.com) 128

After returning to stores in June after a brief stint of sales back in 2016, the NES Classic is topping U.S. sales charts. Market research firm NPD reports that the NES Classic was June's highest unit-selling hardware platform in the U.S., beating the PlayStation 4, Nintendo Switch, and Xbox One. "The NES Classic managed to outsell these consoles despite only being on sale for a few days in late June," reports The Verge. From the report: While the NES Classic is priced at $59 compared to more expensive current-generation consoles, it's clearly still in demand 35 years after the original Nintendo Entertainment System debuted in 1983. The NES Classic comes loaded with 30 games including classics like Super Mario Bros., Metroid, Donkey Kong, The Legend of Zelda, and Pac-Man. While you can't insert vintage NES cartridges into it, the console supports game saves and connects to TVs via a HDMI cable. Nintendo hasn't revealed whether it now plans to introduce more miniature retro consoles.
PC Games (Games)

Hello Games Received Death Threats Over 'No Man's Sky' (theguardian.com) 196

The Guardian revisits the disastrous 2016 launch of the massive open-universe videogame No Man's Sky, in a new interview with company director Sean Murray: "I've never liked talking to the press. I didn't enjoy it when I had to do it, and when I did it, I was naive and overly excited about my game. There are a lot of things around launch that I regret, or that I would do differently." He is reluctant to relive the particulars of what happened in the weeks and months following No Man's Sky's release in August 2016 ("I find it really personal, and I don't have any advice for dealing with it," he says), but it involved death threats, bomb threats sent to the studio and harassment of people who worked at Hello Games on a frightening scale. They were in regular contact with Scotland Yard and the Metropolitan police... "I remember getting a death threat about the fact that there were butterflies in our original trailer, and you could see them as you walked past them, but there weren't any butterflies in the launch game. I remember thinking to myself: 'Maybe when you're sending a death threat about butterflies in a game, you might be the bad guy....'"

Despite the controversy, No Man's Sky sold extremely well, and plenty of its players have stuck by it. A year after release, when Hello Games released the Atlas Rises update, about a million people showed up to play, and the average playtime was 45 hours.... It is still recognisable as the lonely, abstractly beautiful space-exploration game I played in 2016, but three big updates have added a lot more. It is now definitely a better game, with much more to do and a clearer structure... Now you can also construct bases, drive around in vehicles and -- as of next week -- invite other players to explore with you, in groups of four. You can crew a freighter together, or colonise a planet with ever-expanding constructions.

"You are still a tiny speck in an infinite universe," writes the Guardian. "it's just that now, you have some company." Murray describes it as a "Star Trek away team vibe."

In another interview, Murray concedes that during the five years they'd spent in development, "We talked about the game way earlier than we should have talked about the game.... "
Google

Google Is Planning a Game Platform That Could Take On Xbox and PlayStation (kotaku.com) 149

An anonymous reader quotes a report from Kotaku: We haven't heard many specifics about Google's video game plans, but what we have heard is that it's a three-pronged approach: 1) Some sort of streaming platform, 2) some sort of hardware, and 3) an attempt to bring game developers under the Google umbrella, whether through aggressive recruiting or even major acquisitions. That's the word from five people who have either been briefed on Google's plans or heard about them secondhand.

So what is this streaming platform, exactly? Like Nvidia's GeForce Now, the Google service would offload the work of rendering graphics to beefy computers elsewhere, allowing even the cheapest PCs to play high-end games. The biggest advantage of streaming, as opposed to physical discs or downloads, is that it removes hardware barriers for games. Whispers have been quieter about Google's hardware, whatever that may look like, but the rumors we've heard suggest that it will link up with the streaming service in some way. We're not sure whether Google is looking to compete with the technical specs of the next PlayStation and Xbox or whether this Google console will be cheaper and low-end, relying on the streaming service to pull weight.
The streaming platform, which is code-named Yeti, was first reported by the website The Information earlier this year.
The Courts

Bethesda Sues Warner Bros, Calls Its Westworld Game 'Blatant Rip-Off' of Fallout Shelter (polygon.com) 109

Bethesda, the video game publisher behind Fallout and The Elder Scrolls, is suing Warner Bros. and Fallout Shelter co-developer Behavior Interactive over the recently released Westworld, alleging that the mobile game based on HBO's TV series is a "blatant rip-off" of Fallout Shelter. Polygon reports: In a suit filed in a Maryland U.S. District Court, Bethesda alleges that Westworld -- developed by Behaviour and released this week for Android and iOS -- "has the same or highly similar game design, art style, animations, features and other gameplay elements" as Fallout Shelter. Fallout Shelter was originally released in 2015 for mobile devices. The game was later ported to Nintendo Switch, PlayStation 4, Windows PC and Xbox One.

Bethesda said in its suit that Behaviour uses "the same copyrighted computer code created for Fallout Shelter in Westworld," alleging that a bug evident in an early version of Fallout Shelter (which was later fixed) also appears in Westworld. Bethesda alleges the companies "copied Fallout Shelter's features and then made cosmetic modifications for Westworld's 'western' theme."

Nintendo

Nintendo and Microsoft Team Up To Promote Cross-Play, While Sony Remains Silent (theverge.com) 75

Minecraft for the Nintendo Switch is getting a big update today that will enable cross-play with PC, Xbox One, and smartphones -- but notably not the PlayStation 4. "Sony is blocking cross-play for Fortnite, Rocket League, and Minecraft so PS4 players can't play against Xbox One or Nintendo Switch owners," reports The Verge. "Meanwhile, Nintendo and Microsoft are partnering to utilize cross-play as a marketing weapon today." From the report: The Minecraft cross-play trailer specifically focuses on the Xbox One and Nintendo Switch being able to play together. It also includes the rare sight of an Xbox One controller in a Switch commercial. If that's not enough of a partnership, the ad even encourages players to create, explore, and survive together in Minecraft on Xbox One and Nintendo Switch.
Communications

Days After Buying Time Warner, AT&T Launches New TV Service (apnews.com) 52

AT&T is launching a new streaming service incorporating television networks from the Time Warner company it just bought. From a report: The WatchTV service, a cable-like package of more than 30 TV channels delivered over the internet, is an example of the "skinny bundles" coming from telecom and broadband providers as more people watch TV online. Competitors include Sling TV, PlayStation Vue and AT&T's own DirecTV Now. WatchTV will be free for subscribers of two unlimited wireless plans AT&T is launching. Others can get WatchTV for $15 -- $20 less than DirecTV Now, but with just half the channels.
Television

Cord-cutting Report: Streaming Services Will Be 25% of the Pay-TV market by 2023 (fastcompany.com) 65

UBS is increasing its outlook for streaming TV services such as Sling TV and DirecTV Now, estimating that such services will make up 25% of the pay-TV market in five years. Meanwhile, USB expects traditional TV subscriptions to decline 4.1% over the next year alone. From the report: Here are some other takeaways from UBS's report: Although Google hasn't disclosed subscriber numbers for YouTube TV, UBS estimates that the service has 750,000 subscribers after one year. That would put it just behind Hulu (800,000 subscribers), which launched around the same time. Sling TV remains in the lead with 2.3 million subscribers after three years, and DirecTV Now is catching up with 1.5 million subscribers in 16 months. PlayStation Vue still has just 700,000 subscribers after three years. A survey by UBS found that one in three respondents were likely or very likely to subscribe to a streaming TV bundle. (Hulu with Live TV and YouTube TV were the top two potential picks among these respondents, suggesting that they'll play catch up with their rivals over time.)
PlayStation (Games)

Sony's PlayStation 5 Will Launch In 2020 Powered By An AMD Navi GPU, Says Report (theinquirer.net) 95

According to a new report from WCCFtech, citing "sources familiar with the entire situation," Sony's PlayStation 5 (PS5 for short) will launch in 2020 and be powered by AMD's Navi GPU chip. "While it was previously reported that the much-anticipated console will be using AMD's Ryzen CPU tech, it looks like the chip maker will have some involvement in the PS5's graphics chip, too," reports The Inquirer. From the report: The report also suggests this is the reason behind AMD not announcing a new GPU at Computex this year, because it has found custom-applications for consoles a much more financially attractive space. "Here is a fun fact: Vega was designed primarily for Apple and Navi is being designed for Sony - the PS5 to be precise," the report states, right before going on to explain AMD's roadmap for Navi and how it's dependent on Sony.

"This meant that the graphics department had to be tied directly to the roadmap that these semi-custom applications followed. Since Sony needed the Navi GPU to be ready by the time the PS5 would launch (expectedly around 2020) that is the deadline they needed to work on."
It's anyone's guess as to when the successor to the PlayStation 4 will be launched. While the source for this report is seen as reputable in the games industry, last month the head of PlayStation business said the next console is three years off.
Nintendo

Sony Is Blocking Fortnite Cross-Play Between PS4, Nintendo Switch Players (theverge.com) 90

Earlier today, Nintendo announced during its E3 press conference that Epic Games' Fortnite would be coming to the Switch console. Unfortunately, when Epic Games PR representative Nick Chester confirmed cross-play compatibility, the PS4 wasn't on the list. The Switch version of Fortnite will only support cross-play with Xbox One, PC, Mac, and mobile. The Verge reports: That aligns with past cross-play implementations between Xbox One, PS4, PC, and mobile, with Sony blocking other console platforms from playing with its own. You can cross-play between PS4, mobile, and PC. Unfortunately, this also suggests that PS4 players of Fortnite won't be able to log in to their Epic accounts on the Switch, meaning you won't be able to have any weekly progress carry over or gain access to any of your skins or emotes. This is because your Epic account is tied up with your PSN username in most cases. For instance, you can't log in to an Epic account tied to PSN on the Xbox One version of Fortnite, and it sounds like the same will be true for the Switch.
Cloud

Ubisoft CEO: Cloud Gaming Will Replace Consoles After the Next Generation (arstechnica.com) 144

An anonymous reader quotes a report from Ars Technica: Better start saving up for that PlayStation 5, Xbox Two, or Nintendo Swatch (that last follow-up name idea is a freebie, by the way). That generation of consoles might be the last one ever, according to Ubisoft CEO Yves Guillemot. After that, he predicts cheap local boxes could provide easier access to ever-evolving high-end gaming streamed to the masses from cloud-based servers. "I think we will see another generation, but there is a good chance that step-by-step we will see less and less hardware," Guillemot said in a recent interview with Variety. "With time, I think streaming will become more accessible to many players and make it not necessary to have big hardware at home. There will be one more console generation and then after that, we will be streaming, all of us."
PlayStation (Games)

Next PlayStation Is Three Years Off, Sony Says (wsj.com) 90

Don't hold your breath for the fifth-generation PlayStation. From a report: Sony wants to spend three more years readying its next videogame move [Editor's note: the link may be paywalled; alternative source], the head of the PlayStation business said Wednesday. That would mark a slight slowdown in the six-to-seven-year update cycle for the console since the first one in 1994. The PlayStation 4 went on sale in 2013 and has sold more than 79 million units. [...] Speaking to a small group of reporters, Tsuyoshi "John" Kodera, who took over last October. said the network-services side of PlayStation is changing the way Sony thinks about product introductions. "We need to depart from the traditional way of looking at the console life cycle," he said. "We're no longer in a time when you can think just about the console or just about the network like they're two different things."
Sony

Sony Is Done Working For Peanuts in the Hardware Business, New CEO To Detail Shift Away From Gadgets (bloomberg.com) 132

Kenichiro Yoshida, who took over as chief executive officer in April, is set to unveil a three-year plan on Tuesday that embraces Sony's growing reliance on income from gaming subscriptions and entertainment. From a report: The transition is already happening: even though the company sold fewer hardware products such as televisions, digital cameras, smartphones and PlayStation consoles in the year through March, it was able to post record operating profit. It's a tectonic shift for a company built on manufacturing prowess. Sony popularized transistor radios, gave the world portable music with the Walkman and its TVs were considered top-of-the-line for decades. With the rise of Chinese manufacturing, making and selling gadgets has become a business with razor-thin profit margins. Investors have applauded the transformation that's been under way since Kazuo Hirai took over as CEO in 2012, with the shares climbing more than five-fold amid a turnaround.
Microsoft

FTC Gives Sony, Microsoft, and Nintendo 30 Days To Get Rid of Illegal Warranty-Void-if-Removed Stickers (vice.com) 133

Matthew Gault, reporting for Motherboard: The Federal Trade Commission put six companies on notice in early April for illegally telling customers that getting third-party repairs voids the warranty on their electronics. You've seen the stickers before and read the messages buried in end user license agreements. Plastered on the back of my PlayStation 4 is a little sticker that says "warranty void if removed." That's illegal. Motherboard has obtained copies of the letters via a Freedom of Information Act request and has learned the names of the six companies that were warned. They are Sony, Microsoft, Nintendo, Hyundai, HTC, and computer hardware manufacturer ASUS. The letters were sent by Lois Greisman, the FTC's associate director of marketing practices, on April 9; the FTC has given each company 30 days to change its official warranty policies and says that it may take legal action against the companies.
Sony

Sony PlayStation 5 Unlikely To Arrive Until 2020: Gizmodo (kotaku.com) 46

A recent online rumor got people buzzing about a possible 2018 release of PlayStation 5, but that's probably not going to happen, Gizmodo reports. Citing a source, the outlet says it believes the next PlayStation may not arrive until 2020. From the report: It's been nearly five years since the PlayStation 4 and Xbox One launched, which has triggered bouts of nervousness and excitement among video game fans who want to know when they'll have to start hoarding pennies for a new generation of consoles. The PS4 launched seven years after the PS3, the Xbox One eight years after the Xbox 360. It's not unreasonable to be thinking about the next generation. We don't have a concrete answer just yet, but we have been asking around, and what we've heard is a whole lot of uncertainty.
Security

Massive DDOS Attacks Are Now Targeting Google, Amazon, and the NRA (pcmag.com) 121

PC Magazine reports: A new way to amplify DDoS attacks has been spotted harassing Google, Amazon, Pornhub and even the National Rifle Association's main website after striking Github last week. The attacks, which exploit vulnerable "memcached servers," have been trying to hose down scores of new targets with a flood of internet traffic, according to Chinese security firm Qihoo 360... Github was the first high-profile victim and suffered a 1.35 Tbps assault -- or what was then the biggest DDoS attack on record. But days later, an unnamed U.S. service provider fended off a separate assault, which measured at 1.7 Tbps. Unfortunately, the amplified DDoS attacks haven't stopped. They've gone on to strike over 7,000 unique IP addresses in the last seven days, Qihoo 360 said in a blog post... Gaming sites including Rockstargames.com, Minecraft.net, and Playstation.net have been among those hit...

The security community is also steadily addressing the linchpin to all the assaults: the vulnerable memcached servers. About 100,000 of these online storage systems were publicly exposed over a week ago. But the server owners have since patched or firewalled about 60,000 of them, Radware security researcher Daniel Smith said. That leaves 40,000 servers open to exploitation. Smith points to how the coding behind the attack technique has started to circulate online through free tools and scripts.

Meanwhile, Slashdot reader darthcamaro shares an article about "the so-call 'kill switch'" that some vendors have been debating: "The 'kill switch' was immediately obvious to everyone who worked on mitigating this DDoS attack," John Graham-Cumming, CTO of CloudFlare said. "We chose not to use or test this method because it would be unethical and likely illegal since it alters the state of a remote machine without authorization."
Games

Sega Cancels Yakuza 6 Song of Life Free Demo After Gamers Unlocked Full Game (businessinsider.com) 43

Sega pulled the highly anticipated "Yakuza 6: The Song of Life" demo this week from the PlayStation Store after discovering some players had inadvertently gained access to the full game using the demo. From a report: This discovery came only hours after the demo was initially released for PlayStation 4. The Japanese video game company tweeted, "We are as upset as you are, and had hoped to have this demo available for everyone today. We discovered that some were able to use the demo to unlock the full game." [...] When the demo was initially released it required more than 36 GB of storage, to the surprise of many video game critics. Kotaku, an online entertainment publication, suggests that the demo was so large because it actually contained the entire game, but was supposed to restrict everything beyond the first few stages of the game.

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