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Comment How about non Floating Point performance ? (Score 4, Insightful) 260

San somebody who has actually worked with such machines enlighten me about its performance on tasks that are not floating point intensive? Our simulations mainly push many,many objects around, with relatively little, or no floating point math in them.

Do such machines still make sense, or are we better off with a bunch of general purpose CPUs clustered together? How do they compare to Suns Niagara cpus that have umpteen hardware threads in them ?

Comment Turn in into advantage ! (Score 4, Interesting) 360

If it is that resilient and fast growing, you will not be able to control it anyhow. Many, many examples of invasive species throughout the world show this. So, just learn how to harvest it and make biodiesel/biogas/electricity out of it. No intensive agriculture, ferilizers or herbicides needed. Plus, this might piss off the corn/ethanol lobby enough to actually start taking action against the grass. Ether way, we win. Oh yeah, biodiversity losses, but that is shafted anyway...

Comment Glest, for some open source RTS goodness (Score 1) 634

Put Glest on there as well ( http://www.glest.org/ ) Very polished looking RTS. From their website " Glest is a free 3D real-time strategy game, where you control the armies of two different factions: Tech, which is mainly composed of warriors and mechanical devices, and Magic, that prefers mages and summoned creatures in the battlefield. "

It is available from Ubuntu repositories.

Sci-Fi

Submission + - POLL: Most Interesting SF Villain from TV

MontyApollo writes: POLL: Most Interesting SF Villain from TV

Baltar (BSG)
Ben (Lost)
Cigarette Smoking Man (X-Files)
Gul Dukat (DS9)
Molari (B5)
Scorpius (Farscape)
CowboyNeal in a dark cloak

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