Comment Re:Those things that annoy us in other games are s (Score 3, Interesting) 128
If you activate skills the moment they cooldown, you will fail hard in this game. If anything, the cooldown system in GW2 actually requires more resource management to know when to best activate skills. Of all the RPGs I've played, I think GW2's skill system might be one of the easier ones to begin learning, but one of the hardest to master. In other words, it manages to appeal to both casual and hardcore gamers, which is no small feat.
Also, each class plays distinctly differently. Abilities and play styles are very different between them. The fact each one has a heal skill doesn't alter this. Most heal skills have long cool downs, so you need to really stay alert and use them when you need them the most.
As for the original GW's skill system, GW2's version is significantly different. You can still respec your character in GW2, but there are some costs to do certain kinds of changes.
Also, each class plays distinctly differently. Abilities and play styles are very different between them. The fact each one has a heal skill doesn't alter this. Most heal skills have long cool downs, so you need to really stay alert and use them when you need them the most.
As for the original GW's skill system, GW2's version is significantly different. You can still respec your character in GW2, but there are some costs to do certain kinds of changes.