XBox (Games)

Xbox CEO Phil Spencer On Reviving Old Activision Games (washingtonpost.com) 73

An anonymous reader quotes a report from The Washington Post: With its $68.7 billion acquisition of mammoth embattled video game publisher Activision Blizzard, Microsoft will be taking on a lot. It will be absorbing a company criticized by its employees for its workplace culture, one that is embroiled in lawsuits alleging gender-based discrimination and sexual harassment. Microsoft will also be taking on game development studios that have inched closer to unionization over the past several months. But it will also be adding an element that newly minted CEO of Microsoft Gaming Phil Spencer sees as core to Microsoft's strategy for consumer acquisition: a slew of video games and long-abandoned franchises.

The games created by Activision Blizzard's developers provide the centerpiece of Microsoft's strategic thinking around the acquisition. The titles are some of the most popular in the world. And those Activision Blizzard properties extend well beyond Call of Duty, World of Warcraft and Candy Crush. In discussing some of the intellectual properties owned by Activision Blizzard, Spencer's excitement may have mirrored the enthusiasm of a "StarCraft" player noticing the long-dormant franchise's logo in Microsoft's acquisition announcement. "I was looking at the IP list, I mean, let's go!" Spencer said. " 'King's Quest,' 'Guitar Hero,' I should know this but I think they got 'HeXen.' " "HeXen," indeed an Activision Blizzard property, is a cult hit first-person game about using magic spells.

Microsoft's pending acquisition of Activision Blizzard also means owning the rights to many creations from gaming's past, including Crash Bandicoot, the original Sony PlayStation mascot. There's also the influential and popular Tony Hawk skateboard series and beloved characters like Spyro the Dragon. Toys for Bob, one of the studios working under the Activision Blizzard banner, successfully launched games like "Crash Bandicoot 4: It's About Time," but was later folded into supporting Call of Duty games. Spencer said the Xbox team will talk with developers about working on a variety of franchises from the Activision Blizzard vaults. "We're hoping that we'll be able to work with them when the deal closes to make sure we have resources to work on franchises that I love from my childhood, and that the teams really want to get," Spencer said. "I'm looking forward to these conversations. I really think it's about adding resources and increasing capability."
Spencer said he's concerned about tech companies unfamiliar with the gaming industry barging in to the space, as opposed to the current, experienced competition against Nintendo and Sony. "They have a long history in video games," he said. "Nintendo's not going to do anything that damages gaming in the long run because that's the business they're in. Sony is the same and I trust them. [...] Valve's the same way. When we look at the other big tech competitors for Microsoft: Google has search and Chrome, Amazon has shopping, Facebook has social, all these large-scale consumer businesses. [...] The discussion we've had internally, where those things are important to those other tech companies for how many consumers they reach, gaming can be that for us."

He added: "I think we do have a unique point of view, which is not about how everything has to run on a single device or platform. That's been the real turning point for us looking at gaming as a consumer opportunity that could have similar impact on Microsoft that some of those other scale consumer businesses do for other big tech competitors. And it's been great to see the support we've had from the company and the board."
Sony

Sony Expects Microsoft To Keep Activision Games Multiplatform 64

Sony said Thursday that it expected Microsoft to ensure that games from Activision Blizzard are available on non-Microsoft videogame platforms if Microsoft completes its proposed acquisition of Activision. From a report: "We expect that Microsoft will abide by contractual agreements and continue to ensure Activision games are multiplatform," a Sony spokesman said Thursday. Activision supplies some of the most popular games for Sony's PlayStation game console, including the Call of Duty series. After Microsoft on Tuesday announced its acquisition plan, some analysts raised the possibility that Activision games might be available exclusively for Microsoft's own Xbox console and its subscription videogame services in the future.
Cellphones

Samsung Falling Behind Apple In AR/VR Space Due To 'Obsession' With Foldable Smartphones (macrumors.com) 67

Samsung is significantly falling behind in the rush to bring augmented reality (AR) and virtual reality (VR) devices to market, partially due to the company's "obsession" with foldable smartphones, The Korea Herald reports. MacRumors reports: Samsung's main competitors, including Apple, Microsoft, Meta, and Sony, are developing or have already launched AR and VR devices amid massive industry-wide investments into the future of the technology, but it is unclear if Samsung is actively developing such devices at all. eBest Investment and Securities analyst Kim Gwang-soo said: "Big tech companies, rather than smartphone manufacturers, are leading XR devices because they have the necessary content and platforms. Google has an operating system Android, Microsoft has Xbox and Sony has PlayStation. It's risky for Samsung to roll out XR devices, so it has no choice but to stick to foldable smartphones."

The growth of Samsung's smartphone business has slowed down to just 0.9 percent year on year, but the company remains committed to the potential of foldable devices to reignite momentum. Samsung shareholders are said to be concerned by its perceived preoccupation with foldable devices, which is distracting the company's attention from the need to compete with future AR and VR devices from its main rivals.

Industry insiders claim that even if Samsung develops its own AR and VR devices, it lacks the content and platform to create a cohesive and compelling ecosystem. In an attempt to catch up in the race to make inroads into the AR and VR market, Samsung made a belated investment in DigiLens, a California startup that makes AR glasses. To stay relevant, market observers are warning that Samsung may need to find a partner that already has content or a platform in exchange for chip expertise, similar to the relationship between Qualcomm and Microsoft.

PlayStation (Games)

Sony Is Dealing With PlayStation 5 Shortage by Making More PS4s (bloomberg.com) 31

Sony will continue producing PlayStation 4 consoles throughout 2022 as it navigates disruptions to the global supply chain that have limited output of its pricier PlayStation 5. Bloomberg reports: The Japanese conglomerate, whose flagship PS5 console has been in scarce supply since its debut in November 2020, told assembly partners late last year that it would continue making its earlier-generation machine through this year, according to people familiar with the matter. While Sony never officially announced when it would stop making the PS4, it had previously planned to discontinue assembly at the end of 2021, they said, asking not to be named as the plans are not public.

The strategy would add about a million PS4 units this year to help offset some of the pressure on the company's PS5 production, a figure that will be adjusted in response to demand, the people said. The older console uses less advanced chips, is simpler to make and provides a budget-friendly alternative to the PS5. Increasing production orders by adding the cheaper-to-make PS4 would also give Sony more leeway when negotiating with manufacturing partners for a better deal, two of the people said.

XBox (Games)

Xbox Players Are Fed Up With Forced Crossplay Against PC Gamers (theverge.com) 83

Xbox players are growing increasingly frustrated at being forced to play against PC gamers. While crossplay was initially a popular request from Xbox and PC players that Microsoft has backed strongly for years, those playing first-person shooters on Xbox are struggling to opt out of the experience to avoid PC cheaters. From a report: Games like Call of Duty: Warzone and Halo Infinite force Xbox players to match against PC gamers in a variety of playlists. You don't have to look very far to see why people are angry about it. "Now that cheating in Halo is confirmed on PC, can we have to option to opt out of cross-play?" asked one Reddit post in November, just weeks after the multiplayer version of Halo Infinite launched. "Forced crossplay is a scam by Microsoft," reads another post in Microsoft's Halo Waypoint forums. "Forced crossplay is a mistake," says another Redditor, and the list goes on, and on, and on.

Halo Infinite and Call of Duty: Warzone are both suffering from an influx of cheating, largely because they're free-to-play titles so it's easy for hackers to create a new account following a ban. While there's an option to disable crossplay in Warzone, if you try to load into a playlist on Xbox it will ask you to re-enable it. Whereas on PlayStation you can simply dismiss the prompt and continue to the playlist with crossplay still disabled. Warzone players on Xbox have been complaining about this forced crossplay for more than a year, with various forum posts and YouTube videos highlighting how irritating it is to be forced into crossplay. Most of the issues are related to PC cheaters, who have plagued Warzone for years before Activision finally added a new anti-cheat system in October with a kernel-level driver to catch PC cheaters. Now that cheaters are already ruining Halo Infinite multiplayer games, the call to remove forced crossplay is certainly growing louder.

Quake

After 25 Years, Quake 1 Gets Major 'Horde' Mode Update (arstechnica.com) 60

Ars Technica reports: Months after the first-person-shooter classic Quake got a major 25th anniversary re-release, its modern handlers have returned with an update that exceeds all expectations. Thursday's new 770MB patch on all platforms (Xbox, PlayStation, Switch, PC) adds an entirely new co-op combat mode, and it officially opens the game's mod floodgates for players outside the PC ecosystem.

The uncreatively named "Horde" mode works much like a mode of the same name in Gears of War. Instead of progressing through a level from start to finish, players are expected to hunker down inside a somewhat circular arena and then contend with hundreds of enemies spawning from all sides. Kill a full "wave" of foes, and your team will get a moment to breathe, replenish health and ammo (or argue over who gets to use it), and do it all over again.

For the sake of Quake's first-ever official co-op mode (beyond the campaign, which always supported co-op as an option), Bethesda support studio MachineGames has whipped up four brand-new battling arenas, which are pictured above. Each includes at least one "silver key" door, which is full of more powerful weapons and is gated until players earn a key by defeating a tougher "boss wave" of foes. Get through nine enemy waves, and your team gets a "gold key." You can either exit the level at that point or stay and keep fighting increasingly tough foes until your team dies.

In addition, Quake now has a new "add-on" menu, and this week's patch gives it an option for playing the foggy 2012 Quake mod "Honey."
Sony

PlayStation Plans New Service To Take On Xbox Game Pass (bloomberg.com) 14

Sony Group's PlayStation division is planning a new subscription service to compete with rival Microsoft's popular Xbox Game Pass, according to people familiar with Sony's plans and documents reviewed. Blooomberg: The service, code-named Spartacus, will allow PlayStation owners to pay a monthly fee for access to a catalog of modern and classic games, said the people, who asked not to be identified because they weren't authorized to speak to the press about the plans. The offering will likely be available on the smash hit PlayStation 4, which has sold more than 116 million units, and its elusive successor, the PlayStation 5, which launched more than a year ago but is still difficult to buy due to supply chain issues.

When it launches, expected in the spring, the service will merge Sony's two existing subscription plans, PlayStation Plus and PlayStation Now. Currently, PlayStation Plus is required for most online multiplayer games and offers free monthly titles, while PlayStation Now allows users to stream or download older games. Documents reviewed by Bloomberg suggest that Sony plans to retain the PlayStation Plus branding but phase out PlayStation Now.

XBox (Games)

Xbox Series S Was 'Black Friday's Most Popular Console' (videogameschronicle.com) 39

Microsoft's $300 Xbox Series S was the most popular console during Black Friday, it's been claimed. From a report: According to Adobe's Digital Economy Index data, the cheaper Series S outsold both PS5, Switch OLED Model and the more expensive Xbox Series X during the biggest holiday sale day of the year. Adobe claims its data comes from analysing 1 trillion visits to retail sites, in addition to surveying over 1,000 retailers on their most popular items. If accurate, a key element of Series S's popularity is likely that, unlike the highly sought-after PlayStation 5 and Xbox Series X, Series S has been widely available to purchase during Black Friday week. At the time of publishing, it's still in stock at many retailers.
PlayStation (Games)

The Next Generation of Gaming Didn't Actually Arrive With Xbox Series X and PS5 (theverge.com) 46

A year ago, the next generation of console gaming was supposed to have arrived. The Xbox Series X (and Series S) and PlayStation 5 strode boldly onto the scene, with massive chassis and even bigger promises of games with better graphics, shorter loading times, and revolutionary new breakthroughs. But a year in, and that next generation of gaming has yet to arrive. From a report: There are still too few consoles, and more importantly, too few games that truly take advantage of them, leaving the first year of the PS5 and Xbox Series X more of a beta test for the lucky few who have been able to get ahold of one, rather than the proper start of a new era of gaming.

A complicated mess of factors have led to the next-gen bottleneck. The physical consoles themselves are still nigh-impossible to buy, which naturally limits the number of customers who own them and can buy games for them. That in turn means that there's little incentive for developers to aim for exclusive next-gen titles that truly harness the power of the PS5 or Xbox Series X. Why limit yourself (and your sales) to the handful of next-gen console owners when there are millions of Xbox One and PS4 customers to whom you can sell copies of games? Adding to the mess has been the fact that industry-wide delays (many of which are due to similar pandemic-related issues as the broader supply chain problems) have also seen tons of next-gen optimized or exclusive games moved out to 2022 and beyond. Meaning even if you can get ahold of a console, there are still relatively few blockbuster titles to actually play on them.

XBox (Games)

Xbox Chief Says He's Evaluating Relationship With Activision (bloomberg.com) 34

Microsoft's head of Xbox said he's "evaluating all aspects of our relationship with Activision Blizzard and making ongoing proactive adjustments," in light of the recent revelations at the video game publisher. From a report: In an email to staff seen by Bloomberg News, Phil Spencer said he and the gaming leadership team are "disturbed and deeply troubled by the horrific events and actions" at Activision Blizzard. He referred to the Wall Street Journal story earlier this week that said Chief Executive Officer Bobby Kotick knew of sexual harassment at the company for years and that he mistreated women.

"This type of behavior has no place in our industry," Spencer wrote. He joins a swell of outcry from employees to investors and shareholders in demanding a stronger response from the U.S.'s second-biggest gaming publisher. On Wednesday, Sony Group's PlayStation Chief Jim Ryan sent a similar note to staff, writing that he and his leadership were "disheartened and frankly stunned to read" that Activision "has not done enough to address a deep-seated culture of discrimination and harassment."

Apple

Epic Calls For a Single Universal App Store (macrumors.com) 119

Long-time tlhIngan writes: Tim Sweeney is at it again. The CEO of Epic Games blasts Apple and Google and calls for a universal app store that works across all platforms. Naturally, he's proposing that Epic Games manage the store across iOS, Android, Xbox, PC, Nintendo and Sony. Bloomberg (paywalled) has more details. "What the world really needs now is a single store that works with all platforms," said Sweeney in an interview at the Global Conference for Mobile Application Ecosystem Fairness in Seoul, South Korea. "Right now software ownership is fragmented between the iOS App Store, the Android Google Play marketplace, different stores on Xbox, PlayStation, and Nintendo Switch, and then Microsoft Store and the Mac App Store." Sweeney added that Epic Games is working with developers and service providers to create a system to allow users "to buy software in one place, knowing that they'd have it on all devices and all platforms."

"There's a store market, there's a payments market, and there are many other related markets. And it's critical that antitrust enforcement not allow a monopolist in one market to use their control of that market to impose control over unrelated markets." He went on to accuse Apple of complying "with oppressive foreign laws" while "ignoring laws passed by Korea's democracy." "Apple must be stopped," he says.
Sony

It's Going To Get Even Harder To Buy a PlayStation 5 (bloomberg.com) 42

Sony Group has reduced its PlayStation 5 production outlook for this fiscal year due to component and logistics constraints, Bloomberg reported Thursday, citing people familiar with the matter. From the report: The Tokyo-based entertainment giant had previously targeted more than 16 million units assembled in the year ending March, setting it up to achieve its sales goal for the period and also get a head start on the subsequent year's production. The company has now cut that number down to about 15 million, making its aim of 14.8 million PS5 sales by March difficult, the people said, asking not to be named as the information is not public. Logistics issues and parts shortages have grown more severe for Sony, Chief Financial Officer Hiroki Totoki told investors on a conference call late last month. PS5 sales in the quarter ended September were slightly weaker than expectations, he said on Oct. 28, having previously warned that any resurgence in the spread of Covid-19 may impact the company's components supply. The PlayStation 5 became the fastest Sony console to reach 10 million units sold this July, but it has fallen behind the sales pace of its predecessor PlayStation 4 since then.
PlayStation (Games)

The First Cracks In Sony's PS5 Firmware (theverge.com) 45

Over the weekend, the hacking group Fail0verflow claimed to have obtained PS5 root keys allow them to decrypt the console's firmware. "Additionally, Andy Nguyen (a security engineer at Google who's better known under his handle, theflow0) managed to access the PS5's debug settings menu on a retail PS5 over the weekend, too," adds The Verge. Is this the first steps towards jailbreaking Sony's latest console? The Verge's Chaim Gartenberg reports: The two exploits are particularly notable due to the level of access they theoretically give to the PS5's software. Decrypted firmware -- which is possible through Fail0verflow's keys -- would potentially allow for hackers to further reverse engineer the PS5 software and potentially develop the sorts of hacks that allowed for things like installing Linux, emulators, or even pirated games on past Sony consoles.

For now, the two exploits won't result in much of a change for PS5 owners -- there's no sudden PS5 jailbreak available today, and neither Nguyen nor Fail0verflow have published the details of their respective hacks -- nor is it even clear if they ever will. Nguyen has already said that he has "no plans for disclosure" of his hack, while Wololo.net notes that Fail0verflow held off on publishing its PS4 hacks last console generation until Sony patched things, meaning that it's possible none of this will lead to concrete changes in the PS5 hacking scene.

Apple

New Report Says Apple's AR Headset Will Have Wi-Fi 6E, Arrive in 2022 (cnet.com) 40

Apple's long-rumored AR-VR headset may be arriving next year. According to a new report from notable analyst Ming-Chi Kuo, the iPhone-maker is aiming to put Wi-Fi 6 and 6E support into the device, which could arrive at some point towards the end of 2022. From a report: In a note to investors, spotted by MacRumors, Kuo writes that Meta (formerly Facebook), Sony and Apple will all have new virtual reality or augmented reality headsets of some kind next year, which will support the latest Wi-Fi standards. He expects that Meta's product will launch in the second half of the year, Apple's in the fourth quarter of 2022 and Sony's sometime in the second quarter. Last week during its Facebook Connect event Meta CEO Mark Zuckerberg teased a new, higher-end headset dubbed Project Cambria that the company says will arrive next year. Sony, meanwhile, has been teasing a successor to its PlayStation VR headset that is designed for the PlayStation 5. It too is aiming to launch its VR product in 2022. Kuo writes that using Wi-Fi 6 or Wi-Fi 6E will be a "basic requirement for head-mounted displays to improve the wireless experience," adding that "Wi-Fi 6 is significantly better than Wi-Fi 5 in transmission speed and power consumption."
Emulation (Games)

PS3 Emulator Will Now Boot Every Game Ever Released On the Console (kotaku.com) 39

An anonymous reader quotes a report from Kotaku, written by Luke Plunkett: RPCS3, an emulator I've been writing about since 2016, but which first began in 2011, has come along way since it made its first tentative steps towards making PS3 games playable on a PC. From those humble beginnings, the team behind it have just announced a huge milestone: everything ever released on the PS3 will now boot up. Earlier today the RPCS3 team tweeted: "We're delighted to announce that RPCS3 now has a total of ZERO games in the Nothing status! This means that all known games and applications at least boot on the emulator, with no on-going regressions that prevent games from booting. We look forward to emptying out Loadable too!"

There have been over 6,000 games and programs tracked over the emulator's lifespan, so to get every single one of them to some degree of booting up is an incredible achievement. It's important to note, though, that of the emulator's five tiers of playability, only one -- "Playable" -- is worth your time. The others are saddled with huge numbers of glitches, performance issues, or simply the fact they refuse to load past the title screens. [...] As of today, 63.53% of PS3 games are "playable" on the emulator, which means 36.47% are not; still a hugely impressive number, but just something to bear in mind!

PlayStation (Games)

PS5 Console Plate Makers Provoke Sony, Then Hit Legal Trouble (kotaku.com) 50

Earlier this year, device skin maker Dbrand released a set of black PS5 faceplates and baited Sony to sue them (because that's their shtick -- to come across sassy and harsh). Sony is now obliging. Kotaku reports: As The Verge reports, Dbrand's "Darkplates" have recently been removed from the company's store, and any purchasing links now redirect to a page that only lists all the news articles written about the plates, including [a Gizmodo story]. Why pull them now? Because the company received a cease & desist letter from Sony, part of which says: "It has come to SIE's attention that dbrand has been promoting and selling console accessories in a manner that is deeply concerning to our client. First, dbrand is selling faceplates for the PSS console (in both standard edition and digital edition configurations) that replicate SIE's protected product design. Any faceplates that take the form of our client's PSS product configuration, or any similar configuration, and are: produced and sold without permission from SIE violate our client's intellectual property rights in the distinctive console design. Second, dbrand is selling skins for SIE devices that feature the PlayStation Family Mark Your company may not sell products that bear unauthorized depictions of our client's PlayStation Marks. The below still from one of dbrand's instructional videos shows a dbrand skin bearing a design identical to the PlayStation Family Mark."

For their part, Dbrand have responded with a rambling corporate shitpost on Reddit, which opens with "much like your hopes and dreams, Darkplates are dead" before eventually settling into actual legal defenses of their position, saying the plates don't violate any existing trademarks. Dbrand suspects that Sony's actual motivation here is moving to shut down competitors before revealing its own, first-party replacement panels for the PS5.

PlayStation (Games)

Sony Planning To Make PS3, Vita Stores Nearly Unusable (kotaku.com) 67

As spotted by Kotaku, Sony has decided to discontinue credit card and PayPal payment options for both the PS3 and the PS Vita on October 27th, 2021, making it frustratingly difficult to use these stores. From the report: To actually buy video games on your video game device, you will need to go to a secondary location and purchase a physical gift card, which you can then use to purchase video games. Alternatively you can use the awkward wallet system to add funds via Sony's website, or by adding funds on your PS4 or PS5, and then spending them on the PS3 or Vita. Either way, this is extremely silly. Sony's complete lack of interest in games preservation, and for keeping games accessible to the people who bought the systems they run on, is deeply infuriating. The games industry has a short memory, made shorter by a constant focus on developing tech, and even shorter again by publishers with no interest in keeping their systems running. I've written before about the importance of libraries in game preservation, and I will take Sony's fuckery as an opportunity to get on my soapbox again. [...]
Education

School Reopenings Stymie Teens' Reseller Gigs (pcmag.com) 147

It turns out school reopenings are disrupting the cash flow of industrious teenagers who spent the pandemic scooping up in-demand products via bots and reselling them for a hefty profit. From a report: "Yes, I am back in school. Yea, it's very annoying," said one US high school student named Dillon, who regularly buys video game consoles and graphics cards with automated bots. "I am sitting in math class and drawing class with my computer open, and I get told to shut it down during a [product] drop sometimes," he told PCMag in an interview. Dillon may be young, but he's among the legion of online scalpers who spent the pandemic at home buying and reselling the tech world's most-wanted products. "I would say around $10,000 to $12,500 average a month," he told PCMag. "Some months it would be exponentially higher, some would be lower."

Using automated bots he purchased and installed on his computer, and intel from other online resellers, Dillon scooped up products like the PlayStation 5 ahead of other consumers and sold them off at inflated pricing. But lately, Dillon's reselling hit a snag. After months away from high school because of the pandemic, he's now back in the classroom, where computer use can be strictly controlled. "When everything closed [during the pandemic], I could do whatever I wanted because I was doing my school from home," he said. But with the return of in-classroom teaching, Dillon says his profits have now fallen by about 25%.

PlayStation (Games)

PS5 Software Update Brings SSD Installation, 3D Audio Wednesday (cnet.com) 10

Sony has released a new software update for the PlayStation 5 that will let you expand the console's internal storage and use the PS5's 3D audio effects on external speakers. CNET reports: The PS5 update will also let you view PS4 and PS5 versions of the same game separately -- particularly useful after you upgrade to a next-gen version -- plus it gives you more options for customizing the Control Center and lets you use it to write messages to other players. PlayStation Now subscribers will also get the ability to choose between 720p and 1080p streaming options, or use a streaming connection test to identify and fix connection issues. The PS4 is also getting a software update, letting you see PS5 trophies on your profile and those of other players.
Games

Nvidia Leak May Reveal Unannounced Games, Including God of War For PC (theverge.com) 35

An Nvidia GeForce Now server has leaked a confidential list of thousands of games, some of which have never been seen before, like the PlayStation exclusive God of War seemingly coming to Windows PC via Steam. Developer Ighor July has published the list to GitHub. The Verge reports: Here's a screenshot of what that looks like in the GeForce Now client, according to the developer. There are reasons to believe the list is legit. We know graphics giant Nvidia has access to games long before they're released -- and we know Sony in particularly has been banking on banking on PlayStation games on PC. It quietly revealed Uncharted 4 was coming to PC, after seeing a 250 percent return on its investment porting Horizon: Zero Dawn to the platform, and it was just Thursday that Sony announced it would be part of the Uncharted: Legacy of Thieves Collection -- a name that we'd never heard of before then, but already appears in Nvidia's list as well. So too do Demon's Souls and Final Fantasy XVI -- the games where Sony had to retroactively retract all mentions of PC to make them sound like PlayStation exclusives. PS5 exclusive Returnal appears as well, as does a Final Fantasy VII Remake for PC.

And there are codenames for games in here that seem original, ones that bring up zero search results. Is "Platinum" the internal name for Bethesda's Indiana Jones games? But there are also a lot of mentions that seem rather out of date or out of place, like a whole host of Facebook-exclusive Oculus Rift titles that would make little sense on Nvidia's GeForce Now cloud gaming service, or a mention of a "Titanfall 3" which clarifies that it's actually "GAMEapex_legends_-_titanfall," aka Apex Legends, the popular battle royale game. And some of them may simply be guesses, like Kingdom Hearts IV, "BioShock 2022," and so on. All of that means you should probably take any given name on the list with a grain of salt...

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