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PlayStation (Games)

Fallout 3 DLC Coming To the PS3, New Content Announced 71

Bethesda has announced that their packs of downloadable content for Fallout 3, previously only available to Xbox 360 and PC owners, will soon be coming to the PS3. "Operation: Anchorage will be released for PS3 in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart." They also confirmed the existence of new DLC packs that will arrive on a similar time frame. Point Lockout will allow players to "explore a massive new swampland area filled with new quests and content," while Mothership Zeta lets you "experience an alien abduction first hand and find out if you're tough enough to survive."

Comment Re:Part of the problem is Ego. (Score 3, Informative) 685

I agree, it has more to do with the nature of the job making IT people arrogant asses. If you are working in IT for a mid-sized company, you are probably coming in contact with a lot more people than in most other professions. Most of these people are faceless, being either behind a phone or an email, so they appear less like actual people and more like "users". These users exhibit all multitudes of behavior, from embarrassed & apologetic to rude & impatient. They are solely calling you to do something for them, while expecting to give nothing back, other than maybe a quick 'thanks, you are teh bomb, blah blah'. Sometimes they ask you to do something trivial, or something impossible (with your limited resources and time).

Frankly these users are technically less competent than you. They are usually clueless to the effort involved in carrying out the requested task, and completely oblivious of time constraints that you may have due to other job responsibilities/tasks. You may perform a minor miracle and no one will understand why it was a miracle. For every stupid question you answer, you are asked a dozen more stupid questions. No amount of hand holding will ever make the "users" any smarter. Even the most affable-natured IT person is worn thin by the constant barrage of requests, especially ones coming from irate users. In the end, you learn that no amount of effort is ever going to make the users happy, so you learn to adapt. You get of your ass and only make an effort when the requests comes from the big bosses or those that you report to. For all other users you adopt a policy of minimal support. If it is not an emergency, you find a way so you do the least amount of work. The longer you are at the job, the better you become at this. And so you become an arrogant ass (in the eyes of the users).

So how to get IT people to work for you? You can get the big bosses to light a fire under their ass, and they will work for you, admittedly grudgingly. Or you can find a way to differentiate yourself from the other faceless users. Be extra nice, let them know that you are a real person by showing your face. Always thank them, and let them know that you value their time, even if you think its their job to be helping you. Of course you may do all this and get nowhere. In that case go back to tip #1.

And yes, I've done my bit in IT.

Games

The Best Games of 2008 109

As the year comes to an end, most game sites are putting up lists highlighting their favorite games of 2008. Gamasutra is no exception, but they've nicely consolidated a variety of lists, and included some of their reasons and commentary to go with them. The topics range from the best overlooked games (Soul Bubbles and Pure) to the best new gameplay mechanics (first-person parkour in Mirror's Edge and Spore's procedural content generation) to the best overall games of the year (Fallout 3, World of Goo, and LittleBigPlanet). What were your top games of 2008?
Role Playing (Games)

Fallout 3 Launches Amidst Controversy 397

Earlier this week, Bethesda released Fallout 3 after a long campaign of defending and protecting the game's reputation from claims that it contained inappropriate content. Ads for the game in Washington DC's subway system were pulled after they upset some touchy travelers over the depiction of post-apocalyptic Washington landmarks. Shortly before the game's release, early trailers were removed as well. Earlier this year, the game was banned in Australia for its in-game use of morphine, causing the drug's name to be changed to Med-X. On the issue of sensitive content, Bethesda's Emil Pagliarulo wrote in Edge Magazine about the design decision to disallow the killing of children in the game. Gamasutra ran an opinion piece on the same subject, and the Washington Post discusses the role of Washington DC in Fallout 3. On the DRM front, the game does come with SecuROM, but Bethesda says it's only used for a disc check. Reviews for the game have been overwhelmingly positive so far, despite reports of bugs with the save system and occasional lock-ups.

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