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Biotech

Chip Allows Blind People To See 231

Posted by samzenpus
from the bionic-eye dept.
crabel writes "3 blind people have been implanted with a retinal chip that allowed them to see shapes and objects within days of the procedure. From the article: 'One of the patients surprised researchers by identifying and locating objects on a table; he was also able to walk around a room unaided, approach specific people, tell the time from a clock face, and describe seven different shades of gray in front of him.'"
Image

Firefighters Let House Burn Because Owner Didn't Pay Fee 2058

Posted by samzenpus
from the deadly-serious-homeowner's-association dept.
Dthief writes "From MSNBC: 'Firefighters in rural Tennessee let a home burn to the ground last week because the homeowner hadn't paid a $75 fee. Gene Cranick of Obion County and his family lost all of their possessions in the Sept. 29 fire, along with three dogs and a cat. "They could have been saved if they had put water on it, but they didn't do it," Cranick told MSNBC's Keith Olbermann. The fire started when the Cranicks' grandson was burning trash near the family home. As it grew out of control, the Cranicks called 911, but the fire department from the nearby city of South Fulton would not respond.'"
Graphics

Disney Releases 3D Texture Mapper Source Code 83

Posted by timothy
from the nice-of-them dept.
dsavi writes "Ptex, Walt Disney Animation Studio's cutting-edge 3D texture mapping library which was first used on nearly every surface in the 2008 animated feature Bolt, was released under the BSD license on Friday. Quoting the announcement on monophyl.com: 'We expect to follow Ptex with other open source projects that we hope the community will find beneficial. We will soon be launching a new Walt Disney Animation Studios Technology page under disneyanimation.com. It will include links to our open source projects as will as a library of recent publications.' This looks good for open source 3D graphics."

Comment: Burn your PC and take on a new ID (Score 1) 270

by RLW (#30779706) Attached to: How To Judge Legal Risk When Making a Game Clone?
Asking for permission or lawyering up are good options. But if you just want to put it out there do this:

First, rename your game. Make it something completely unrelated to what the old one was called.
Second, change the play a bit more and for your sake change the cut scenes and art work so as not to look like the old game. If they used an old west theme you go with art deco.
Third, once you've completed your changes then only copy off the finished game from your computer and then melt the old drives on your computer into aluminum ingots and melted slag. Or use shred: less fun but not so messy.
Fourth never use this account again. Ever. Better yet change your name and move to a different state. If anyone knows you by sight and knows you used this account then consider plastic surgery.

If the owners of the game ever decide to sue you and they have any way to prove that you made your game from their game they will claim derivative rights or some other ass puckering term to get what they can from you. if you do make inquiries for permission they will want to see your game so they will know what to look for if you decide to release it anyway after they deny your request. If you must make inquiries for permission then frame your questions as though you are considering making this game and ask what would their response be to a hypothetical game that you are not yet working on: use an alias and go through a law firm so that you may be insulated so that if they say no and you want to do it anyway then they don't have your address and real name and the law firm has the right to claim confidentiality to keep your real contact information hidden.

"A mind is a terrible thing to have leaking out your ears." -- The League of Sadistic Telepaths

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