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Comment Re:Been done (Score 1) 106

Here's a transcript between Cleverbot and my own chat bot called Ultra Hal as posted by one of my customers a year ago http://www.ultrahal.com/community/index.php?topic=7200.0 Ultra Hal is a "learning" bot like Cleverbot in that it bases its responses on a large database of past conversations. Ultra Hal is unique in that a large portion of its database is based from scouring Twitter to learn from human-to-human conversations. Not claiming that it will pass the turing test anytime soon but check out http://www.zabaware.com/webhal if interested

Comment Ford was considering something similar (Score 1) 236

I was working on an open source 3D character animation engine a few years back that Ford expressed interest in for a similar idea. They contributed some to funding the project http://charengine.sourceforge.net/ but seem to have either lost interest or went a different route. You can see a quick demo of it halfway through the video on the project page.

Comment Likely in response to illegal kidnapping by USA (Score 2, Interesting) 450

In December of 2009 the FDA duped Interpol to achieve illegal kidnapping and deportation of herbal formulator Greg Caton: http://www.naturalnews.com/027750_Greg_Caton_FDA.html Whatever you may think of Greg Caton and his herbal products, this was an illegal kidnapping by US officials. This executive order was likely to cover their asses after the fact.
Games

When Does Gore Get In the Way of Gameplay? 141

Wired is running a story inspired by the level of gore in the recent Wolverine game that wonders: how much is too much? It mentions a study we discussed in February which indicated that violence tended to interest gamers less than other characteristics. "... the longer you play a 'twitch' action game, the less you notice the cultural content — the gushing blood, the shrieks of agony. You're too busy focusing on the gameplay. I noticed this with Wolverine. For the first hour, I found the deranged bloodshed both shocking and exciting; it made me feel like I 'was' Logan, the grunting, killing-machine character from Marvel Comics' X-Men universe. But as I became more expert, the cultural shell of the game boiled away. In a sort of staring-into-the-cascading-numbers-of-the-Matrix way, I found myself looking past the visible aspects of the game and savoring the underlying, invisible mechanics of play. ... The game became pure physics and algorithms: Vectors, speed and collision detection. The gore had become mostly irrelevant."
Security

Online Banking Customers Migrating To Lynx 220

Jibbler writes "Following the recent Pwn2Own competition, in which Firefox, IE8 and Safari all fell quickly to exploits, Netcraft has observed a surge in popularity of the text-based Lynx browser. Netcraft points out that Lynx supports the latest cryptographic ciphers, and at least one online banking site has seen Lynx usage overtake that of Internet Explorer and Firefox. To boost Lynx's excellent security history, Netcraft has even developed a version of its anti-phishing toolbar for Lynx."
Space

Number of ET Civilizations In Our Galaxy Is 37,964 544

KentuckyFC writes "The famous Drake equation calculates the number of advanced civilizations in our galaxy right now. But the result is hugely sensitive to the assumptions you make about factors such as the number of habitable planets that orbit a host star, how many of these actually develop life and what fraction of these go on to become intelligent etc. Disagreements about these figures leads to estimates for the number of advanced civilizations ranging from 10^-5 to 10^6. Now an astronomer in Scotland has worked out how to make the calculations more precise so that different theories about the origin of planets, life and civilizations can be compared. His calculations say that the rare-life hypothesis predicts only 361 advanced civilizations in the Milky Way now. However, the so-called tortoise and hare hypothesis predicts 31,573 and the theory of panspermia says that there ought to be 37,964 extraterrestrial civilizations more advanced than our own in the Milky Way."
Software

Submission + - Zabaware Wins 2007 Loebner Prize for AI (zabaware.com) 1

Robert Medeksza writes: "On Sunday Zabawares Ultra Hal software won the "most human" computer of the year in the 17th annual Loebner Prize Competition for Artificial Intelligence (AI). The contest was held in New York City hosted by philanthropist Hugh Loebner. The Loebner Prize is an annual competition where software programs attempt to convince human judges that they are actually people. The format of the competition is called a Turing Test. In a Turing Test a judge talks with 2 "entities" simultaneously through a text-based instant messaging system. One entity is a human and the other is a computer. It is up to the judge to decide which is which by typing questions to both entities and receiving answers. The transcript of the winning conversation is at the link as well as a Windows version of the software."

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