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GUI

IDEs With VIM Text Editing Capability? 193

An anonymous reader writes "I am currently looking to move from text editing with vim to a full fledged IDE with gdb integration, integrated command line, etc. Extending VIM with these capabilities is a mortal sin, so I am looking for a linux based GUI IDE. I do not want to give up the efficient text editing capabilities of VIM though. How do I have my cake and eat it too?"
Image

NASA Tests Flying Airbag 118

coondoggie writes "NASA is looking to reduce the deadly impact of helicopter crashes on their pilots and passengers with what the agency calls a high-tech honeycomb airbag known as a deployable energy absorber. So in order to test out its technology NASA dropped a small helicopter from a height of 35 feet to see whether its deployable energy absorber, made up of an expandable honeycomb cushion, could handle the stress. The test crash hit the ground at about 54MPH at a 33 degree angle, what NASA called a relatively severe helicopter crash."
Bug

Saboteur Launch Plagued By Problems With ATI Cards 230

An anonymous reader writes "So far, there are over 35 pages of people posting about why EA released Pandemic Studios' final game, Saboteur, to first the EU on December 4th and then, after knowing full well it did not work properly, to the Americas on December 8th. They have been promising to work on a patch that is apparently now in the QA stage of testing. It is not a small bug; rather, if you have an ATI video card and either Windows 7 or Windows Vista, the majority (90%) of users have the game crash after the title screen. Since the marketshare for ATI is nearly equal to that of Nvidia, and the ATI logo is adorning the front page of the Saboteur website, it seems like quite a large mistake to release the game in its current state."
Games

Games Workshop Goes After Fan Site 174

mark.leaman writes "BoingBoing has a recent post regarding Games Workshop's aggressive posturing against fan sites featuring derivative work of their game products. 'Game publisher and miniature manufacturer Games Workshop just sent a cease and desist letter to boardgamegeek.com, telling them to remove all fan-made players' aids. This includes scenarios, rules summaries, inventory manifests, scans to help replace worn pieces — many of these created for long out of print, well-loved games...' As a lifelong hobby gamer of table, board, card and miniature games, I view this as pure heresy. It made me reject the idea of buying any Games Workshop (read Warhammer) products for my son this Christmas. Their fate was sealed, in terms of my wallet, after I Googled their shenanigans. In 2007 they forbid Warhammer fan films, this year they shut down Vassal Modules, and a while back they went after retailers as well. What ever happened to fair use?"

Comment A Somewhat Different Approach (Score 1) 1419

Like many of the other people who have already commented on your request, I would encourage you not to delete books from your list because they might be somewhat dark or complex. I remember reading Bradbury, Cordwainer Smith, Asimov, and Clarke when I was your sons' age, and appreciating the fact that the worlds and scenarios they created had ambiguities and shades of gray.

That said, I would recommend taking a look at a history of science fiction for suggestions. My own personal favorite is Brian Aldiss and David Wingrove's Trillion Year Spree: The History of Science Fiction - it does a great job of covering the classics of science fiction, while pointing out lesser-known authors. The book summaries and analyses should give you a good feel for whether a particular author would be of interest to your sons.

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