Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!


Forgot your password?

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

User Journal

Journal: Ancient Lost Code Projects

Journal by oldwolf13

Ever lost track of an old code project?
Been searching for your debut into the computer programming world?
Wish you could look back at when coding was still just fun to you.
How does one go about finding his lost programs on old systems to which the media is long gone?

It bothers me to say that I'm missing a 6 year period of my hacking life, from the late 80's until the mid 90's. Before most people were on the net, never mind resources such as writable optical media and websites such as Sourceforge.

I used to code for the Commodore 64 (assembly) and the Amiga (assembly & C), mainly doing things like intros, intromakers, and demos. Generally graphics & sound programs.

I coded for both the Commodore 64 and the Amiga when I was a young lad, and when I decided to get rid of those computers (for next to nothing) it never dawned on me that I might want to keep some of those old projects for nostalgia's sake. I live in Vancouver, Canada, which was never a huge hub for the demo/intro scene, and the few people who I still know have no idea what happened to their own legacy code.

I coded under the name "Mein Freund" (taken from the ORIGINAL Wolfenstein!), or "High Lord Moran". The release groups names were "The Legacy Lords" (C64) or "The Shades of Darkness" (Amiga). I can't remember what all we released, but two stick out more then anything... "Demonwriter" (C64) (of which I think went to v3.0a), and "Demon Intromaker" (C64), which was released up to a late beta.
These were both for the Commodore 64, and were both my babies.

Demonwriter was similar to Futurewriter or Hellwriter... a cool way of entering/viewing text/docs with graphics (raster interrupts!), animation, custom character sets and music.

Demon Intromaker was a way of making your own standalone intro. It could use mod music, rasters, sprites, bitmaps and modified character sets.

Incidently, pre-release of Demon Intro Maker was shown to a "friend" named "Striker", who I had done some intros for. He released it under the group name "Crackers of Magic", claiming authorship. All WITHOUT MY CONSENT, although I'd be interested in seeing this version as well.

So now I turn to you, probably the biggest horde of digital packratters around, to help me find my lost gems... and maybe dig up a few of your own as well!

I've checked out most of the search engines, and emulation sites I can find.
I would just really like to see these apps again, I know no "source" exists.

** This was an "Ask Slashdot" story rejected by the /. editors. I figured it'd be a nice start to my journal here. **

Money will say more in one moment than the most eloquent lover can in years.