What happened to the days when all you needed were three books, (The DM's guide, player's handbook, and monster manual) and some imagination to play DnD? I'm not ever from that generation but I can see how v4 has taken all the creativity and original thought out of DnD. Instead of think up scenarios, worlds, and campaings for players. All DM's have to do is roll dice until their twenty-some books have told them what to say. The massive amounts of rules don't add to the gameplay, they just limit what you can do both as a DM and a character. I used to run v1 campaigns and can't do it anymore because any new players I get, (and most of them are older than me since I was born in 1993) can't understand its simplicity. I hope that at some point people will get fed up with having to keep track of tons of little things just to keep their character alive and go back to just making sure you had enough hit points kill the dragon before it cooked you and ate you for lunch.