Submission + - Stereoscopy: What works, what doesn't (wordpress.com)
descubes writes: We have been looking for a relatively cheap way to present the output of a 3D application using stereoscopy. Our objective was to see how an OpenGL application could generate stereoscopic output using commercially-available low-cost hardware. Our expectation was that a budget 3D laptop and a budget 3D projector would make for a budget 3D presentation solution. We tried machines with ATI and Nvidia chipsets, internal and external displays, Windows, Linux and MacOSX. The solution that ended up working the best was a total surprise...