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Comment Re:Why? (Score 4, Informative) 342

Not even that.

The Dalvik VM doesn't accept Java VM bytecode. The Java language is what all the tools work on currently for creating executable images for the VM, and precompiled class files are also converted. If someone were so inclined, Dalvik could use lisp or c or befunge in much the same way that other languages have been compiled to work on the Java VM.

Oracle

OpenSolaris Governing Board Dissolves Itself 198

mysidia writes "Last month, it was mentioned that the OpenSolaris governing board issued an ultimatum to Oracle. It turns out that Oracle continued to ignore requests to appoint a liaison after the governing board's demands. This morning, the board unanimously passed a resolution to dissolve itself. Source code changes are no longer available, and it would appear that OpenSolaris and community involvement in the development of Solaris have been killed as rumored. We recently discussed a 'Spork' of OpenSolaris called Illumos. Perhaps now, this will have a chance at becoming a true fork."

Comment Re:For a price of course (Score 4, Informative) 240

... my point was the Android at least doesn't require the tethering fee ...

The Android OS doesn't. Your carrier usually does. AT&T only "allows" tethering on their system if you pay for it. If they catch you doing it they'll just add it to your account and backbill you for how long they think you've been doing it. Verizon is the same way (with their Blackberries, anyway).

Comment Re:More "zero tolerance" idiocy (Score 1) 804

When I was in high school we were required to wear our id badges on lanyards around our necks. The lanyard was small plastic tubing with a break in it "for safety". My sister and I were not particularly interested in wearing it, and began just clipping the badges to our shirts. Still clearly visible, just not on the lanyard.

Instantly, a shit storm erupted. Detentions and a suspension for insubordination and for failure to follow school policy (and for destruction of school property when we told them we'd thrown the plastic lanyard away).

Our father went to see the principal; he was told that the lanyards had "a safety release" to prevent choking and that we should feel safe. My father offered to demonstrate how holding on to the lanyard's "safety release" would allow someone to successfully choke a person wearing the lanyard. The principal declined (sadly), and back pedalled on his original stance. If we wore the badges "visibly" and carried our "excuse notes" for the lanyard, we would be excluded from the policy.

Ironically, within two weeks, a student was strangled during a fight with another student using the plastic lanyard from their id badge.

First Person Shooters (Games)

Tremulous Switching To Xbox Live, Exclusively 43

An anonymous reader writes "Darklegion Development and Microsoft have apparently been working on a new version of Tremulous for the Xbox 360. Timbor, project founder and a main developer of Tremulous, said this in a recent announcement: 'What does this mean for you? You will now be able to play Tremulous on Xbox Live with thousands of other gamers, earning achievements and showing off your gaming skill. In the best interest of maintaining a steady and secure Tremulous playerbase, Tremulous is going to be exclusively available for Xbox Live. Existing infrastructure will no longer receive official support. Players who have already been playing for at least three months can apply for a €5/$7 coupon as a show of our appreciation of your enthusiasm so far! What does this mean for the community? Hopefully nothing! While the production of Tremulous switches from its current open source development to a closed source environment handled by the very capable and experienced Microsoft engineers, the efforts of the community will still be valued. In this collaboration we have made it very clear that the Tremulous community is very important to the game, and Microsoft agrees with us on this point. We are confident that this move will not stifle the creative output of the community.'"

Comment Re:PC Version (Score 1) 246

Given the amount of work that goes into replacing all content of the game, I wouldn't call it a "free ride" even if it did get to use the same code.

However as has been established, the gamecode is being redone based on non-GPL sources to ensure that nothing is "ripped off", even though this means the game may differ more significantly than intended, further fracturing the community of players.

The relicensing of the GPL gamecode for the game was intended to preserve the authenticity of the gameplay experience, not to harm anyone, but since a few of the contributors don't want to play ball, the ball goes elsewhere.

Comment Re:What this is: (Score 2, Informative) 246

I only want to point out that in a recent analysis of the DarkPlaces engine source, 1.29% of lines that are not license headers or blank lines, have never been modified.

Put another way, the engine is no more than 2% Quake1 codebase, and a vast majority of the code was written by me, especially the platform independent core portions.

Tracking down contributors when there is one primary author of the entire codebase, who knows almost every line of it by memory, is not as hard as it sounds.

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