Comment Re:Information was never... (Score 1) 181
Because you have no right to control it.
Actually, I do. The Government grants me that right. It's called Copyright.
Hypothetical - If I'm an independent game developer who relies on game purchases to finance myself to make future games, what do you expect me to do? I still would like to make games because I enjoy it, but if I am not allowed to make an income by selling the games because I have no right to control the distribution, then I have to get a day job and code in my free time. This might result in fewer games or games with less polish/depth due to a lack of time/energy. But if I can sell the games, I can finance myself and work on them as a full time business. I have see extremely few FOSS games that reach the quality of even paid indie games (they exist, just not many).
Basically, I just see your ideal as nice, but hopelessly idealistic. It will never work due to the inherent desire of humans to want credit and recognition for what they create, which in modern times often enough means money. And when you think about it, that's quite fair.
Anyway, I doubt we'll see eye to eye on this, but thank you for taking the time to explain your position. I do appreciate reading other people's viewpoints even if I personally see them as unworkable. From a personal standpoint I'm currently working to reduce my pirated content to zero as soon as is feasible. I already have a lot of paid/FOSS software and know of a lot of legal places to obtain music/shows/etc that are also given away for free, so I'm OK. You might consider me a fool for taking these steps when it's so easy to get pirated content of the highest quality (and you wouldn't be the only one), but I believe such measures have side benefits as well, plus it's the only way I remain morally at peace.