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Comment Re:Am I the only one? (Score 1) 244

Only thing I'd change about your statement is the following:

The people who should be punished are the people running the companies they hack (lots) and the people providing security and operating systems to those people (a bit).

In my experience the people providing security do the best they can with the resources the customer is willing to expend. Properly configuring the firewall. Writing safer code. Implementing monitoring and checks and balances type systems requires man hours and money. Most companies don't want real security. They want security theatre.

Even in industry standard security courses the first thing they teach is you are not aiming for 100% security. You're going for the best the company "can afford". Unfortunately that often means the best the company "is willing to pay for" and that often times isn't based on being safe. It's based on paying just enough in security to significantly lower the estimated cost of litigation when your systems are breached. "No no your honor, we did our due diligence, just look at how many firewalls we have! (-ommitted- still running on the factory defualt settings)".

Until that attitude changes, expect much more of the same. Punishing the guys that installed/implemented the system on budget will not solve the problem.

Comment Re:After a lifetime of experiences ... (Score 2) 680

I both agree and disagree with this comment.

If the photo's are simply photos of landscapes and scenery without any of the stuff that made it worth being there (friends, family, etc) then yeah I agree. Just live in the moment and enjoy the experience.

If your going to take photos first make them memorable and second... Never underestimate the power of postwork.

I once shot video of my kid playing at Devils Den, Gettysburg. He was climbing on rocks and going on and on about dinosaurs. It went on for about an hour and it was pretty funny by itself.

Once I got home I fired up iMovie to put together a video for the grandparents to watch and quickly realized the unedited clip would bore them to tears. No problem I thought I'll put it to music. Then while browsing royalty free music I heard some tunes that gave me a crazy idea.

One hour later I had edited together a dark and humorous mockumentary about what really happened at the battle of Gettysburg. It was 6 minutes long, hosted by my kid and, involved dinosaurs, and government conspiracies, and was one of the funniest damn memories I have to date.

In short. Taking that video that day, capturing what was really important (the moment as you point out). Then using technology in my spare time to zero in and touch up the best parts of that moment has left me with a final product that's even better than the original memory.

We've even entered it into a few film festivals and had it screen in local movie theatres. There's nothing cooler than seeing your kid see "his movie" in a real theatre.

None of that would have ever happened if I left the camera in the car.

So yes live in the moment. If you must capture something. Capture the moment. If you're going to preserve or enhance anything make it the moment. Not just some hill or mountain someplace somewhere you'll never remember.

And Flicker and Youtube FTW! :-)

Submission + - Scientists find new target for Alzhiemer's (medicaldaily.com)

GarryFre writes: Neurological researchers at Rush University Medical Center have found a new therapeutic target that can potentially lead to a new way to prevent the progression of Alzheimer's disease. The target called neutral sphingomyelinase (N-SMase) is a protein that when activated, can cause a chain of reactions in the cell leading to neuronal death and memory loss. Already a substance has been found that shows some promise in halting the progression of the disease.
NASA

Submission + - Martian meteorite gets NASA Mars rover's attention (networkworld.com)

coondoggie writes: NASA's Mars rover Opportunity will take a small detour on its current journey to check out what could be a toaster-sized iron-based meteorite that crashed into the red planet.NASA scientists called the rock "Oileán Ruaidh," which is the Gaelic name for an island off the coast of northwestern Ireland. The rock is about 45 centimeters (18 inches) wide from the angle at which it was first seen on September 16.

Comment Re:Aptitude (Score 1) 769

By this logic if someone commits suicide because Microsoft loses money and they had everything invested in Microsoft is the Linux community responsible for their deaths because they weren't improving Microsoft's sales?

I'm sorry, we were looking for your argument to be presented in the form of a car analogy. But, thank you for playing and do enjoy a free complimentary copy of the home game! :-)

Comment Re:It does make homebrew *possible*. (Score 1) 322

An intel i7-975 with an NVidia gtx 480 can emulate a PS2 quite smoothly at 1080p with hardware scaling, AA, and a handful of other graphical touches that blow the original PS3's PS2 support out of the water. SONY already proved the PS3 has the power to emulate the PS2's central processing. All that's left is for them to emulate the Emotion Engine (GPU). I'd be willing to bet there are plenty of cores left over to do that effectively. They even already filed a patent for it: http://www.ps3news.com/PlayStation-3/patent-shows-ps3-to-ps2-backwards-compatibility-no-ps2-chips-1/ My guess is once they finally end of life the PS2 the backward compatibility will return to the PS3 via full software emulation. That way they can continue to sell all the PS2 "classics" on the PlayStation Store. FF7 for the PS One has been one of the best selling games in their store for a long time. It's got to be killing them all the money they are loosing not being able to sell downloadable iso's of PS2 games.

Comment Re:Opportunity knocking for AMD here... (Score 1) 324

I agree. Unless intel does something major with their graphics team they have been and will continue to be an "also ran". I'll take closed source and fully functional over open source and "might work, somewhat" any day. I really haven't had any problems with the closed source ATI or NVidia drivers once they were properly configured. And I've used them for gaming, dual monitors, etc.

Comment Re:So what? (Score 4, Informative) 700

So SONY in their latest ToS has basically admitted that they believe they have carte blanche over hardware you payed between $300-$600 dollars for. Not counting accessories and purchases. Yes. With 3.21 this only affected linux and it was optional (arguably). But from 3.30 forward SONYs stance is they can AUTOMATICALLY and WITHOUT YOUR PERMISSION update the console. The updates can add/remove features, capabilities, even content you have bought and paid for and you (in their eyes) can't do a thing about it. GeoHot was right. This isn't about Linux anymore. This is about who owns what you paid for.
Graphics

The Nuts and Bolts of PlayStation 3D 154

The Digital Foundry blog took an in-depth look at how Sony is introducing 3D technology to PlayStation 3 games. They give a step-by-step description of how the system generates a 3D frame (or rather, a pair of frames), and the graphical hurdles that need be to overcome to ensure the games look good. The article also discusses some of the subtle effects 3D technology can have on gameplay: "'One interesting thing came through in the immersion aspect was that in the first-person camera view, it felt so much more like being there. Typically when most people play MotorStorm, something like 90 per cent play in the third-person view,' Benson explains. 'As soon as we put the 3D settings in place, the first-person view became a lot more popular, a lot more people were using that view. This could indicate that 3D could perhaps change the standards, if you like.' ... 'We found that in the first-person view the game is giving you all the sorts of cues that you're used to in normal driving: speed perception, the ability to judge distances, things like that. It's far easier to avoid track objects.' The insertion of true stereoscopic 3D into MotorStorm also brings about a new sense of appreciation of the scale and size of the game world and the objects within it."

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