Submission + - Decline In Pet Ownership Because Of Videogames
Gerard Fuller writes: "A new study by the Australian Veterinary Association claims that children are increasingly choosing computer games over pets, and that this is a major factor in the decline of pet ownership.
But can't pet simulators offer all the good lessons of owning a pet (caring for an animal, discipline) without the drawbacks (poo on the sofa, barking and howling at 3am)?
Fortunately the study also identifies the trend toward medium-density living as a major factor in the findings. See, games aren't all bad."
But can't pet simulators offer all the good lessons of owning a pet (caring for an animal, discipline) without the drawbacks (poo on the sofa, barking and howling at 3am)?
Fortunately the study also identifies the trend toward medium-density living as a major factor in the findings. See, games aren't all bad."