Comment 640x400 per eye. (Score 1) 93
The Oculus is 640x400 per eye for a total of 1280x800. Not 1280x800 per eye. I've no idea why the total resolution is always mentioned since it's a completely useless metric.
I think they've solved a lot of hard problems with this device -- in particular head tracking lag -- but it still has some baking to do before it's ready for your average gamer to use as a monitor replacement. In particular the resolution needs to approach or surpass 720p.
Can someone more familiar with HDMI comment on the viability of pushing 2 720p signals @ 60Hz over HDMI? I know it's an issue for 1080p, not sure about 720p.