Comment Ivy Bridge will also have 1gb of graphics memory (Score 1) 172
It is very nice to see that competition is pushing the market to get better and better
It is very nice to see that competition is pushing the market to get better and better
We're so sorry that we created such an awful DRM system without telling you what we were doing
And next time we come out with a game we'll make sure to have a completely non-invasive DRM scheme that simply involves implanting a CAPCOM chip in your frontal lobe so that you can be our very own little Bionic DRM Commander.
Gone are the days where the source articles are clearly linked on the frontpage
Also the white is blindingly bright.
Usually redesigns take a while to get used to, and I'm willing to give it a chance, but these two things really need to change.
I think you misunderstand my point. When a 2D filmmaker focuses on one image element it is easy for the audience to follow and thus the filmmaker can tell their story.
However with a 3D environment one needs to search for the focus point that the filmmaker is presenting to you. All of the other points are out of focus, but the point they want you to focus on will be out of focus as well unless you find it.
So when that trick is used it makes the entire 3D experience difficult for many people and simply impossible for others.
An alternative to focus which might work better for a 3D environment would be a contrast change so that the element the filmmaker wants to highlight is much brighter/darker than the rest of the scene. The viewer's eyes will naturally move towards that element and focus appropriately.
Vision scientist here
Is that in the past movies have used tricks like focusing in a particular screen element in order to get you to pay attention to it. With 3D movies you should be allowed to focus on any element you want, yet film-makers (including for Avatar) have persisted in using 2D film tricks like this.
The only solution would be to film with a very wide field of view so that your focus point is essentially infinity.
This could also mediate the focus problem mentioned in the article
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