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Comment Re:Sales too! (Score 1) 157

The Station Cash currency that is used for the real money transactions goes on sale pretty much monthly for a day at 2x or 3x, seems the next 3x sale is on the 21st, but usually there's no notice.

Items also come up on sale, the weekly ones usually as equipment packages and individual items daily usually for about 40-60% off if bought with Station Cash. So even the top priced $7 guns could cost as little as a dollar if you spend wisely and others as little as a quarter. You can also try all the weapons before you buy for 30 minutes. Only cosmetic items are cash only.

The only downside is that earning the top end items just through playing would take an extremely long time, but that's obviously the drive for the game to earn money. I've payed $60 for games that had less good play time than this one so I don't mind dropping some cash on items.

Comment Re:I always wanted to know (Score 1) 339

Usually referred to as "faint hope" in Canada... the idea being that if someone is sentenced to life in prison with absolutely no possibility of getting out there is pretty much no reason for them to behave or to not kill themselves. Crime in jail and suicides require additional investigations, court time, cost a lot of money and make things tougher on everyone in the system from guards to other prisoners.

Comment Re:Do the same with a handful of transistors (Score 1) 96

I built an analog PID controller years ago in an industrial controls course exactly that way using opamps. We only used it to keep a couple of servos aligned but it could have been adapted to anything.

Tuning was a pain, as it was part of the whole point of the exercise we needed to swap out the individual resistors, caps, and inductors to achieve the tune values we had calculated for a proper response as well as specific improper responses each stage could cause. Even the small leakage in the capacitors caused some drifting until we switched from electrolytic ones to ceramics.

I recently made similar chambers to this brewing one using a little programmable PID controller and a couple of relays to replace the mechanical thermostat on a fridge so we could get tighter temperature control and a wider operating range (0-35 C). The $200 controller was overkill for basic control but we needed programmable temperature profiles too. Next time I'll have to look into this type of controller.

Comment Re:This is not news (Score 1) 340

How do you know your account is getting "hacked"? E-mail notification?

Checking my spam folder I've found that my account gets hacked every couple of days and there's a easy link to verify my identity and login credentials... It seems you don't even need an account to get hacked!

Comment Re:Because they'll explode in their faces (Score 1) 381

I had a D size blow up just after leaving the pad, essentially the end caps blew out both ends of the engine gutting the model and melting the chute. I was about 12 at the time and been launching rockets with my dad probably since I was about 9. If I recall correctly he contacted Estes directly and received a replacement kit in the mail.

Comment Re:Get offline and do experiments (Score 1) 225

"(assuming it's safe!)"

The unsafe experiments, or at least the ones you can't trust to a 14 year old, are the best ones for a teacher to be demonstrating! Some of my most memorable chemistry and physics classes were the ones where the teacher needed to do the demonstrations because of safety concerns. Almost all involved burning or blowing things up: throwing sodium into a vat of water, electrolysis and then demonstrating which gas collected above which pole of the supply, burning various pure elements to show the basics of spectroscopy, a foam ball shooting potato gun can demonstrate a half dozen different things.

Comment Don't forget the software issues! (Score 1) 185

On top of the rampant cheating there were severe problems just downloading the game, I had to resort to sneaker net to get half the game files from a friend because they always came in corrupted.

Massive stability issues too, I was playing with a few friends and we usually lost at least one person to disconnects per mission.

Finally there were massive balance issues. If you hadn't used the afk training exploit before they patched it a few days into operation you couldn't afford any of the player sold items (most 'uber' items were random rewards). It was nearly impossible to get rewards yourself because of all the cheating, and it seemed like half the opponents out there had maxed out weapons and HP buffs. If I was lucky I could find a PUG who were cheating an leach off of them... it was the only way not to get constantly curb stomped.

Only used half of my original purchase time.

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