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Java

Journal: JOGL woes

(Reposted here in the vague hope that someone here may be listening): I'm trying to get TextRenderer to obey a clipping rectangle, but it seems to ignore both the gl.glScissor(x,y,w,h); gl.glEnable(GL.GL_SCISSOR_TEST); and the java.awt.Graphics.setClip(x,y,w,h); functions. Is clipping actually possible with TextRenderer? If so, how is it done? (original: http://www.javagaming.org/index.php/topic,20770.0.html )

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