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Games

What We Owe the Columbine RPG 66

Gamaustra's Soapbox this week touches on the lessons learned from Slamgate and the Super Columbine Massacre RPG!. Author Patrick Dugan explores the ways in which SCMRPG challenged the media and gamers alike to think about what the medium of games is all about. Covered by everyone from Newsweek to Game Informer, it opened the eyes of non-gamers to the possibilities of the format and forced gamers to rethink their assumptions. "Game Informer's benchmark of game-specialized print journalism may very well inspire other major publications to follow suit with their own coverage, and in the capacity of Game Informer's readership, paints a symbol of solidarity. The twelve year old kid who thinks Gears of War is the best thing going can take a look at these graphics, popular before his birth, and get a sense that his beloved past-time is part of something greater, something he can defend to non-gamers as being inherently valuable." This issue is also explored in the final part of N'Gai Croal's interview with Jamil Moledina, which we talked about last week.
Education

Submission + - New York Times Blasts Gore Over Warming

Rei writes: "There has been a lot of buzz today over Al Gore: in the wake of revelations that his Tennessee mansion uses 12 to 20 times more energy than usual comes an assault in the New York Times over the accuracy of his film, "An Inconvenient Truth". The article's author quotes a number of scientists who are critical of some of his statements, and describe the film as "alarmism". Quick to the counterpunch is RealClimate.org, which has published a harsh rebuttal suggesting habitual dishonesty and deception of readers on the part of the article's author."
Communications

Submission + - Innovation, Social Media, and Knowledge Management

jamesrayge writes: "One concept of best practice in knowledge management is the community of interest. Communities gather around topics in discussion and collaboration, an important dynamic in the clustering of knowledge into manageable units. http://blogs.dovetailsoftware.com/blogs/main/archi ve/2007/03/12/Innovation_2C00_-Social-Media_2C00_- and-Knowledge-Management.aspx"

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