I would disagree with a lot of your comments, many of which seem to be assumptions - but you also demonstrate a key problem of virtual worlds vs real worlds - assumptions.
"So you say that leading a guild is worth nothing, but being captain of a football team is", no, what I implied was that that I give more credence to real world leadership skills than virtual world leadership skills
"Both of these activities are NOT the same as leading a business team, because the first two are VOLUNTEER team" - I agree with you
"On the other hand, you can also get rid of people more easily" does it ? I dont think so, but thats your view and my view, we can agree to differ
Army i couldnt comment on
business "because apparently the other two experiences ain't real in your eyes" - where did I say that ? I didnt .. what I point out is that the behavioural patterns are different - and it is because of this that I disagree with the general thrust of the original post - I dont think that the experience of WoW or MMO leadership is of more value than real world leadership, what I said was that I dont "bump" up people (if they put it in their CV). Is game leadership of value ? yes - but i didnt address how
"Or do you think good leaders only get to lead highly motivated followers?" no , on the contrary, motivating difficult and hard people is far more rewarding and I try very hard to understand the engineers who work for me and I care a lot about them.
"You say your WoW guild has no responsibilty but at the same time label those that do as elitist. Hard man to please ain't you? " - no I didnt say that, and what I said was the elitist raid guilds are highly disciplined and dont fall into the same category as a casual raiding guild -
"In the real world, the hardest thing about leadership is NOT leading but getting people to follow in the first place." could not agree with you more - which is why my measure of whether I get it right or not is that a very large % of engineers who have worked for me have chosen to work for me on more than 1 occasion - giving orders means nothing, leadership is about taking a profound responsibility.
"In some ways, I would be more impressed with someone who manages to lead massive PUG raids succesfully, then an officer who leads an army" - your view, and an informed one , not having been in the army I could not validly comment
"You seem to think good leadership comes from leading people who are easy to lead" - no, nor do I understand why you would think that to be the case, I dont think I implied that at all, I think that is an unfair assumption you are making
Yes managing teenagers in a guild is damn hard work - I didnt and dont underestimate it - but whether that means it is appropriately useful as a leadership "tool" or experience is open to discussion.
Returning to assumption - the biggest differentiator between VR and RW leadership is that it is very very easy in VR to make assumptions and base ones decisions upon those assumptions - a persona may adopt a very specific persona in VR and you will respond accordingly - you have made a lot of assumptions about me, based on the text I posted only and responded accordingly - the assumptions that you would make about me in the RW are and would be different, and if ones leadership experience is based upon VR experience and viewed through the filter of that and is not balanced by real world experience, then in my opinion that is a weakness - hence when I am interviewing someone I will not attach any plus (or minus) to the fact that they have managed a WoW guild - I might well attach a plus to their organisational skills because of it - but those are not the same thing