The organisation sounds like its run by douche bags incapable of proper project management.
The company I worked for insisted on making each and every game be available for each and every video game consoles in existence. That looks good on paper, if properly executed. The developers took shortcuts to meet the aggressive schedules imposed on them. The pipeline blew up when Nintendo started rejecting the PS2 ports for the GameCube and demanded that the deveopers start over with an original game. On my last project, I had to work 28 days straight to keep management happy.
I hated learning LOGO on the Apple II in the seventh grade (circa 1983). That's when I found out I came from a "poor" family because we couldn't afford to get an Apple II (~$2,500). My parents got me a Commodore VIC-20 (~$250). The logo instructor called it toy and the entire class laughed. I hated Apple for the next 25 years.
I had an Atari 2600 with 30 cartridges as a preteen and did BASIC programming on the Commodore 64. Many years later, I got a testing job at a video game company called Accolade, which got bought out by Infrogrames, which bought Hasbro Interactive, which owned the IP rights for Atari. After the company relocated from San Jose to Sunnyvale and renamed itself Atari, I was a tester for three years and became a lead tester responsible for 10 titles for the next three years.
I also went back to school to earn my IT certifications and learn computer programming because testing video games was a dead end job financially. Made the president's honor list for graduating with a 4.0 GPA in my major while two taking two classes per semester, working 80 hours per week and occasionally teaching Sunday school. Somehow I spent the next 10 years in help desk support without doing any professional programming, making more money than I did as a tester while only working 40 hours per week.
I'm doing computer security and learning Powershell scripting in my current job. I use Python and the LAMP stack for websites at home. I'm more of a script monkey than a programmer these days. Maybe that will change as I get my security certifications and do more programming on the job.
Because [Go]'s newer, nobody actually has X years experience in it as a requirement either.
Except for the non-technical HR department that writes the job description requiring five years of experience for a new technology that came out recently. The only people who remotely qualify are those who worked on the language before anyone even heard about it.
I would honestly consider claiming unemployment and going back to the university for a semester of object oriented programming, design patterns, and data structures.
Going back to school would disqualify you from getting unemployment benefits, at least in California, if you were "honestly" filling out the form. Most job training programs approved by the unemployment office don't offer "professional development" courses for programmers. Always seems like a Catch-22 to me.
"Engineering without management is art." -- Jeff Johnson