I think it's too easy to justify grueling jobs with bad work conditions and inadequate compensation by saying "Oh but the people who take them do the work out of loooove!" We do the same thing with teachers: Their jobs suck, their hours suck, their pay sucks, they deal with absurd bullshit, but all that is ok because allegedly, "they loooove kids and receive intrinsic rewards from their work."
We don't think this way about accountants or dentists. We don't expect them to loooove replacing fillings or mastering actuarial tables. We pay them so that their jobs are worthwhile even without the love. And I wish we would apply this standard to all jobs. A coding job where you produce games should be compensated like a coding jobs where you produce financial software, or anything else.
With genetic selection you can max them all out.
Not really. Remember, this is a process where you create lots of zygotes, test them all, and implant the ones with the most desired trait combinations. It's limited by how many eggs can be extracted from the mother - maybe a few dozen? This is not a process where you're splicing genes, or doing any other kind of trait engineering. This is just zygote trait prioritizing. You'll be choosing from a very finite set of "natural" (randomly generated) offspring.
I think you underestimate how easy it will be to mechanize "intelligence" work. A hint: The cost of running code is falling at Moore's exponential, the cost of hardware is basically stable. Janitorial work requires hardware, intelligence work is just running code. Picking stocks, searching law precedents, designing bridges, and many other smart-person jobs, are already being done by computers. Yes, I wouldn't want my kids to end up in a profession from which humans will disappear, but if she ended up a chef or a real estate agent - just picking jobs that don't require a ton of raw brainpower - I would be a proud father. What matters is that she's happy, and that depends a lot on her genes, as it turns out.
Maybe it's because my wife and I are both academics, but when it comes to the intelligence of my kids, I'd be happy to let the dice fall where they may. But because we both have some serious melancholy in our families, the intervention that I would find most tempting is the one that will prevent these dispositions from manifesting themselves in our kids. I don't think that a high intelligence improves a life anywhere near as much as a sunny temperament, and I would never prioritize the genes that predispose for the former over the latter, if my kids couldn't have both.
If I were to choose a child from a huge batch of zygotes, I'd want the one that's generally disposed to be happy - easy going, social, even tempered, and not too fussy growing up. But apparently, geneticists aren't working on identifying the genetic correlates of those traits, even though we know that they are just as heritable as intelligence.
I don't think that I'll have kids, but if I did, the thing I'd want most is that they grow up happy. I would work hard to make sure they grow up in an environment that encourages it. But genetics contributes a lot to happiness outcomes, and if I were offered well-tested genetic help, I wouldn't refuse it. Maxing out their intelligence would not be at all high on my list of priorities. Is this a weird attitude? I thought it was a kind of typical parent attitude, but apparently, geneticists have different ideas.
What's the incentive for Apple not to control every aspect of their user's experience, including the software they install?
They have a captive user base that insist that Apple can do no wrong, so why not get a cut for every paid piece of software installed on OS X? It works for iOS. I half expect to see a developer unlock for OS X, so that by default, you can't install anything on OSX that isn't from the App Store.
Adobe, Microsoft and the other big players will get on board. Because, being able to install your own software on your own machine is a security risk, and we can't have that. Instead, trust Apple to verify everything for you. That's the world we live in.
There is an official port of Graffiti for Android in Google Play.
The LCD version also has the advantage of not having parallax problems when reading. Different heights of drivers look at the dials from different angles and if the needles are, say, a millimeter in front of the backing, different readings result. The fuel gauge when close to empty is one case where this can make a difference.
(Personally I prefer numerical gauges: I all faster with numbers than interpolation, and I prefer to look at speed on the GPS than the dashboard.)
And it should be the law: If you use the word `paradigm' without knowing what the dictionary says it means, you go to jail. No exceptions. -- David Jones