Android

Google Adds New Developer Fees As Part of Play Store's DMA Compliance Plan (techcrunch.com) 22

An anonymous reader quotes a report from TechCrunch: Google today is sharing more details about the fees that will accompany its plan to comply with Europe's new Digital Markets Act (DMA), the new regulation aimed at increasing competition across the app store ecosystem. While Google yesterday pointed to ways it already complied with the DMA -- by allowing sideloading of apps, for example -- it hadn't yet shared specifics about the fees that would apply to developers, noting that further details would come out this week. That time is now, as it turns out.

Today, Google shared that there will be two fees that apply to its External offers program, also announced yesterday. This new program allows Play Store developers to lead their users in the EEA outside their app, including to promote offers. With these fees, Google is going the route of Apple, which reduced its App Store commissions in the EU to comply with the DMA but implemented a new Core Technology Fee that required developers to pay 0.50 euros for each first annual install per year over a 1 million threshold for apps distributed outside the App Store. Apple justified the fee by explaining that the services it provides developers extend beyond payment processing and include the work it does to support app creation and discovery, craft APIs, frameworks and tools to support developers' app creation work, fight fraud and more.

Google is taking a similar tactic, saying today that "Google Play's service fee has never been simply a fee for payment processing -- it reflects the value provided by Android and Play and supports our continued investments across Android and Google Play, allowing for the user and developer features that people count on," a blog post states. It says there will now be two fees that accompany External Offers program transactions:

- An initial acquisition fee, which is 10% for in-app purchases or 5% for subscriptions for two years. Google says this fee represents the value that Play provided in facilitating the initial user acquisition through the Play Store.
- An ongoing services fee, which is 17% for in-app purchases or 7% for subscriptions. This reflects the "broader value Play provides users and developers, including ongoing services such as parental controls, security scanning, fraud prevention, and continuous app updates," writes Google.

Of note, a developer can opt out of the ongoing services and corresponding fees, if the user agrees, after two years. Users who initially installed the app believe they'll have services like parental controls, security scanning, fraud prevention and continuous app updates, which is why opting out requires user consent. Although Google allows the developer to terminate this fee, those ongoing services will no longer apply either. Developers, however, will still be responsible for reporting transactions involving those users who are continuing to receive Play Store services.

EU

EU Opens Formal Investigation Into TikTok Over Possible Online Content Breaches (reuters.com) 18

An anonymous reader quotes a report from Reuters: The European Union will investigate whether ByteDance's TikTok breached online content rules aimed at protecting children and ensuring transparent advertising, an official said on Monday, putting the social media platform at risk of a hefty fine. EU industry chief Thierry Breton said he took the decision after analyzing the short video app's risk assessment report and its replies to requests for information, confirming a Reuters story. "Today we open an investigation into TikTok over suspected breach of transparency & obligations to protect minors: addictive design & screen time limits, rabbit hole effect, age verification, default privacy settings," Breton said on X.

The European Union's Digital Services Act (DSA), which applies to all online platforms since Feb. 17, requires in particular very large online platforms and search engines to do more to tackle illegal online content and risks to public security. TikTok's owner, China-based ByteDance, could face fines of up to 6% of its global turnover if TikTok is found guilty of breaching DSA rules. TikTok said it would continue to work with experts and the industry to keep young people on its platform safe and that it looked forward to explaining this work in detail to the European Commission.

The European Commission said the investigation will focus on the design of TikTok's system, including algorithmic systems which may stimulate behavioral addictions and/or create so-called 'rabbit hole effects'. It will also probe whether TikTok has put in place appropriate and proportionate measures to ensure a high level of privacy, safety and security for minors. As well as the issue of protecting minors, the Commission is looking at whether TikTok provides a reliable database on advertisements on its platform so that researchers can scrutinize potential online risks.

Data Storage

New Hutter Prize Awarded for Even Smaller Data Compression Milestone (google.com) 22

Since 2006 Baldrson (Slashdot reader #78,598) has been part of the team verifying "The Hutter Prize for Lossless Compression of Human Knowledge," an ongoing challenge to compress a 100-MB excerpt of Wikipedia (approximately the amount a human can read in a lifetime).

"The intention of this prize is to encourage development of intelligent compressors/programs as a path to Artificial General Intelligence," explains the project's web site. 15 years ago, Baldrson wrote a Slashdot post explaining the logic (titled "Compress Wikipedia and Win AI Prize"): The basic theory, for which Hutter provides a proof, is that after any set of observations the optimal move by an AI is find the smallest program that predicts those observations and then assume its environment is controlled by that program. Think of it as Ockham's Razor on steroids.
The amount of the prize also increases based on how much compression is achieved. (So if you compress the 1GB file x% better than the current record, you'll receive x% of the prize...) The first prize was awarded in 2006. And now Baldrson writes: Kaido Orav has just improved 1.38% on the Hutter Prize for Lossless Compression of Human Knowledge with his "fx-cmix" entry.

The competition seems to be heating up, with this winner coming a mere 6 months since the prior winner. This is all the more impressive since each improvement in the benchmark approaches the (unknown) minimum size called the Kolmogorov Complexity of the data.

Open Source

Hugging Face Launches Open Source AI Assistant Maker To Rival OpenAI's Custom GPTs (venturebeat.com) 11

Carl Franzen reports via VentureBeat: Hugging Face, the New York City-based startup that offers a popular, developer-focused repository for open source AI code and frameworks (and hosted last year's "Woodstock of AI"), today announced the launch of third-party, customizable Hugging Chat Assistants. The new, free product offering allows users of Hugging Chat, the startup's open source alternative to OpenAI's ChatGPT, to easily create their own customized AI chatbots with specific capabilities, similar both in functionality and intention to OpenAI's custom GPT Builder â" though that requires a paid subscription to ChatGPT Plus ($20 per month), Team ($25 per user per month paid annually), and Enterprise (variable pricing depending on the needs).

Phillip Schmid, Hugging Face's Technical Lead & LLMs Director, posted the news on the social network X (formerly known as Twitter), explaining that users could build a new personal Hugging Face Chat Assistant "in 2 clicks!" Schmid also openly compared the new capabilities to OpenAI's custom GPTs. However, in addition to being free, the other big difference between Hugging Chat Assistant and the GPT Builder and GPT Store is that the latter tools depend entirely on OpenAI's proprietary large language models (LLM) GPT-4 and GPT-4 Vision/Turbo. Users of Hugging Chat Assistant, by contrast, can choose which of several open source LLMs they wish to use to power the intelligence of their AI Assistant on the backend, including everything from Mistral's Mixtral to Meta's Llama 2. That's in keeping with Hugging Face's overarching approach to AI -- offering a broad swath of different models and frameworks for users to choose between -- as well as the same approach it takes with Hugging Chat itself, where users can select between several different open source models to power it.

Social Networks

Is AI Hastening the Demise of Quora? (slate.com) 57

Quora "used to be a thriving community that worked to answer our most specific questions," writes Slate. "But users are fleeing," while the site hosts "a never-ending avalanche of meaningless, repetitive sludge, filled with bizarre, nonsensical, straight-up hateful, and A.I.-generated entries..."

The site has faced moderation issues, spam, trolls, and bots re-posting questions from Reddit (plus competition for ad revenue from sites like Facebook and Google which forced cuts in Quora's support and moderation teams). But automating its moderation "did not improve the situation...

"Now Quora is even offering A.I.-generated images to accompany users' answers, even though the spawned illustrations make little sense." To top it all off, after Quora began using A.I. to "generate machine answers on a number of selected question pages," the site made clear the possibility that human-crafted answers could be used for training A.I. This meant that the detailed writing Quorans provided mostly for free would be ingested into a custom large language model. Updated terms of service and privacy policies went into effect at the site last summer. As angel investor and Quoran David S. Rose paraphrased them: "You grant all other Quora users the unlimited right to reuse and adapt your answers," "You grant Quora the right to use your answers to train an LLM unless you specifically opt out," and "You completely give up your right to be any part of any class action suit brought against Quora," among others. (Quora's Help Center claims that "as of now, we do not use answers, posts, or comments added to Quora to train LLMs used for generating content on Quora. However, this may change in the future." The site offers an opt-out setting, although it admits that "opting out does not cover everything.")

This raised the issue of consent and ownership, as Quorans had to decide whether to consent to the new terms or take their work and flee. High-profile users, like fantasy author Mercedes R. Lackey, are removing their work from their profiles and writing notes explaining why. "The A.I. thing, the terms of service issue, has been a massive drain of top talent on Quora, just based on how many people have said, Downloaded my stuff and I'm out of there," Lackey told me. It's not that all Quorans want to leave, but it's hard for them to choose to remain on a website where they now have to constantly fight off errors, spam, trolls, and even account impersonators....

The tragedy of Quora is not just that it crushed the flourishing communities it once built up. It's that it took all of that goodwill, community, expertise, and curiosity and assumed that it could automate a system that equated it, apparently without much thought to how pale the comparison is. [Nelson McKeeby, an author who joined Quora in 2013] has a grim prediction for the future: "Eventually Quora will be robot questions, robot answers, and nothing else." I wonder how the site will answer the question of why Quora died, if anyone even bothers to ask.

The article notes that Andreessen Horowitz gave Quora "a much-needed $75 million investment — but only for the sake of developing its on-site generative-text chatbot, Poe."
AI

Mark Zuckerberg Explains Why Meta Open-Sources Its AI 36

Mark Zuckerberg explaining why Meta open-sources its AI on an earnings call Thursday: I know that some people have questions about how we benefit from open sourcing, the results of our research and large amounts of compute. So I thought it might be useful to lay out the strategic benefits here. The short version is that open sourcing improves our models. And because there's still significant work to turn our models into products because there will be other open-source models available anyway, we find that there are mostly advantages to being the open-source leader, and it doesn't remove differentiation for our products much anyway. And more specifically, there are several strategic benefits.

First, open-source software is typically safer and more secure as well as more compute-efficient to operate due to all the ongoing feedback, scrutiny and development from the community. Now this is a big deal because safety is one of the most important issues in AI. Efficiency improvements and lowering the compute costs also benefit everyone, including us.

Second, open-source software often becomes an industry standard. And when companies standardize on building with our stack, that then becomes easier to integrate new innovations into our products. That's subtle, but the ability to learn and improve quickly is a huge advantage. And being an industry standard enables that.

Third, open source is hugely popular with developers and researchers. And we know that people want to work on open systems that will be widely adopted. So this helps us recruit the best people at Meta, which is a very big deal for leading in any new technology area. And again, we typically have unique data and build unique product integrations anyway, so providing infrastructure like Llama as open source doesn't reduce our main advantage. This is why our long-standing strategy has been to open source general infrastructure and why I expect it to continue to be the right approach for us going forward.
Movies

Hulu Is Cracking Down On Password Sharing, Just Like Disney Plus and Netflix 62

Hulu updated its Terms of Service to explicitly ban password sharing outside of "your primary personal residence." Subscribers will need to comply by March 14th, 2024. Here's the new ToS section in full: m. Account Sharing. Unless otherwise permitted by your Service Tier, you may not share your subscription outside of your household. "Household" means the collection of devices associated with your primary personal residence that are used by the individuals who reside therein. Additional usage rules may apply for certain Service Tiers. For more details on our account sharing policy, please visit our Help Center.

We may, in our sole discretion, analyze the use of your account to determine compliance with this Agreement. If we determine, in our sole discretion, that you have violated this Agreement, we may limit or terminate access to the Service and/or take any other steps as permitted by this Agreement (including those set forth in Section 6 of this Agreement). You will be responsible for any use of your account by your household, including compliance with this section.
The Verge reports: The new ToS is dated January 25th, 2024; previous versions of the ToS didn't mention account sharing at all. "We're adding limitations on sharing your account outside of your household, and explaining how we may assess your compliance with these limitations," the most important paragraph reads.

Neither the email nor the ToS say how Hulu will measure compliance or how quickly it'll take action, but Hulu will apparently "analyze the use of your account" and it reserves the right to "limit or terminate access" if it decides you've broken the policy. The ToS also suggests there's more info about its account sharing policy at the Hulu Help Center, but we're not seeing any help articles about account sharing right now.
Netflix started cracking down on password sharing in the U.S. last May, resulting in the "four single largest days of U.S. user sign-ups since January 2019." The streaming giant later went on to add 2.6 million U.S. subscribers.

Disney Plus enacted a similar plan a few months later.
Unix

Remembering Unix Desktops - and What We Can Learn From Them (theregister.com) 155

"As important as its historically underhanded business dealings were for its success, Microsoft didn't have to cheat to win," argues a new article in the Register.

"The Unix companies were doing a great job of killing themselves off." You see, while there were many attempts to create software development standards for Unix, they were too general to do much good — for example Portable Operating System Interface (POSIX) — or they became mired in the business consortium fights between the Open Systems Foundation and Unix International, which became known as the Unix wars.

While the Unix companies were busy ripping each other to shreds, Microsoft was smiling all the way to the bank. The core problem was that the Unix companies couldn't settle on software standards. Independent Software Vendors (ISV) had to write applications for each Unix platform. Each of these had only a minute desktop market share. It simply made no business sense for programmers to write one version of an application for SCO OpenDesktop (also known as OpenDeathtrap), another for NeXTStep, and still another one for SunOS. Does that sound familiar? That kind of thing is still a problem for the Linux desktop, and it's why I'm a big fan of Linux containerized desktop applications, such as Red Hat's Flatpak and Canonical's Snap.

By the time the two sides finally made peace by joining forces in The Open Group in 1996, it was too late. Unix was crowded out on the conventional desktop, and the workstation became pretty much a Sun Microsystems-only play.

Linux's GPL license created an "enforced" consortia that allowed it to take over, according to the article — and with Linus Torvalds as Linux's single leader, "it avoided the old Unix trap of in-fighting... I've been to many Linux Plumbers meetings. There, I've seen him and the top Linux kernel developers work with each other without any drama. Today's Linux is a group effort... The Linux distributors and developers have learned their Unix history lessons. They've realized that it takes more than open source; it takes open standards and consensus to make a successful desktop operating system.
And the article also points out that one of those early Unix desktops "is still alive, well, and running in about one in four desktops." That operating system, of course, is macOS X, the direct descendent of NeXT's NeXTSTEP. You could argue that macOS, based on the multi-threaded, multi-processing microkernel operating system Mach, BSD Unix, and the open source Darwin, is the most successful of all Unix operating systems.
Unix

Should New Jersey's Old Bell Labs Become a 'Museum of the Internet'? (medium.com) 54

"Bell Labs, the historic headwaters of so many inventions that now define our digital age, is closing in Murray Hill," writes journalism professor Jeff Jarvis (in an op-ed for New Jersey's Star-Ledger newspaper).

"The Labs should be preserved as a historic site and more." I propose that Bell Labs be opened to the public as a museum and school of the internet.

The internet would not be possible without the technologies forged at Bell Labs: the transistor, the laser, information theory, Unix, communications satellites, fiber optics, advances in chip design, cellular phones, compression, microphones, talkies, the first digital art, and artificial intelligence — not to mention, of course, many advances in networks and the telephone, including the precursor to the device we all carry and communicate with today: the Picturephone, displayed as a futuristic fantasy at the 1964 World's Fair.

There is no museum of the internet. Silicon Valley has its Computer History Museum. New York has museums for television and the moving image. Massachusetts boasts a charming Museum of Printing. Search Google for a museum of the internet and you'll find amusing digital artifacts, but nowhere to immerse oneself in and study this immensely impactful institution in society.

Where better to house a museum devoted to the internet than New Jersey, home not only of Bell Labs but also at one time the headquarters of the communications empire, AT&T, our Ma Bell...? The old Bell Labs could be more than a museum, preserving and explaining the advances that led to the internet. It could be a school... Imagine if Bell Labs were a place where scholars and students in many disciplines — technologies, yes, but also anthropology, sociology, psychology, history, ethics, economics, community studies, design — could gather to teach and learn, discuss and research.

The text of Jarvis's piece is behind subscription walls, but has apparently been re-published on X by innovation theorist John Nosta.

In one of the most interesting passages, Jarvis remembers visiting Bell Labs in 1995. "The halls were haunted with genius: lab after lab with benches and blackboards and history within. We must not lose that history."
United States

Remote Work Doesn't Seem To Affect Productivity, Fed Study Finds (frbsf.org) 105

An anonymous reader quotes a report released Tuesday (Jan. 16th) by the Federal Reserve Bank of San Francisco: The U.S. labor market experienced a massive increase in remote and hybrid work during the COVID-19 pandemic. At its peak, more than 60% of paid workdays were done remotely -- compared with only 5% before the pandemic. As of December 2023, about 30% of paid workdays are still done remotely (Barrero, Bloom, and Davis 2021). Some reports have suggested that teleworking might either boost or harm overall productivity in the economy. And certainly, overall productivity statistics have been volatile. In 2020, U.S. productivity growth surged. This led to optimistic views in the media about the gains from forced digital innovation and the productivity benefits of remote work. However, the surge ended, and productivity growth has retreated to roughly its pre-pandemic trend. Fernald and Li (2022) find from aggregate data that this pattern was largely explained by a predictable cyclical effect from the economy's downturn and recovery. In aggregate data, it thus appears difficult to see a large cumulative effect -- either positive or negative -- from the pandemic so far. But it is possible that aggregate data obscure the effects of teleworking. For example, factors beyond telework could have affected the overall pace of productivity growth. Surveys of businesses have found mixed effects from the pandemic, with many businesses reporting substantial productivity disruptions.

In this Economic Letter, we ask whether we can detect the effects of remote work in the productivity performance of different industries. There are large differences across sectors in how easy it is to work off-site. Thus, if remote work boosts productivity in a substantial way, then it should improve productivity performance, especially in those industries where teleworking is easy to arrange and widely adopted, such as professional services, compared with those where tasks need to be performed in person, such as restaurants. After controlling for pre-pandemic trends in industry productivity growth rates, we find little statistical relationship between telework and pandemic productivity performance. We conclude that the shift to remote work, on its own, is unlikely to be a major factor explaining differences across sectors in productivity performance. By extension, despite the important social and cultural effects of increased telework, the shift is unlikely to be a major factor explaining changes in aggregate productivity. [...]

The shift to remote and hybrid work has reshaped society in important ways, and these effects are likely to continue to evolve. For example, with less time spent commuting, some people have moved out of cities, and the lines between work and home life have blurred. Despite these noteworthy effects, in this Letter we find little evidence in industry data that the shift to remote and hybrid work has either substantially held back or boosted the rate of productivity growth. Our findings do not rule out possible future changes in productivity growth from the spread of remote work. The economic environment has changed in many ways during and since the pandemic, which could have masked the longer-run effects of teleworking. Continuous innovation is the key to sustained productivity growth. Working remotely could foster innovation through a reduction in communication costs and improved talent allocation across geographic areas. However, working off-site could also hamper innovation by reducing in-person office interactions that foster idea generation and diffusion. The future of work is likely to be a hybrid format that balances the benefits and limitations of remote work.

Google

Google's Circle To Search is a Dead-Simple Way To Find What You're Looking For (theverge.com) 43

It's hard to think of a more self-explanatory feature than Circle to Search: it does exactly what it sounds like it does. You circle something on your phone screen, tap a button, and voila! A page full of Google search results telling you about the thing you circled. The Verge: The new feature is launching on five phones to start -- the three members of Samsung's brand-new Galaxy S24 series, as well as Google's Pixel 8 and 8 Pro -- before it comes to other "select, premium" Android phones. Well, maybe it does need a little explaining. If the feature sounds familiar, you might be thinking of Google Lens, which is similar. But instead of opening up the Google app, you can use Circle to Search anywhere on your device. Just long-press the home button if you're using three-button navigation -- or the navigation handle if you're using gesture nav -- and it will appear on top of whatever app or screen you're currently using. You can circle, highlight, or tap a subject, including text as well as images.
AI

Should Chatbots Teach Your Children? 94

"Sal Kahn, the founder and CEO of Khan Academy predicted last year that AI tutoring bots would soon revolutionize education," writes long-time Slashdot reader theodp: theodp writes: His vision of tutoring bots tapped into a decades-old Silicon Valley dream: automated teaching platforms that instantly customize lessons for each student. Proponents argue that developing such systems would help close achievement gaps in schools by delivering relevant, individualized instruction to children faster and more efficiently than human teachers ever could. But some education researchers say schools should be wary of the hype around AI-assisted instruction, warning that generative AI tools may turn out to have harmful or "degenerative" effects on student learning.
A ChatGPT-powered tutoring bot was tested last spring at the Khan Academy — and Bill Gates is enthusiastic about that bot and AI education in general (as well as the Khan Academy and AI-related school curriculums). From the original submission: Explaining his AI vision in November, Bill Gates wrote, "If a tutoring agent knows that a kid likes [Microsoft] Minecraft and Taylor Swift, it will use Minecraft to teach them about calculating the volume and area of shapes, and Taylor's lyrics to teach them about storytelling and rhyme schemes. The experience will be far richer—with graphics and sound, for example—and more personalized than today's text-based tutors."

The New York Times article notes that similar enthusiasm greeted automated teaching tools in the 1960s, but predictions that that the mechanical and electronic "teaching machines' — which were programmed to ask students questions on topics like spelling or math — would revolutionize education didn't pan out.

So, is this time different?
Games

GameMaker Ditches Subscription Model For Indie Developers (theverge.com) 9

GameMaker announced that it will be free to use for noncommercial, non-console projects, breaking away from Unity and its massive pricing controversy that saw game developers boycotting the engine. The company is also "eliminating its indie / creator tier monthly subscription fee in favor of a one-time paid licensing fee of $99," reports The Verge. "Additionally, if you're currently enrolled at the indie / creator tier and wish to pay the licensing fee, the subscription fees you've paid will be discounted from the price." The Verge: Russell Kay, head of GameMaker, said that the changes were a way for the company to express its thanks to users, explaining that, since 2021, GameMaker has seen its user base triple in size. Kay also had some subtle but effective shade for GameMaker's competitors. "We have seen other platforms making awkward moves with their pricing and terms, so we thought, what if we did the opposite, something that could actually be good for developers?" Kay wrote in the announcement.

Though customers currently enrolled in an enterprise-level subscription will see no changes to their plans, it seems like GameMaker is counting on the pricing update to draw more people to the software. "Our success is measured by the number of people making games!" Kay wrote.

Privacy

It's Still Too Easy for Anyone to 'Become You' at Experian (krebsonsecurity.com) 36

An anonymous reader shared this report from security research Brian Krebs: In the summer of 2022, KrebsOnSecurity documented the plight of several readers who had their accounts at big-three consumer credit reporting bureau Experian hijacked after identity thieves simply re-registered the accounts using a different email address. Sixteen months later, Experian clearly has not addressed this gaping lack of security. I know that because my account at Experian was recently hacked, and the only way I could recover access was by recreating the account...

The homepage said I needed to provide a Social Security number and mobile phone number, and that I'd soon receive a link that I should click to verify myself. The site claims that the phone number you provide will be used to help validate your identity. But it appears you could supply any phone number in the United States at this stage in the process, and Experian's website would not balk.

One user said they recreated their account this week — even though the phone number they'd input was a random number. "The only difference: it asked me FIVE questions about my personal history (last time it only asked three) before proclaiming, 'Welcome back, Pete!,' and granting full access," @PeteMayo wrote. "I feel silly saving my password for Experian; may as well just make a new account every time."

And Krebs points out that "Regardless, users can simply skip this step by selecting the option to 'Continue another way.'" Experian then asks for your full name, address, date of birth, Social Security number, email address and chosen password. After that, they require you to successfully answer between three to five multiple-choice security questions whose answers are very often based on public records. When I recreated my account this week, only two of the five questions pertained to my real information, and both of those questions concerned street addresses we've previously lived at — information that is just a Google search away...

Experian will send a message to the old email address tied to the account, saying certain aspects of the user profile have changed. But this message isn't a request seeking verification: It's just a notification from Experian that the account's user data has changed, and the original user is offered zero recourse here other than to a click a link to log in at Experian.com. And of course, a user who receives one of these notices will find that the credentials to their Experian account no longer work. Nor do their PIN or account recovery question, because those have been changed also. Your only option at this point is recreate your account at Experian and steal it back from the ID thieves!

Experian's security measures "are constantly evolving," insisted Experian spokesperson Scott Anderson — though Krebs remains unsatisfied. Anderson said all consumers have the option to activate a multi-factor authentication method that's requested each time they log in to their account. But what good is multi-factor authentication if someone can simply recreate your account with a new phone number and email address?
Google

Google Falsely Flags Samsung Apps as 'Harmful,' Tells Users To Remove Them (arstechnica.com) 45

An anonymous reader shares a report: Most Android users have probably never seen Google Play Protect in action. The malware-scanning service is built into every Android device and is supposed to flag malware that users have installed. Recently it flagged some popular apps that are very much not malware: Samsung Wallet and Samsung Messages.

As spotted by 9to5Google, Samsung users have been getting hit with Play Protect warnings since earlier this month. Users on the Google Support forum have posted screenshots of Play Protect flagging the Samsung system apps, and even Samsung responded to the issue, explaining (in Korean) how to fix any damage caused by the bug. Samsung says (through translation) the issue was caused by "a temporary failure of the Google server" and should now be fixed.

Crime

New York Bill Would Require a Criminal Background Check To Buy a 3D Printer (gizmodo.com) 204

An anonymous reader quotes a report from Gizmodo: New York residents eyeing a new 3D printer may soon have to submit a criminal background check if a newly proposed state bill becomes law. The recently introduced legislation, authored by state senator Jenifer Rajkumar, aims to snub out an increasingly popular loophole where convicted felons who would otherwise be prohibited from legally buying a firearm instead simply 3D print individual components to create an untraceable "ghost gun." If passed, New York would join a growing body of states placing restrictions on 3D printers in the name of public safety.

The New York bill, called AB A8132, would require a criminal history background check for anyone attempting to purchase a 3D printer capable of fabricating a firearm. It would similarly prohibit the sale of those printers to anyone with a criminal history that disqualifies them from owning a firearm. As it's currently written, the bill doesn't clarify what models or makes of printers would potentially fall under this broad category. The bill defines a three-dimensional printer as a "device capable of producing a three-dimensional object from a digital model."
"Three-dimensionally printed firearms, a type of untraceable ghost gun, can be built by anyone using a $150 three-dimensional printer," Rajkumar wrote in a memorandum explaining the bill. "This bill will require a background check so that three-dimensional printed firearms do not get in the wrong hands."

The NYPD has reported a 60% increase in seized ghost guns over the past two years. Meanwhile, on a national level, the Bureau of Alcohol, Tobacco, Firearms, and Explosives reported a 1083% increase in ghost gun recoveries from 2017-2021, figures they say are likely underreported.
Programming

'OK, So ChatGPT Just Debugged My Code. For Real' (zdnet.com) 174

ZDNet's senior contributing editor also maintains software, and recently tested ChatGPT on two fixes for bugs reported by users, and a new piece of code to add a new feature, It's a "real-world" coding test, "about pulling another customer support ticket off the stack and working through what made the user's experience go south." First...

please rewrite the following code to change it from allowing only integers to allowing dollars and cents (in other words, a decimal point and up to two digits after the decimal point). ChatGPT responded by explaining a two-step fix, posting the modified code, and then explaining the changes. "I dropped ChatGPT's code into my function, and it worked. Instead of about two-to-four hours of hair-pulling, it took about five minutes to come up with the prompt and get an answer from ChatGPT." Next up was reformatting an array. I like doing array code, but it's also tedious. So, I once again tried ChatGPT. This time the result was a total failure. By the time I was done, I probably fed it 10 different prompts. Some responses looked promising, but when I tried to run the code, it errored out. Some code crashed; some code generated error codes. And some code ran, but didn't do what I wanted. After about an hour, I gave up and went back to my normal technique of digging through GitHub and StackExchange to see if there were any examples of what I was trying to do, and then writing my own code.
Then he posted the code for a function handling a Wordpress filter, along with the question: "I get the following error. Why?" Within seconds, ChatGPT responded... Just as it suggested, I updated the fourth parameter of the add_filter() function to 2, and it worked!

ChatGPT took segments of code, analyzed those segments, and provided me with a diagnosis. To be clear, in order for it to make its recommendation, it needed to understand the internals of how WordPress handles hooks (that's what the add_filter function does), and how that functionality translates to the behavior of the calling and the execution of lines of code. I have to mark that achievement as incredible — undeniably 'living in the future' incredible...

As a test, I also tried asking ChatGPT to diagnose my problem in a prompt where I didn't include the handler line, and it wasn't able to help. So, there are very definite limitations to what ChatGPT can do for debugging right now, in 2023...

Could I have fixed the bug on my own? Of course. I've never had a bug I couldn't fix. But whether it would have taken two hours or two days (plus pizza, profanity, and lots of caffeine), while enduring many interruptions, that's something I don't know. I can tell you ChatGPT fixed it in minutes, saving me untold time and frustration.

The article does include a warning. "AI is essentially a black box, you're not able to see what process the AI undertakes to come to its conclusions. As such, you're not really able to check its work... If it turns out there is a problem in the AI-generated code, the cost and time it takes to fix may prove to be far greater than if a human coder had done the full task by hand."

But it also ends with this prediction. "I see a very interesting future, where it will be possible to feed ChatGPT all 153,000 lines of code and ask it to tell you what to fix... I can definitely see a future where programmers can simply ask ChatGPT (or a Microsoft-branded equivalent) to find and fix bugs in entire projects."
Science

A New Law of Physics Could Support the Idea We're Living In a Simulation (phys.org) 170

A physicist from the University of Portsmouth has explored whether a new law of physics could support the theory that we're living in a computer simulation. Phys.Org reports: Dr. Melvin Vopson has previously published research suggesting that information has mass and that all elementary particles -- the smallest known building blocks of the universe -- store information about themselves, similar to the way humans have DNA. In 2022, he discovered a new law of physics that could predict genetic mutations in organisms, including viruses, and help judge their potential consequences. It is based on the second law of thermodynamics, which establishes that entropy -- a measure of disorder in an isolated system -- can only increase or stay the same. Dr. Vopson had expected that the entropy in information systems would also increase over time, but on examining the evolution of these systems he realized it remains constant or decreases. That's when he established the second law of information dynamics, or infodynamics, which could significantly impact genetics research and evolution theory.

A new paper, published in AIP Advances, examines the scientific implications of the new law on a number of other physical systems and environments, including biological, atomic physics, and cosmology. Key findings include:

- Biological systems: The second law of infodynamics challenges the conventional understanding of genetic mutations, suggesting that they follow a pattern governed by information entropy. This discovery has profound implications for fields such as genetic research, evolutionary biology, genetic therapies, pharmacology, virology, and pandemic monitoring.
- Atomic physics: The paper explains the behavior of electrons in multi-electron atoms, providing insights into phenomena like Hund's rule; which states that the term with maximum multiplicity lies lowest in energy. Electrons arrange themselves in a way that minimizes their information entropy, shedding light on atomic physics and stability of chemicals.
- Cosmology: The second law of infodynamics is shown to be a cosmological necessity, with thermodynamic considerations applied to an adiabatically expanding universe supporting its validity.
"The paper also provides an explanation for the prevalence of symmetry in the universe," added Dr. Vopson. "Symmetry principles play an important role with respect to the laws of nature, but until now there has been little explanation as to why that could be. My findings demonstrate that high symmetry corresponds to the lowest information entropy state, potentially explaining nature's inclination towards it."

"This approach, where excess information is removed, resembles the process of a computer deleting or compressing waste code to save storage space and optimize power consumption. And as a result supports the idea that we're living in a simulation."
AI

Getty Images Built a 'Socially Responsible' AI Tool That Rewards Artists (arstechnica.com) 26

An anonymous reader quotes a report from Ars Technica: Getty Images CEO Craig Peters told the Verge that he has found a solution to one of AI's biggest copyright problems: creators suing because AI models were trained on their original works without consent or compensation. To prove it's possible for AI makers to respect artists' copyrights, Getty built an AI tool using only licensed data that's designed to reward creators more and more as the tool becomes more popular over time. "I think a world that doesn't reward investment in intellectual property is a pretty sad world," Peters told The Verge. The conversation happened at Vox Media's Code Conference 2023, with Peters explaining why Getty Images -- which manages "the world's largest privately held visual archive" -- has a unique perspective on this divisive issue.

In February, Getty Images sued Stability AI over copyright concerns regarding the AI company's image generator, Stable Diffusion. Getty alleged that Stable Diffusion was trained on 12 million Getty images and even imitated Getty's watermark -- controversially seeming to add a layer of Getty's authenticity to fake AI images. Now, Getty has rolled out its own AI image generator that has been trained in ways that are unlike most of the popular image generators out there. Peters told The Verge that because of Getty's ongoing mission to capture the world's most iconic images, "Generative AI by Getty Images" was intentionally designed to avoid major copyright concerns swirling around AI images -- and compensate Getty creators fairly.

Rather than crawling the web for data to feed its AI model, Getty's tool is trained exclusively on images that Getty owns the rights to, Peters said. The tool was created out of rising demand from Getty Images customers who want access to AI generators that don't carry copyright risks. [...] With that as the goal, Peters told Code Conference attendees that the tool is "entirely commercially safe" and "cannot produce third-party intellectual property" or deepfakes because the AI model would have no references from which to produce such risky content. Getty's AI tool "doesn't know what the Pope is," Peters told The Verge. "It doesn't know what [Balenciaga] is, and it can't produce a merging of the two." Peters also said that if there are any lawsuits over AI images generated by Getty, then Getty will cover any legal costs for customers. "We actually put our indemnification around that so that if there are any issues, which we're confident there won't be, we'll stand behind that," Peters said.
When asked how Getty creators will be paid for AI training data, Peters said that there currently isn't a tool for Getty to assess which artist deserves credit every time an AI image is generated. "Instead, Getty will rely on a fixed model that Peters said determines 'what proportion of the training set does your content represent? And then, how has that content performed in our licensing world over time? It's kind of a proxy for quality and quantity. So, it's kind of a blend of the two,'" reports Ars.

"Importantly, Peters suggested that Getty isn't married to using this rewards system and would adapt its methods for rewarding creators by continually monitoring how customers are using the AI tool."
It's funny.  Laugh.

'Laugh then Think': Strange Research Honored at 33rd Annual Ig Nobel Prize Ceremony (improbable.com) 15

Since 1999, Slashdot has been covering the annual Ig Nobel prize ceremonies — which honor real scientific research into strange or surprising subjects. "Each winner (or winning team) has done something that makes people LAUGH, then THINK," explains the ceremony web page, promising that "a gaggle of genuine, genuinely bemused Nobel laureates handed the Ig Nobel Prizes to the new Ig Nobel winners." As co-founder Marc Abrahams says on his LinkedIn profile, "All these things celebrate the unusual, honor the imaginative — and spur people's interest in science, medicine, and technology."

You can watch this year's entire goofy webcast online. (At 50 minutes there's a jaw-droppingly weird music video about running on water...) Slashdot reader Thorfinn.au shares this summary of this year's winning research: CHEMISTRY and GEOLOGY PRIZE [POLAND, UK] — Jan Zalasiewicz, for explaining why many scientists like to lick rocks.

LITERATURE PRIZE [FRANCE, UK, MALAYSIA, FINLAND] — Chris Moulin, Nicole Bell, Merita Turunen, Arina Baharin, and Akira O'Connor for studying the sensations people feel when they repeat a single word many, many, many, many, many, many, many times.

MECHANICAL ENGINEERING PRIZE [INDIA, CHINA, MALAYSIA, USA] — Te Faye Yap, Zhen Liu, Anoop Rajappan, Trevor Shimokusu, and Daniel Preston, for re-animating dead spiders to use as mechanical gripping tools.

PUBLIC HEALTH PRIZE [SOUTH KOREA, USA] — Seung-min Park, for inventing the Stanford Toilet a computer vision system for defecation analysis et al.

COMMUNICATION PRIZE [ARGENTINA, SPAIN, COLOMBIA, CHILE, CHINA, USA] — María José Torres-Prioris, Diana López-Barroso, Estela Càmara, Sol Fittipaldi, Lucas Sedeño, Agustín Ibáñez, Marcelo Berthier, and Adolfo García, for studying the mental activities of people who are expert at speaking backward.

MEDICINE PRIZE [USA, CANADA, MACEDONIA, IRAN, VIETNAM] — Christine Pham, Bobak Hedayati, Kiana Hashemi, Ella Csuka, Tiana Mamaghani, Margit Juhasz, Jamie Wikenheiser, and Natasha Mesinkovska, for using cadavers to explore whether there is an equal number of hairs in each of a person's two nostrils.

NUTRITION PRIZE [JAPAN] — Homei Miyashita and Hiromi Nakamura, for experiments to determine how electrified chopsticks and drinking straws can change the taste of food.

EDUCATION PRIZE [HONG KONG, CHINA, CANADA, UK, THE NETHERLANDS, IRELAND, USA, JAPAN] — Katy Tam, Cyanea Poon, Victoria Hui, Wijnand van Tilburg, Christy Wong, Vivian Kwong, Gigi Yuen, and Christian Chan, for methodically studying the boredom of teachers and students.

PSYCHOLOGY PRIZE [USA] — Stanley Milgram, Leonard Bickman, and Lawrence Berkowitz for 1968 experiments on a city street to see how many passersby stop to look upward when they see strangers looking upward.

PHYSICS PRIZE [SPAIN, GALICIA, SWITZERLAND, FRANCE, UK] — Bieito Fernández Castro, Marian Peña, Enrique Nogueira, Miguel Gilcoto, Esperanza Broullón, Antonio Comesaña, Damien Bouffard, Alberto C. Naveira Garabato, and Beatriz Mouriño-Carballido, for measuring the extent to which ocean-water mixing is affected by the sexual activity of anchovies.

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