Comment Re:Reference Newspapers (Score 1) 239
In the UK, I rate the Independent, along with the aforementioned Guardian.
In the UK, I rate the Independent, along with the aforementioned Guardian.
You do realize that "Yes Minister" and "Yes, Prime Minister" were documentary and not comedy?
Possibly the most true and insightful comment I've read on Slashdot for a long time!
Honestly not trying to start a flame war here, but what's the best Linux distro for running KDE? Which ones do a really decent implementation of it (and which distros get it really wrong and should be avoided)?
The dream was covered in volume 3 of the B5 scripts books. To paraphrase what it says there:
Ivanova with a raven on her shoulder: A symbol for Ivanova being the voice of the resistance, the bird being a reference to Norse mythology where they brought news. The "Do you know who I am" refers to her being a latent telepath.
The "man in between" refers to Sheridan himself, described by Lorien as being "in-between" (life and death).
However, in one of the other books, there is a scan of some of JMS' notes and next to "man in between" is the handwritten question "raised by Vorlons?". This suggests that at one point JMS was considering other possibilities.
My favourite bit though is (to quote):
"As for the dove on Garibaldi's shoulder... that doesn't mean anything. I just liked the idea of making Jerry Doyle have to stand around the set all day with a bird on his shoulder"
Is there any chance that B5 fans will ever get insight into what you actually had planned with Crusade after the Drakh plague was cured? I know it was something to do with Earth wanting left over Shadow technology, but did you have anything specific in mind? Did you have an outline for each year?
And similarly, will we ever find out who or what The Hand were about (in Legend of the Rangers)?
And, not a question, but a big "thank you" for B5. I'm taking a friend through it for the first time and we're currently mid-way through season four. She's now totally hooked and has borrowed my season one DVD box set to see it again now she understands some of where it's going.
Um, the network I manage has dual Cisco ASA firewalls in an active/standby configuration.
And we install 2 switches for every 1.
If you're running business critical servers without that redundancy, you're exposing yourself to a single point of failure.
Elite was a huge consumer of my time during my teenage years. I'd originally tried it on the 8bit Acorn Electron (the BBC Micro's baby brother), but was a bit too young to really get it and was hopeless at playing the game. But when I got my first PC, I was able to really get into it, spending hours playing when I should have probably been studying for my GCSEs, eventually getting the missions and the coveted Elite status.
All this was done on the CGA version, low resolution in four colours. On loading, a menu would allow me to select wireframe graphics only, or if the PC was really fast (6Mhz 286 or greater I seem to recall...), then you could select solid filled polygons. I had a 20Mhz 286 so could enjoy the enhanced version. Didn't matter though, because the imagination filled in the gaps.
When Frontier:Elite 2 came out, I was amazed at all the things we wanted to do in the original could now be done (landing on planets with a seamless transition between space and atmosphere, different ships that could be bought and equipped, more missions). But the flight model was a bit too complicated and lacked the immediacy of the original. I was never really taken with the "Star Dreamer" time acceleration feature either as it was too easy to skip through things (like docking).
Never played Frontier: First Encounters as I think I had moved onto girls by then, but having read that it was released by the publisher in an unfinished state, it sounds like I've not missed that much.
But Elite:Dangerous sounds like the sort of game I really want to play! A huge universe as a playground? Flying through the clouds of a gas giant? Mining asteroids? Teaming up with friends to complete missions? Yes please!
So far I've pledged a little, with the expectation I'll pledge more before the Kickstarter finishes. As a [very] occasional gamer these days, this is something I want to spend my evenings playing.
I have sometimes wondered what would have happened if the efforts invested in KDE and GNOME had been put into completing GNUstep. I seem to recall many objections back then about Objective-C, but that doesn't appear to be much of an issue for all the current Mac OS X and iOS developers...
The Linux world could have been a *very* different place.
I agree that Elite is a technical tour de force, but perhaps a more impressive game is Exile, also on the BBC computer. It could run in 32K RAM and used a procedurally generated landscape, had a decent physics engine, a "realistic" form of AI for the creatures and was absolutely huge.
The most amazing thing (to me) is that problems in the game were solved not by following some pre-programmed rule (put "key A" into "door C"), but by manipulating the environment. So "key A" did fit "door C", but you could also use a sufficiently powerful weapon to blow the door open, or throw an imp through a hole so it goes down and presses a button to open the door. Totally amazing sense of freedom.
There is a play through on YouTube: http://www.youtube.com/watch?v=vbLndV_f_vo
And some technical details here: http://exile.acornarcade.com/devel.html
If you've never seen Exile, you owe it to yourself to spend some time just marvelling at what could be achieved in 32K RAM.
If the games industry had managed to put the 16bit and 32bit machines as hard as Elite and Exile pushed the 8bit BBC, games would be far more advanced today.
All seems condemned in the long run to approximate a state akin to Gaussian noise. -- James Martin