Microsoft

Microsoft EU Cloud Revisions Just So Happen To Exclude Google, Amazon (arstechnica.com) 38

Facing European antitrust scrutiny, Microsoft has made it easier to virtualize its software on non-Microsoft cloud infrastructure -- just so long as that infrastructure isn't owned by notable competitors Amazon, Google, or Alibaba. From a report: The conflict, months in the making, is striking for a company that has largely avoided the antitrust scrutiny of its rivals, and eagerly sought to distance itself from the anti-competitive complaints and government actions that beset Microsoft in the late 1990s. Microsoft outlined the changes that would take effect on October 1 in a blog post. Nicole Dezen, chief partner officer, wrote that Microsoft "believes in the value of the partner ecosystem" and changed outsourcing and hosting terms that "will benefit partners and customers globally."

New licensing terms would make it easier for Microsoft's enterprise customers to bring Microsoft software to non-Microsoft infrastructure and scale the cost and size of theirs or their customer's Microsoft systems on their own hardware, according to Dezen's post. But Microsoft wants to be clear about something: Its Services Provider Licensing Agreement (SPLA) was meant for customers that are offering hosting "from their own data centers," not buying Microsoft licenses to "host on others' data centers." To "strengthen the hoster ecosystem," Dezen writes, Microsoft will remove the ability to outsource to Alibaba, Amazon Web Services, Google, Microsoft's Azure cloud, or anybody using those companies as part of their hosting. Amazon and Google have weighed in, and they do not believe Microsoft is showing its newer, less anti-competitive side. "Microsoft is now doubling down on the same harmful practices by implementing even more restrictions in an unfair attempt to limit the competition it faces -- rather than listening to its customers and restoring fair software licensing in the cloud for everyone," an Amazon spokesperson told Reuters.

Social Networks

Real Money, Fake Musicians: Inside a Million-Dollar Instagram Verification Scheme (propublica.org) 20

A jeweler. A plastic surgeon. An OnlyFans Model. They and others received a blue check in likely the biggest Instagram verification scheme revealed to date. After ProPublica started asking questions, Meta removed badges from over 300 accounts. From a report: To his more than 150,000 followers on Instagram, Dr. Martin Jugenburg is Real Dr. 6ix, a well-coiffed Toronto plastic surgeon posting images and video of his work sculpting the decolletage, tucking the tummies and lifting the faces of his primarily female clientele.

Jugenburg's physician-influencer tendencies led to a six-month suspension of his Ontario medical license in 2021 after he admitted to filming patient interactions and sharing images of procedures without consent. He apologized for the lapse and is currently facing a class-action lawsuit from female patients who say their privacy was violated. But on Spotify, Apple Music and Deezer, and in roughly a dozen sponsored posts scattered across the web, Jugenburg's career and controversial history was eclipsed by a new identity. On those platforms, he was DJ Dr. 6ix, a house music producer who's celebrated for his "inherent instinctual ability for music composition" and who "assures his followers that his music is absolutely unique." It's an unconvincing persona -- perhaps even less so once his "music" is played. But it was enough to secure what he wanted: a verification badge for his Instagram account.

The coveted blue tick can be difficult to obtain and is supposed to assure that anyone who bears one is who they claim to be. A ProPublica investigation determined that Jugenburg's dubious alter ego was created as part of what appears to be the largest Instagram account verification scheme ever uncovered. With a generous greasing of cash, the operation transformed hundreds of clients into musical artists in an attempt to trick Meta, the owner of Instagram and Facebook, into verifying their accounts and hopefully paving the way to lucrative endorsements and a coveted social status. Since at least 2021, at least hundreds of people -- including jewelers, crypto entrepreneurs, OnlyFans models and reality show TV stars -- were clients of a scheme to get improperly verified as musicians on Instagram, according to the investigation's findings and information from Meta.

Businesses

Amazon, Facing Unfavorable Regulatory Environment, Struggles To Expand in India (techcrunch.com) 13

Amazon is lagging its chief rival Flipkart in India on several key metrics and struggling to make inroads in smaller Indian cities and towns, according to a scathing report by investment firm Sanford C. Bernstein. TechCrunch: The American e-commerce giant's 2021 gross merchandise value in the country, where it has deployed over $6.5 billion, stood between $18 billion to $20 billion, lagging Flipkart's $23 billion, the analysts said in a report to clients Tuesday that was obtained by TechCrunch.

India is a key overseas market for Amazon, where it competes with tycoon Mukesh Ambani's Reliance Retail, which launched grocery shopping on WhatsApp this week, Walmart-owned Flipkart and social commerce startups SoftBank-backed Meesho and Tiger Global-backed DealShare. Amazon has so far offered "a weaker proposition in 'new' commerce" in the country, the report added. At stake is one of the world's last great growth markets. The e-commerce spending in India, the world's second largest internet market, is expected to double in size to over $130 billion by 2025.

The Internet

Why a Pixar-Invented Protocol Is the 'HTML of the Metaverse' (roadtovr.com) 63

An anonymous reader quotes a report from Road to VR: NVIDIA, one of the tech sector's power players, is pushing the Universal Scene Description protocol as the foundation of interoperable content and experiences in the metaverse. In a recent post the company explains why it believes the protocol, originally invented by Pixar, fits the needs of the coming metaverse. Though the word metaverse is presently being used as a catchall for pretty much any multi-user application these days, the truth is that the vast majority of such platforms are islands unto themselves that have no connectivity to virtual spaces, people, or objects on other platforms. The 'real' metaverse, most seem to agree, must have at least some elements of interoperability, allowing users to seamlessly move from one virtual space to the next, much like we do today on the web. To that end, Nvidia is pushing Universal Scene Description (USD) as the "HTML of the metaverse," the company described in a recent post.

Much like HTML forms a description of a webpage -- which can be hosted anywhere on the internet -- and is retrieved and rendered locally by a web browser, USD is a protocol for describing complex virtual scenes which can be retrieved and rendered to varying degrees depending upon local hardware capabilities. With a 'USD browser' of sorts, Nvidia is suggesting that USD could be the common method by which virtual spaces are defined in a way that's easy for anyone to decipher and render. "[USD] includes features necessary for scaling to large data sets like lazy loading and efficient retrieval of time-sampled data," [writes Nvidia's Rev Lebaredian and Michael Kass]. "It is tremendously extensible, allowing users to customize data schemas, input and output formats, and methods for finding assets. In short, USD covers the very broad range of requirements that Pixar found necessary to make its feature films."

Indeed, CGI pioneer Pixar created USD to make collaboration on complex 3D animation projects easier. The company open-sourced the protocol back in 2015. USD is more than just a file format for 3D geometry. Not only can USD describe a complex scene with various objects, textures, and lighting, it can also include references to assets hosted elsewhere, property inheritance, and layering functionality which allows non-destructive editing of a single scene with efficient asset re-use. While Nvidia thinks USD is the right starting point for an interoperable platform, the company also acknowledges that "USD will need to evolve to meet the needs of the metaverse." On that front the company laid out a fairly extensive roadmap of features that it's working on for USD to successfully serve as the foundation of the metaverse.
The newly formed Metaverse Standards Forum, of which Nvidia and thousands of other companies are members, has also pointed to USD as a promising foundation for interoperable virtual spaces and experiences.
Transportation

Germany's 9-Euro Train Tickets Scheme 'Saved 1.8 Million Tons of CO2 Emissions' (theguardian.com) 177

An anonymous reader quotes a report from The Guardian: Germany's three-month experiment with 9-euro tickets for a month's unlimited travel on regional train networks, trams and buses saved about 1.8 million tons of CO2 emissions, it has been claimed. Since its introduction on June 1 to cut fuel consumption and relieve a cost of living crisis, about 52 million tickets have been sold, a fifth of these to people who did not ordinarily use public transport. The scheme is due to end on Wednesday.

The Association of German Transport Companies (VDV), which carried out the research, said the number of people who switched from cars to public transport as a result of the 9-euro ticket was behind the saving in emissions. "The popularity of the 9-euro tickets had been unabated and the positive effect on it in tackling climate change is verifiable," the VDV said. It said the emissions saved were equivalent to the powering of 350,000 homes, and a similar drop would be seen over the period of a year if Germany introduced a speed limit on its motorways. A typical passenger vehicle emits about 4.6 tons of carbon a year. The scheme is also believed to have helped keep inflation, currently at about 8%, slightly lower than it otherwise would have been.
Additionally, the scheme "cut through swathes of complication ranging from myriad transport zones to ticket categories that differ greatly from region to region," reports The Guardian. "Just over 37% of people who bought the ticket used it to get to work, 50% used it for everyday journeys such as to go shopping or visit the doctor, 40% used it to visit people, and 33% used it for day trips."

"The government and regional administrations are under huge pressure to continue the ticket in some form. The expectation is that any replacement would be priced at least six times higher, but surveys show enthusiasm for such a scheme is high."
Android

Google Play To Ban Android VPN Apps From Interfering With Ads (theregister.com) 36

An anonymous reader quotes a report from The Register: Google in November will prohibit Android VPN apps in its Play store from interfering with or blocking advertising, a change that may pose problems for some privacy applications. The updated Google Play policy, announced last month, will take effect on November 1. It states that only apps using the Android VPNService base class, and that function primarily as VPNs, can open a secure device-level tunnel to a remote service. Such VPNs, however, cannot "manipulate ads that can impact apps monetization."

The rules appear to be intended to deter data-grabbing VPN services, such as Facebook's discontinued Onavo, and to prevent ad fraud. The T&Cs spell out that developers must declare the use of VPNservice in their apps' Google Play listing, must encrypt data from the device to the VPN endpoint, and must comply with Developer Program Policies, particularly those related to ad fraud, permissions, and malware.

Blokada, a Sweden-based maker of an ad-blocking VPN app, worries this rule will hinder at least the previous iteration of its software, v5, and other privacy-oriented software. "Google claims to be cracking down on apps that are using the VPN service to track user data or rerouting user traffic to earn money through ads," Reda Labdaoui, marketing and sales manager at Blokada, wrote last week in a a forum post. "However, these policy changes also apply to apps that use the service to filter traffic locally on the device." Labdaoui suggests Blokada v6, which launched in June, should not be affected because it does filtering in the cloud without violating Google's device policies. But other apps may not be so fortunate.

Facebook

Facebook is Shutting Down Its Standalone Gaming App in October (techcrunch.com) 6

Just over two years after its launch, Facebook is shutting down the Facebook Gaming app on October 28, 2022. Now, when you open the app, you'll see a banner stating that the app will no longer be available on iOS and Android after that date. The app also won't be available on the Google Play Store or the Apple App Store. From a report: "Despite this news, our mission to connect players, fans and creators with the games they love hasn't changed, and you'll still be able to find your games, streamers and groups when you visit Gaming in the Facebook app," the notice reads. "We want to extend our heartfelt thanks to all of you for everything that you've done to build a thriving community for gamers and fans since this app first launched."

If you've been using the app, you can download your search data before the app is discontinued. The app launched in April 2020 toward the start of the COVID-19 pandemic as a way for users to watch their favorite streamers, play instant games and take part in gaming groups. Facebook experienced some hurdles trying to launch the app, as Apple rejected the app numerous times, citing its rules that prohibit apps with the main purpose of distributing casual games. Apple's rules forced Facebook to remove actual gameplay functionality from the app.

Google

Google's Open-Source Bug Bounty Aims To Clamp Down on Supply Chain Attacks (theverge.com) 3

Google has introduced a new vulnerability rewards program to pay researchers who find security flaws in its open-source software or in the building blocks that its software is built on. It'll pay anywhere from $101 to $31,337 for information about bugs in projects like Angular, GoLang, and Fuchsia or for vulnerabilities in the third-party dependencies that are included in those projects' codebases. From a report: While it's important for Google to fix bugs in its own projects (and in the software that it uses to keep track of changes to its code, which the program also covers), perhaps the most interesting part is the bit about third-party dependencies. Programmers often use code from open-source projects so they don't continuously have to reinvent the same wheel. But since developers often directly import that code, as well as any updates to it, that introduces the possibility of supply chain attacks. That's when hackers don't target the code directly controlled by Google itself but go after these third-party dependencies instead.

As SolarWinds showed, this type of attack isn't limited to open-source projects. But in the past few years, we've seen several stories where big companies have had their security put at risk thanks to dependencies. There are ways to mitigate this sort of attack vector -- Google itself has begun vetting and distributing a subset of popular open-source programs, but it's almost impossible to check over all the code a project uses. Incentivizing the community to check through dependencies and first-party code helps Google cast a wider net.

United States

To Save Lives, Issue Connected Vehicle Technology Waiver, NTSB Tells FCC (arstechnica.com) 81

ArsTechnica reports: In mid-August, the Federal Communications Commission succeeded in its long-held plan to reallocate a portion of the spectrum from car-to-car and car-to-infrastructure communication (known as V2X) to Wi-Fi instead. However, the FCC didn't reassign that entire region of bandwidth -- 30 MHz remains set aside for "intelligent transportation systems." And the FCC should grant automakers a waiver to allow them to start deploying cellular-based V2X (C-V2X) safety systems, said the National Transportation Safety Board in a letter it sent the FCC on Monday. The saga of V2X is a long-running one. The FCC originally saved the spectrum around 5.9 GHz for use with V2X in 1999, but despite keen interest from some automakers and industry groups like the American Association of State Highway and Transportation Officials (AASHTO) and the Intelligent Transportation Society of America (ITS America), the technology still has not been deployed.

Seeing that failure, the FCC decided in 2020 to reallocate some of the bandwidth to Wi-Fi, leaving the frequencies between 5.895 and 5.925 GHz for V2X. ITS America and AASHTO sued the FCC to prevent this, but the US Court of Appeals for the District of Columbia ruled in favor of the FCC in August, allowing the commission to go through with its plan. This has dismayed the NTSB, which has written to the FCC as part of the commission's public comment period as it considers a waiver requested by automakers to deploy C-V2X technology. Conceptually, C-V2X works the same as the older V2X -- direct vehicle-to-vehicle or vehicle-to-infrastructure communication but using cellular radio protocols instead of the dedicated short-range radio communication protocol. The FCC should grant this waiver, said the NTSB, which notes in its letter that it has recommended that the nation adopt wireless-based collision-avoidance technology since 1995. Connected vehicle technology would reduce the ever-escalating carnage on US roads, said the NTSB, and the agency also urged the FCC to make sure that Wi-Fi devices don't encroach on the remaining 30 MHz of intelligent transportation system frequencies.

China

Huge Chinese Database of Faces and Vehicle License Plates Spilled Online (techcrunch.com) 15

A massive Chinese database storing millions of faces and vehicle license plates was left exposed on the internet for months before it quietly disappeared in August. From a report: While its contents might seem unremarkable for China, where facial recognition is routine and state surveillance is ubiquitous, the sheer size of the exposed database is staggering. At its peak the database held over 800 million records, representing one of the biggest known data security lapses of the year by scale, second to a massive data leak of 1 billion records from a Shanghai police database in June. In both cases, the data was likely exposed inadvertently and as a result of human error.

The exposed data belongs to a tech company called Xinai Electronics based in Hangzhou on China's east coast. The company builds systems for controlling access for people and vehicles to workplaces, schools, construction sites, and parking garages across China. Its website touts its use of facial recognition for a range of purposes beyond building access, including personnel management, like payroll, monitoring employee attendance and performance, while its cloud-based vehicle license plate recognition system allows drivers to pay for parking in unattended garages that are managed by staff remotely. It's through a vast network of cameras that Xinai has amassed millions of face prints and license plates, which its website claims the data is "securely stored" on its servers. But it wasn't. Security researcher Anurag Sen found the company's exposed database on an Alibaba-hosted server in China and asked for TechCrunch's help in reporting the security lapse to Xinai. Sen said the database contained an alarming amount of information that was rapidly growing by the day, and included hundreds of millions of records and full web addresses of image files hosted on several domains owned by Xinai.

Businesses

'Smart Glass' is Coming To a Building Near You (axios.com) 93

Among the Inflation Reduction Act's little-noticed yet potentially game-changing provisions: a big incentive for "smart glass," which can make buildings significantly more energy efficient. From a report: Buildings account for 27% of annual global carbon dioxide emissions, by one estimate. While eco-friendly buildings aren't as sexy or exciting as electric cars, anything that makes them greener is a big win for hitting climate goals. The IRA, which President Biden signed into law earlier this month, includes a 30% smart glass tax credit. While it didn't get much mainstream attention, that credit stands to increase adoption by reducing the effective cost of retrofitting old buildings or using smart glass in new construction.

Smart glass, also called "dynamic glass" or "electrochromic glass," differs from regular glass in that its tint level can be adjusted on demand -- think Transitions glasses, but for buildings. Smart glass contains thin layers of metal oxide. When small amounts of electricity are applied to those layers, ions move between them, changing the glass' tint level. When the summer sun is hitting the side of a building, the tint level can be increased, allowing visible light to pass but blocking some solar radiation -- thereby reducing incoming heat. Conversely, the tint can be decreased in colder seasons, allowing more natural heat to pass through. Smart glass can help reduce a building's heating or cooling energy needs by about 20%, per a U.S. Department of Energy estimate. Plus, if lots of buildings in a single city adopt smart glass, it can reduce the peak load on the local electric grid during times of heavy use.

Android

Truth Social's Google Play Store Holdup (axios.com) 158

Google hasn't yet approved Truth Social's Android app for distribution via its Play Store because of insufficient content moderation, a Google spokesperson tells Axios. From the report: Truth Social CEO Devin Nunes last week claimed the decision about when the app would be available on Android "is up to Google," but Google insists that the ball is in Truth Social's court. What Nunes is saying: "I don't know what's taking them so long."

What Google is saying: "On Aug. 19, we notified Truth Social of several violations of standard policies in their current app submission and reiterated that having effective systems for moderating user-generated content is a condition of our terms of service for any app to go live on Google Play." "Last week Truth Social wrote back acknowledging our feedback and saying that they are working on addressing these issues." A source says that Google's concerns relate to content such as physical threats and incitements to violence.

Microsoft

Microsoft Finalizes Plans To Fix Unfair Licensing in EU (thurrott.com) 8

Responding to a three-year-old complaint, Microsoft today said that it would fix its unfair licensing terms in the EU. From a report: "We recognize the importance of a competitive environment in the European cloud provider market, in which smaller competitors can thrive," a new post to the Microsoft Corporate Blogs notes. "It is therefore critical for us to remain mindful of our responsibilities as a major technology company." In 2019, several Microsoft customers in the EU complained that the software giant was making it prohibitively expensive to run Windows and Office workloads on non-Azure cloud platforms like AWS and Google Cloud, triggering inquiries from EU antitrust regulators. Microsoft immediately responded that the complaints were "valid," but it did nothing to address them in any material way.

In May 2022, Microsoft finally came up with a response, announcing that it would make it less expensive for customers to run Microsoft software like Windows, Windows Server, Office, and SQL Server on non-Microsoft cloud platforms in the EU. But it wasn't until today that the software giant announced the details and timing of this plan. Now, Microsoft says that it will implement "major revisions and upgrades to its outsourcing and hosting terms" that go into effect on October 1, 2022. It will be easier and more cost-effective for customers to use Microsoft software on competing cloud platforms, it says, and for its partners to build hosted desktop and server solutions that meet their customers' needs.

Youtube

YouTube Now Controls Its Hardware Roadmap (techspot.com) 29

An anonymous reader shares a report: Partha Ranganathan came to realize about seven years ago that Moore's law was dead. No longer could the Google engineering VP expect chip performance to double roughly every 18 months without major cost increases, and that was a problem considering he helped Google construct its infrastructure spending budget each year. Faced with the prospect of getting a chip twice as fast every four years, Ranganathan knew they needed to mix things up. Ranganathan and other Google engineers looked at the overall picture and realized transcoding (for YouTube) was consuming a large fraction of compute cycles in its data centers. The off-the-shelf chips Google was using to run YouTube weren't all that good at specialized tasks like transcoding. YouTube's infrastructure uses transcoding to compress video down to the smallest possible size for your device, while presenting it at the best possible quality.

What they needed was an application-specific integrated circuit, or ASIC -- a chip designed to do a very specific task as effectively and efficiently as possible. Bitcoin miners, for example, use ASIC hardware and are designed for that sole purpose. "The thing that we really want to be able to do is take all of the videos that get uploaded to YouTube and transcode them into every format possible and get the best possible experience," said Scott Silver, VP of engineering at YouTube. It didn't take long to sell upper management on the idea of ASICs. After a 10-minute meeting with YouTube chief Susan Wojcicki, the company's first video chip project was approved. Google started deploying its Argos Video Coding Units (VCUs) in 2018, but didn't publicly announce the project until 2021. At the time, Google said the Argos VCUs delivered a performance boost of anywhere between 20 to 33 times compared to traditional server hardware running well-tuned transcoding software. Google has since flipped the switch on thousands of second-gen Argos chips in servers around the world, and at least two follow-ups are already in the pipeline.

Microsoft

Microsoft Launches Arm-based Azure VMs Powered by Ampere Chips (techcrunch.com) 13

Following a preview in April, Microsoft this morning announced the general availability of virtual machines (VMs) on Azure featuring the Ampere Altra, a processor based on the Arm architecture. From a report: The first Azure VMs powered by Arm chips, Microsoft says that they're accessible in 10 Azure regions today and can be included in Kubernetes clusters managed using Azure Kubernetes Service beginning on September 1.

The Azure Arm-based VMs have up to 64 virtual CPU cores, 8 GB of memory per core and 40 Gbps of networking bandwidth as well as SSD local and attachable storage. Microsoft describes them as "engineered to efficiently run scale-out, cloud-native workloads," including open source databases, Java and .NET applications and gaming, web, app and media servers. Preview releases of Windows 11 Pro and Enterprise and Linux OS distributions including Canonical Ubuntu, Red Hat Enterprise Linux, SUSE Enterprise Linux, CentOS and Debian are available on the VMs day one, with support for Alma Linux and Rocky Linux to arrive in the future. Microsoft notes that Java apps in particular can run with few additional code changes, thanks to the company's contributions to the OpenJDK project.

Technology

Dell Ceases All Russian Operations After August Offices Closure (reuters.com) 35

Dell says it has ceased all Russian operations after closing its offices in mid-August, the latest in a growing list of Western firms to exit Russia. From a report: The U.S. computer firm, a vital supplier of servers in Russia, has joined others in curtailing operations since Moscow sent tens of thousands of troops into Ukraine on Feb. 24. Dell suspended sales in Ukraine and Russia in February, saying it would monitor the situation to determine next steps. "In mid-August, we closed our offices and ceased all Russian operations," Dell spokesperson Mike Siemienas told Reuters. "Back in February, we made the decision to not sell, service or support products in Russia, Belarus and the Donetsk and Luhansk regions of Ukraine, in addition to the already embargoed Crimea."
Apple

Trademark Filings Suggest Apple May Be Securing 'Reality' Names for AR/VR Headset (bloomberg.com) 17

Trademark filings suggest that Apple may be staking claim to potential names for its highly anticipated mixed-reality headset, part of the tech giant's push into its first new product category in years. From a report: Applications were filed in the US, EU, UK, Canada, Australia, New Zealand, Saudi Arabia, Costa Rica and Uruguay for the names "Reality One," "Reality Pro" and "Reality Processor." Though Apple itself didn't make the filings, they follow a pattern that the iPhone maker has used in the past -- including relying on law firms that the company has previously enlisted to lock down brands. Apple's headset is expected to combine virtual and augmented reality technology and vault the company into closer competition with Meta Platforms, the leading provider of VR gear. It's been seven years since the company last went after a new hardware category with the Apple Watch.
Chromium

Debian Replaces Google with DuckDuckGo as Chromium's Default Search Engine (itsfoss.com) 43

An anonymous reader quotes a story from the Linux/Open Source news site It's FOSS: While Firefox is still the default web browser in Debian, you can find the Chromium browser in the repositories. Chromium is the open source project upon which Google has built its Chrome web browser. It is also preferred by many Linux users as it provides almost the same features as Google Chrome.

Earlier, Chromium used Google as the default search engine in Debian. However, Debian is going to use DuckDuckGo as the default search engine for Chromium.

It all started when bug report #956012 was filed in April 2020, stating to use DuckDuckGo as the default search engine for the Chromium package. You can see the decision was not taken in any hurry, as the maintainers took more than two years to close the bug report.

The reason for the change goes as stated in the official package update announcement.

Change default search engine to DuckDuckGo for privacy reasons. Set a different search engine under Settings -> Search Engine (closes: #956012).

Power

Soon Electric Vehicles Could Charge Faster Than Your iPhone (yahoo.com) 321

The Washington Post shares a little-acknowledged downside to electric cars: recharging takes "upward of 15 to 30 minutes."

But scientists are already working on improvements: In a report released this week, government researchers said they have found a way to charge electric car batteries up to 90 percent in just 10 minutes. The method is likely five years away from making its way into the market, scientists said, but would mark a fundamental shift. "The goal is to get very, very close to [times] you would see at the gas pump," said Eric Dufek, a lead author of the study and scientist at the Idaho National Laboratory, a research center run by the Department of Energy....

At issue is the delicate balance of trying to charge an electric vehicle battery quicker, but not doing it so fast that a rapid charge does long-term damage to the battery or plays a role in causing them to explode. Charging electric batteries fast can cause damage, reducing the battery's life span and performance, scientists said. "You've had batteries when you first got it, they were great, but after a couple years or a few hundred charge cycles, they don't perform as well," said Eric D. Wachsman, director of the Maryland Energy Innovation Institute, an energy research organization at the University of Maryland. To try to solve this, Dufek and his team used machine learning to figure out how batteries age when charging fast. Their algorithm was trained to analyze 20,000 to 30,000 data points which indicated how well the battery was charging and whether it was aging or degrading....

Wachsman said the new research is helpful for the field. "Not too fast, not too slow," he said of Dufek's charging approach. "It's just right in that Goldilocks [zone]." But the bigger benefit, he said, would be if this method spurs car companies to make electric vehicles with smaller batteries, since they'd now have batteries that could be charged quicker and allow consumers to feel less worried about stopping periodically to get a quick recharge.

"Smaller batteries are cheaper cars," he said.

Social Networks

'Facebook Misinformation Is Bad Enough. The Metaverse Will Be Worse' (rand.org) 53

The Rand Corporation is an American (nonprofit) think tank. And veliath (Slashdot reader #5,435) spotted their recent warning about "a plausible scenario that could soon take place in the metaverse." A political candidate is giving a speech to millions of people. While each viewer thinks they are seeing the same version of the candidate, in virtual reality they are actually each seeing a slightly different version. For each and every viewer, the candidate's face has been subtly modified to resemble the viewer.... The viewers are unaware of any manipulation of the image. Yet they are strongly influenced by it: Each member of the audience is more favorably disposed to the candidate than they would have been without any digital manipulation.

This is not speculation. It has long been known that mimicry can be exploited as a powerful tool for influence. A series of experiments by Stanford researchers has shown that slightly changing the features of an unfamiliar political figure to resemble each voter made people rate politicians more favorably. The experiments took pictures of study participants and real candidates in a mock-up of an election campaign. The pictures of each candidate were modified to resemble each participant. The studies found that even if 40 percent of the participant's features were blended into the candidate's face, the participants were entirely unaware the image had been manipulated.

In the metaverse, it's easy to imagine this type of mimicry at a massive scale.

At the heart of all deception is emotional manipulation. Virtual reality environments, such as Facebook's (now Meta's) metaverse, will enable psychological and emotional manipulation of its users at a level unimaginable in today's media.... We are not even close to being able to defend users against the threats posed by this coming new medium.... In VR, body language and nonverbal signals such as eye gaze, gestures, or facial expressions can be used to communicate intentions and emotions. Unlike verbal language, we often produce and perceive body language subconsciously....

We must not wait until these technologies are fully realized to consider appropriate guardrails for them. We can reap the benefits of the metaverse while minimizing its potential for great harm.

They recommend developing technology that detect the application of this kind of VR manipulation.

"Society did not start paying serious attention to classical social media — meaning Facebook, Twitter, and the like — until things got completely out of hand. Let us not make the same mistake as social media blossoms into the metaverse."

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