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Comment Re:Cmon (Score 1) 164

So are you trying to say that if we'd just be ok with having a significantly higher death rate from car accidents, as well as a large cloud of smog over every city, than we'd be able to save 15k on a new car, AND shave a couple seconds off of getting up to 60mph?

Your post is very well spoken and clearly well informed, but I'm not quite sure what the message I'm supposed to take away from it is.

Comment Git is Easy (Score 1) 442

#1 reason I like Git is:
With tortoiseGit, you can right click on any folder and choose "create repository here"
And than you're done.

Its that easy

Comment Re:risk/reward (Score 1) 493

It isn't just physical harm that people are afraid of.
Whether its asking out a pretty girl, trying to start your own business, asking for a raise, or simply presenting an unorthodox idea, there are all kinds of important risks in the real world.
If we all tried to play it safe, never took a chance, than our society would simply stagnate.

Ultimately its the people who aren't afraid to take a chance that will lead us, and if we're doing something to reduce the risktakers in the name of being safe, than I fear for our future.

Comment Explains why it wasn't fun (Score 1) 242

Nothing in LA Noire was particularly fun to do. The chase scenes were tedious, the clue hunting was boring and monotonous (this coming from a guy who loves adventure games), and the inability to retry things and skip through dialog just made the conversations painful and annoying.
In fact everyone I've talked about it tends to agree. The problem with the game is there's no fun in it. Nothing to look forward to, or ever care about.

Reading this article, at least now I know why.

Comment My favorite one: (Score 2) 166

Once upon a midnight dreary, while I websurfed, weak and weary, ...Over many a strange and spurious website of 'hot chicks galore', ...While I clicked my fav'rite bookmark, suddenly there came a warning, ...And my heart was filled with mourning, mourning for my dear amour. ..."'Tis not possible," I muttered, "give me back my cheap hardcore!" -
Quoth the server, "404".

Comment Re:Interesting 7-2 division (Score 1) 458

"All ideas having even the slightest redeeming social importance -- unorthodox ideas, controversial ideas, even ideas hateful to the prevailing climate of opinion -- have the full protection of the guaranties, unless excludable because they encroach upon the limited area of more important interests. But implicit in the history of the First Amendment is the rejection of obscenity as utterly without redeeming social importance.
Read more: http://www.pbs.org/wgbh/pages/frontline/shows/porn/prosecuting/overview.html#ixzz1QVrlPM12
"
The states can regulate obscenity so long as it has no free speech to protect. If the kid had bought a hustler or playboy and not just a magazine full of naked women, they would have had a pretty solid case to work with as he could have claimed he was interested in the information in it, but since it was deemed as just obscene, they were allowed to to restrict it to minors.
http://caselaw.lp.findlaw.com/scripts/getcase.pl?court=US&vol=390&invol=629
I skimmed through it, and they seem to be looking at it as pure obscenity, so the free speech issue never comes up.

Video games on the other hand have a much stronger case for free speech. And once you can prove that it is trying to convey ideas, than it is protected by first amendment

Comment Re:sleezeball (Score 1) 190

Yeah, I respect that. And certainly if these emulators had been released under similar licenses, than there would be nothing to complain about.

Ultimately I think it comes down to at least making a vague effort to try to respect the wishes of the person who did all that work for free.
If the author says have at it, than have at it. But if not, I feel like the very least we can do to reward the time they put into it, is to not try and do something that will make them regret it.

Comment Re:sleezeball (Score 1) 190

Yeah, I think "based off of some other work" is to weak of a statement. It's more like "blantantly ripping someone else's work off"

I agree with you on principle. We grow by building off of what others have done. Its the fundamental principle that lets us keep moving forward.

But this guy expressly ignored the original creator's wishes by trying to sell it even when they said it's not allowed. And to make matters worse, it seems that the original creates DID make a android port. So not only did he practically steal their work, he used to to compete with their own product.

Comment Re:sleezeball (Score 1) 190

Its not that I have a problem with selling OSS software. My issue is with someone who is not actively involved in a project profitting off the work of those who are.

The way I see it is, Team A puts a lot of effort and pride into something they want to share with everyone. For whatever reason, Team A decides not to sell it or try to make money, they instead decide to let other people have it so that they can enjoy it too.
Person B comes in, recompiles project and than sell its to other people. And Team A doesn't get any of that money, or benefit in anyway from them doing so.

Person B==Sleezeball.

But I don't know, maybe I am to biased on this. I wrote a plugin for Notepad++ that lets you compare files, and all I can think about it is how shitty I'd feel if someone took my source recompiled it as Compare++ and started trying to charge people money for it. Even if whatever license I put it under allows such things, I still think its disrespectful.

Comment sleezeball (Score 5, Informative) 190

I don't care what you're position is on emulators or Google. This guy tried to make money off of other people's work, his emulators were just based off of open source projects like snes9x. And he actually had the gall to try and play the sympathy card about how he's lost his primary source of income. You mean he might actually have to work, or come up with something original to earn money? How sad.

He deserved to get pulled.

Comment I am a genius (Score 1) 491

I specialize in learning things extremely quickly, and coming up with simple elegant solutions to various problems. If you don't understand what I did or why I did it, than it is clearly neither simple nor elegant on my part.
I can and have on several occasions, accomplished something in days that someone else struggled with for a month.
I may whine about bad code, but I'd do so with a sparkle in my eye and a grin on my face, because there's absolutely nothing I enjoy more than making sense of things that make no sense.
If I were on your project, you would notice the code base slowly become easier to understand. The program would speed up dramatically. And every now and than, I would present you with a radical new feature that you either though wasn't possible, or you hadn't thought of at all, but you would certainly agree is the coolest thing ever.
I work well with just about everyone. I think its my job to make lives easier, not harder, so if I come up with a solution that requires you do something, I'll talk to you about it, and I'll feel super guilty about adding work to your load.

So, to the question, should you do whatever you can to keep me, even if I'm being a bad employee?

NO.

If I'm doing those things, than it means the challange has run out for me, and unfortunetely at that point I'm pretty much useless.

It happens. Especially as companies grow up. People like me tend to thrive in start up companies, where there's a ton of things that need to be done, new skills that need to be learned, and not enough people to do it all. Eventually that wears out. Most of the challenges have been finished, theres a large enough team that you don't have to learn new skills anymore, and maintenance tasks start having higher priorities over the interesting things. And once you get to the point where my strengths are no longer needed, the only thing left will be my weaknesses.

Easy or mundane tasks take me weeks to complete. My desire to be challenged and my desire to make things easier will be at odds with each other, and I'll continue to procrastinate even more.
I'm very undisciplined. I have poor time management skills.
I get restless when I'm not being challenged, and that could lead to disruptive behavior.

Its sad, since its such a strong contrast from before. And since I've been so helpful with everyone, than its hard not to think that it'd be worth doing anything to keep me on. I was extremely useful before, and maybe one day I would be again.

But the truth is nothing else will motivate me. Money, promotions, respect, fame, power, loyalty, even friends. None of that will get me back to the great employee you knew me as.

The challenges have run out. My skills are no longer neccessary. Its time to let me go.

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