Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×

Best Way To Archive Emails For Later Searching? 385

An anonymous reader writes "I have kept every email I have ever sent or received since 1990, with the exception of junk mail (though I kept a lot of that as well). I have migrated my emails faithfully from Unix mail, to Eudora, to Outlook, to Thunderbird and Entourage, though I have left much of the older stuff in Outlook PST files. To make my life easier I would now like to merge all the emails back into a single searchable archive — just because I can. But there are a few problems: a) Moving them between email systems is SLOW; while the data is only a few GB, it is hundred of thousands of emails and all of the email systems I have tried take forever to process the data. b) Some email systems (i.e. Outlook) become very sluggish when their database goes over a certain size. c) I don't want to leave them in a proprietary database, as within a few years the format becomes unsupported by the current generation of the software. d) I would like to be able to search the full text, keep the attachments, view HTML emails correctly and follow email chains. e) Because I use multiple operating systems, I would prefer platform independence. f) Since I hope to maintain and add emails for the foreseeable future, I would like to use some form of open standard. So, what would you recommend?"

Comment Re:It's a bit unfortunate... (Score 1) 254

I worked on a DS game and it was massively pirated, so much so that it failed to meet its sales expectations which meant that a sales bonus I was hoping for didn't materialise. It was leaked as soon as it entered the supply chain and was downloaded thousands of times before it even reached the store shelves. The game reviewed very well, so you can't blame the lack of sales on a poor quality game.

This was all made possible by widespread use of R4 style carts, which are used not just by what we would call hardcore pirates, but by ordinary families who don't even consider the harm they're doing to developers. For example, a couple of Christmasses ago I visited a family friend and they asked me what I was working on. I mentioned a DS game, and they said 'We gave our kids DS's for Christmas and their uncle gave them these R4 carts where they can download the games for free!" I wasn't pleased to say the least.

Advertising

Google Chrome Now Has Resource-Blocking Adblock 335

MackieChan writes "It seems to have slipped under the radar, but Google Chrome now has resource-blocking abilities, and may have had the ability for some time. Using the 'beforeload' event on the document, an extension can now intercept resources from loading. Adblock for Chrome has already added it, and I expect the other 'ad-blocking' extensions have as well. Before you start praising Google, however, it's the WebKit team that deserves your credit; one Chromium developer responded to praise by stating '... thank Apple — they added it to WebKit, we just inherited it.' Firefox vs. Chrome just got a bit more exciting."
It's funny.  Laugh.

ESRB Exposes Emails of Gamers Who Filed Privacy Complaints 75

simrook writes, "Many people filed privacy complaints with the ESRB over Blizzard's recent (and afterward recanted) move to require the display of users' real life names on Blizzard's official forums. 961 of those complainants had their email addresses exposed in the ESRB's response." The response itself didn't go into the organization's thoughts on Blizzard's plan, but they explained to the Opposable Thumbs blog that anonymity isn't a huge concern to them, as long as users are given the opportunity to opt out. "The role of the ESRB Privacy Online program is to make sure that member websites—those that display our seal on their pages — are compliant with an increasingly complex series of privacy protection laws and are offering a secure space for users to interact and do business online. ... But online privacy protection doesn't necessarily mean the same thing as anonymity. It's about making sure that websites collecting personal information from users are doing so not only in accordance with federal regulations but also with best practices for protecting individuals' personal information online."
Classic Games (Games)

Fan-Developed Ultima VI Remake Released 161

An anonymous reader writes "20 years after the original game launched, a fan-developed Ultima 6 remake has finally been released! The Ultima 6 Project was formed in 2001 by Sliding Dragon to develop a remake of Origin's Ultima VI: The False Prophet with newer graphics and a more immersive engine. Soon assembled under the banner Archon, the team members, who hail from all over the globe, have set about recreating the world of Britannia, adding an enhanced storyline to bolster intraseries continuity and building on the Ultima legacy in a way that will please fans new and old."
Classic Games (Games)

Where Are the Joysticks For Retro Gaming? 262

Doctor O writes "With all those nice emulators for classic gaming around (such as MAME, VICE or Stella) I want to establish monthly retro gaming evenings with some friends. The problem is I can't find any good joysticks for that purpose. There's a new version of the legendary Competition Pro, but judging from the many one-star reviews on Amazon, it's terrible. I found the USB version of the classic Atari Joystick, but it doesn't seem to be available and would have prohibitive shipping costs to Germany anyway. So, Slashdot to the rescue — where are the suitable USB joysticks for retro gaming?"
Image

The "King of All Computer Mice" Finally Ships Screenshot-sm 207

An anonymous reader writes "The much-anticipated, much-mocked 18-button joystick mouse from WarMouse is now shipping. The press release features an impressive set of user quotes from game designer Chris Taylor, new SFWA president John Scalzi, and a doctor who runs a medical software company. Crazy or not, it's obviously more than just a gaming mouse."

Comment Re:Just hilarious (Score 1) 339

Take a look at Microsofts answer to Steam - Games For Windows Live. You might say it's their prototype of an app store for windows, and it's appalling.

The UI is clunkly and slow, it has no resume on downloads - if your download stops you have to download the entire game again, it has hidden activation limits that aren't disclosed to the user, and the in-game client makes games run slower and more unstable.

Steam by comparison is light years ahead.

Comment Re:Little bigger than Apollo? (Score 5, Informative) 66

Apollo was designed to go to the moon - trips of ten days or more, and needed to carry all the consumables and equipment needed for the trip. The new capsule is designed for short duration flights to the space station, so presumably it won't need to carry lots of supplies and equipment, hence more space for crew.

Math

Ranking Soccer Players By Following the Bouncing Ball 142

sciencehabit excerpts from an interesting report on statistics for soccer, in the stats-obsessed world of sports: "Only a handful of soccer ranking systems exist, most of which rely on limited information: the number of goals scored in a match, the number of goals assisted, and some indices of a match's difficulty and importance. ... So researchers turned to an unlikely source: social networks. Applying the kinds of mathematical techniques used to map Facebook friends and other networks, the team created software that can trace the ball's flow from player to player. As the program follows the ball, it assigns points for precise passing and for passes that ultimately lead to a shot at the goal. Whether the shot succeeds doesn't matter. Only the ball's flow toward the goal and each player's role in getting it there factors into the program's point system, which then calculates a skill index for each team and player."
Piracy

Study Claims $41.5 Billion In Portable Game Piracy Losses Over Five Years 316

Gamasutra reports that Japan's Computer Entertainment Suppliers Association conducted a study to estimate the total amount of money lost to piracy on portable game consoles. The figure they arrived at? $41.5 billion from 2004 to 2009. Quoting: "CESA checked the download counts for the top 20 Japanese games at what it considers the top 114 piracy sites, recording those figures from 2004 to 2009. After calculating the total for handheld piracy in Japan with that method, the groups multiplied that number by four to reach the worldwide amount, presuming that Japan makes up 25 percent of the world's software market. CESA and Baba Lab did not take into account other popular distribution methods for pirated games like peer-to-peer sharing, so the groups admit that the actual figures for DS and PSP software piracy could be much higher than the ¥3.816 trillion amount the study found."
Space

Dwarf Planets Accumulate In Outer Solar System 93

An anonymous reader tips a piece in Australian Geographic indicating that Pluto may be in for another demotion, as researchers work to define dwarf planets more exactly. "[Australian researchers] now argue that the radius which defines a dwarf planet should instead be from 200–300 km, depending on whether the object is made of ice or rock. They base their smaller radius on the limit at which objects naturally form a spherical rather than potato-like shape because of 'self-gravity.' Icy objects less than 200 km (or rocky objects less than 300 km) across are likely to be potato shapes, while objects larger than this are spherical. ... They call this limit the 'potato radius' ... [One researcher is quoted] 'I have no problem with there being hundreds of dwarf planets eventually.'"
Input Devices

iPhone App Developed To Control NASA Robot 26

andylim writes "At EclipseCon 2010 attendees were challenged to create a robotic control system to drive a NASA-provided robot across a prototypical Mars landscape. To win the EclipseCon e4-rover Mars challenge, developers could either prove their e4 programming skills by creating the best e4-Rover client, or use an e4 client to operate the Rover through a series of tasks to collect points. Software architects Peter Friese and Heiko Behrens built an iPhone client for the EclipseCon challenge which controls the robot around NASA's Mars landscape using the iPhone's accelerometer."

Slashdot Top Deals

Always draw your curves, then plot your reading.

Working...