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Comment: Realistic numbers throw cold water on hyperloop (Score 3, Informative) 385

by stevenj (#44583413) Attached to: Transport Expert Insists 'Don't Dismiss Wacky Hyperloop'
Alan Levy, who knows the literature on transportation infrastructure, makes a convincing case that Musk's hyperloop can't be taken seriously. It
  • Absurdly underestimates the cost of elevated viaducts (for which we have centuries of engineering experience and reliable cost estimates, which Musk ignored). This alone completely wipes out the supposed cost advantage over high-speed rail, even before you consider the extreme height required of the viaducts (because of the hyperloop's large turning radius) or the unexpected costs that usually arise in implementing brand-new technologies.
  • Assumes acceleration numbers that are known to be unrealistic for passenger comfort. The thing would be a vomit express.
  • Has a capacity that is a fraction of high-speed rail's.
  • ...and several other problems.

Levy is not dismissing it "because it sounds a bit wacky." He's dismissing it because a realistic analysis shows that it is wacky.

PC Games (Games)

'Weekly Episodes' Coming To Star Trek Online 62

Posted by Soulskill
from the no-janeway-holodeck-episodes-please dept.
As Star Trek Online ramps up for its Season 2 patch, the game's executive producer, Daniel Stahl, spoke in an interview about an interesting new feature: weekly episodes. Quoting: "The team has wanted to capture the spirit of the TV shows by having something new to look forward to each week. We all remember when the various series were in full swing and there was the anticipation of tuning in every week to see what happened next. It wasn't always a continuing story, but it was always Star Trek in some way or another, and over time you became familiar with the characters and plots that developed. We are curious to see if this can be replicated through the game. Every week we plan to have something new for players to do. Sometimes it could be getting an assignment to resolve a trade dispute between two races. Other weeks it could be making First Contact with a new alien race. Other weeks you might find yourself deep in trouble and have to find a solution to your predicament."

Comment: Re:So? (Score 2, Insightful) 495

by stevenj (#31798144) Attached to: Evolution, Big Bang Polls Omitted From NSF Report
To pick one data point Singapore is 2.31/1000, and the US is 6.3/1000: the US rate is 273% higher. See here. You seem to be basing your "less than 1%" difference on the fact that all of the developed countries have an infant mortality rate of less than 1%, but this is a ridiculous way to compare statistics for rare events.

Comment: not needed for MMX anymore (Score 3, Insightful) 209

by stevenj (#30957196) Attached to: x86 Assembler JWASM Hits Stable Release

You can use compiler builtins for SIMD these days (fairly standardized across Intel, GNU, etc. compilers). (And don't complain about portability if you are using hand-coded have to be using #ifdefs or something anyway.)

Aside from using specialized instructions that are usually accessible from C anyway via builtins, it's not like x86 assembly has much relationship anymore to what actually happens in the hardware; you can't even control the real registers anymore (most CPUs have many more physical registers than are exposed in the instruction set, and rename on the fly).

Besides, most useful optimizations are much higher-level than that (besides the obvious question of algorithm choices, performance is typically dominated by memory access and you are better off focusing on locality than instruction-level efficiency).


Dinosaur Feather Color Discovered 219

Posted by timothy
from the horsefeathers-still-a-mystery dept.
anzha writes "Do you remember being a kid and told we'd never know what colors the dinosaurs were? For at least some, that's no longer true. Scientists working in the UK and China have closely examined the fossils of multiple theropods and actually found the colors and patterns that were present in the fossilized proto-feathers. So far, the answer is orange, black and white in banded and other patterns. The work also thoroughly thrashes the idea that fossils might not be feathers, but collagen fibers instead. If this holds up, Birds Are Dinosaurs. Period. And colorful!"

Comment: negative index != invisibility (Score 5, Informative) 93

by stevenj (#30698168) Attached to: Making a Liquid Invisibility Cloak

All metamaterials are not created equal. A metamaterial is an electromagnetic medium created by a composite of tiny (very subwavelength) constituent structures, put together in such away that longer wavelengths see an "average" material with properties very different from those of the constituents. Usually, the goal is to use resonant effects in the microscopic constituents to make a material that is effectively very different from naturally occuring EM media. But this can be done for many different purposes.

A negative-refractive metamaterial is designed to have an effective "negative" index of refraction, which makes Snell's law (refraction) bend backwards, and can potentially be used for flat-lens near-field imaging, subwavelength imaging (again only in the near field), etcetera. The main practical difficulty here is that the most interesting applications of negative-index materials are in the visible or infrared regime, but negative-index metamaterials rely on metallic constitutents and metals become very lossy at those wavelengths.

Recent "invisibility" cloak proposals are based on the observation that there is a one-to-one mapping between transforming space to "curve around" the object being cloaked and keeping space the same and transforming the materials. So, if you can make materials with certain properties, they could effectively cloak an object by causing all the light rays to curve around the object just as if space were curved. Although this is mathematically quite beautiful, there are many practical obstacles to making this a reality. The proposal is to make the required materials via metamaterials, but these are NOT negative-index metamaterials. The required materials theoretically tend to require some singularities (points where the index blows up or vanishes), and trying to approximate that in practice inevitably involves losses which spoil the cloaking. In general, the bigger the object to be cloaked compared to the wavelength, the smaller the losses have to be, and the narrower the bandwidth is going to be. When you work out the numbers, you see that this is why all the experimental demonstrations of cloaking have only "cloaked" (reduced the scattering crosssection, but not to zero) objects that were a wavelength or two in diameter. Cloaking macroscopic objects at visible wavelengths is a fantasy because the material requirements are insane. The only remotely practical prospects seem to be cloaking objects on the ground (which makes things technically easier because the coordinate transformations are nonsingular) to long-wavelength radiation, e.g. cloaking something against radio waves.

Comment: just a long skinny magnet with two "monopole" ends (Score 2, Informative) 256

by stevenj (#29311377) Attached to: "Overwhelming" Evidence For Magnetic Monopoles

From one of the articles:

The spin ice state is argued to be well-described by networks of aligned dipoles resembling solenoidal tubesâ"classical, and observable, versions of a Dirac string. Where these tubes end, the resulting defect looks like a magnetic monopole.

They've managed to create the microscopic equivalent of a long skinny magnet or a long bendy solenoid: a set of dipoles aligned end-to-end, which acts just like a string with two "monopoles" at the ends.

While this is an interesting microscopic state of matter, from the "discovering monopoles" point of view it doesn't seem fundamentally different than the macroscopic description of magnet "poles" that has been well understood for over a century (and observed for a lot longer than that). I call hype.

Comment: Terahertz generation is an interesting problem (Score 4, Informative) 96

by stevenj (#28962919) Attached to: Sticky Tape Found To Emit Terahertz Radiation

Generating terahertz radiation, especially coherent Terahertz radiation, is hard because the frequency (around 300GHz - 20THz) is too low for conventional solid-state laser technology and too high for conventional electronic antennas. And it is potentially useful for a range of applications such as nondestructive high-resolution imaging (for e.g. materials, medical, and security applications), spectroscopy, or opening up new communications bandwidths. (Google "terahertz applications" and you'll find a lot of links.)

There are a number of terahertz sources that are becoming available, from optical rectification schemes to free-electron lasers, but they have a tendency to be bulky and inefficient, so a lot of researchers are looking for alternative generation schemes.

That being said, I suspect that the terahertz radiation produced by sticky tape is incoherent, which would severely limit its utility in practical applications. (Quite apart from the efficiency, which sounds like it is currently very low.) That doesn't mean that it isn't interesting from a basic science perspective, of course.

Comment: Re:the energy-transfer here is non-radiative (Score 1) 124

by stevenj (#28815365) Attached to: Wireless Power Demonstrated
First of all, you don't understand the meaning of "non-radiative". Whether or not there is power transfer, it is in the near field, not the far field, and hence it is not radiative. Second, it's not sufficient to have the same resonant frequency; you also have to be impedance-matched. The combination of the two is unlikely in the extreme.

Comment: the energy-transfer here is non-radiative (Score 1) 124

by stevenj (#28814061) Attached to: Wireless Power Demonstrated
Not that you'd learn it from this non-technical news report, but the energy transfer in WiTricity is non-radiative for this and other reasons. Indiscriminately radiating power not only will interfere with other devices (and violate FCC regulations), but also wastes power by dumping it into the environment, not to mention that people tend to dislike the idea that power is being dumped into their brains. See my other post below.

Comment: not all wireless power is the same (Score 4, Informative) 124

by stevenj (#28813971) Attached to: Wireless Power Demonstrated
There are several very different schemes currently being explored for wireless power transfer, with different strengths and weaknesses.
  • Radiative transfer: send a directed beam of energy from a source to a receiver. The advantage is that this can work over long distances, the disadvantage is that you need to either have fixed locations or some active tracking system to keep pointing at the receiver as it moves around, and you need some kind of automated kill switch to make sure you don't accidentally fry anything that walks between the transmitter and receiver or waste power when the receiver is not there. It looks like PowerCast and PowerBeam fall into this category.
  • Traditional inductive, non-radiative power transfer. This works well, and does not transfer power when the receiver is absent, but is extremely short-range if you want any kind of efficiency; typically, the device to be charged must be sitting directly on or adjacent to the charger. The Wireless Power Consortium is pursuing this kind of approach.
  • Resonant, non-radiative power transfer. This relies on the source and receiver being electrical resonators at the same frequency, so that they preferentially transfer energy to one another rather than to other objects in the environment via resonant coupling. This is the approach being pursued by WiTricity, where they additionally rely on resonators that couple primarily via magnetic fields (the electric-field energy is mostly in capacitors inside the devices), which have the advantage that most materials are non-magnetic at these frequencies so the power source dissipates very little energy into extraneous objects (or people). (In contrast, Tesla coils produce strong electric fields external to the device, which interact much more strongly with matter; it's no coincidence that Tesla coils are used as lightning generators.) This operates efficiently at mid-range distances although not as far as radiative transfer (meters at most), does not transfer or dissipate power when the receiver is absent, and is not directional so does not require active "pointing" of the power at the receiver. But it is more complicated than the short-range non-resonant inductive transfer, and requires careful impedance-matching of the source and receiver.

Full disclosure: I know Prof. Soljacic at MIT, who founded WiTricity, although I personally have no financial interest in the company; all of the above information is public and published, however.

Comment: copyright law is more complex than you think (Score 1) 572

by stevenj (#28765347) Attached to: Why the Photos On Wikipedia Are So Bad

It's called copyright law. Yes, it is a pain, but that's not Wikipedia's doing.

The problem is, getting permission just to "use" an image on Wikipedia is not enough. You need to get permission to use it under a license compatible with Wikipedia's goals: it has to permit the image not only to be used, but also to be redistributed, modified, even sold (although you can require redistribution under the same terms allowing free redistribution etc.). Furthermore, you need to get permission from the owner of the copyright - as other posters have noted, this is often the photographer, not the subject of the photo.

I'm sorry you had difficulty contributing to Wikipedia, but don't blame Wikipedia for diligently attempting to follow copyright law, or for your own ignorance thereof.

Programmers used to batch environments may find it hard to live without giant listings; we would find it hard to use them. -- D.M. Ritchie