Comment Re:The fact that you were younger and less jaded t (Score 1) 249
I want to add that another factor is that the information displayed is to the point. The same happened with 2D point-and-click: what you got visually was there to inform. No 3D crap with camera angles that get in the way and that are totally unnecesary.
Platformers were like that: you needed to know the dynamics of the sprite and that was all; no second guessing were the terrain ended or started; what was traversable or not, etc.
Some titles manage to go 3D losing minimally from their 2D masters, but usually you end with some unplayable mess were movements are slow, go behind control, you don't know where your feet are and so on...