Let me preface this (as i always have to do here) by saying that the current copyright system is broken, the stupid copyright extensions that businesses have pushed through are ridiculous, material should go into the public domain much sooner (the original U.S. 1790 Copyright Act's idea of 14 years seemed plenty), etc.
But just because we recognize that copyright is fundamentally broken and business models may need to change does NOT mean we should mod up any completely nonsensical pro-piracy argument that anyone writes here.
And that's what this is -- a "+5 Insightful" comment that fails basic logic.
That argument makes little sense. Of course people get paid for their work. The TBP operates in the pipeline _after_ people already got paid. Movies or whatnot don't get made without people getting paid. The carpenters who build sets and models get paid. The costume designers get paid. The extras get paid, the camera people, etc.
WHO PAYS THESE PEOPLE? and WHY?
Seriously. Are you (and the mods who bumped this up) so completely ignorant of basic business practices that you don't understand the concept of laying out capital with the expectation of future return?
Let's say you go to work to write some code, say, and people pay your salary. After you're done writing that code, does everyone at the business throw a giant party and say, "Huzzah! We're all paid! We don't need no stinkin' customers to buy anything! Yeah!"
No.
What happens with most business models is that at some stage someone (usually with more resources than your average worker) has to lay out money in advance and go into "debt" on a particular project. Why do they do this? Because they need to pay people who generally can't afford to sit around and wait to get paid until the project is done (i.e., most workers).
It's best to think of piracy as a form of spoilage. The example is harvesting apples. That's a lot of work, and the pickers must get paid, but once the apples are put in storage, some percentage of the apples will spoil.
What the heck are you talking about? When exactly do the people who paid the pickers get paid?? When they sell the apples. After the apples are picked, everyone can't just declare "Huzzah! Everyone has been paid! Let's all go home!"
The people who have NOT been paid yet are the people who funded the whole enterprise in the first place. And guess what? If those people don't make a profit, they stop growing apples. They close up shop. Those pickers who were "already paid" lose their jobs.
Look, any comparison to copyright/intellectual property is already flawed. But in some ways, it works like most businesses -- somebody (usually "investors" or "the boss" or whoever) puts out money in advance with the expectation that they get a return. If they don't get a return, they stop funding businesses like that.
Say you're building a commercial building. You hire an architect, engineers, and a number of construction workers of various kinds. They all "get paid" at the end of the week or at the end of the job. Various people may outlay money in such a project in advance other than you -- the construction company owner, for example, might bid on the job. He still needs to pay his workers usually weekly or biweekly, but his construction company may not get paid until the job is complete. Then he can balance the books.
Similarly, you -- the guy who had the idea of building the building or invested in it -- put out a lot of money up front. When do you get paid? Perhaps it takes 10 years of rent payments from future tenants to get your money back. But after those 10 years, you earn a profit for the rest of the life of the building.
All of those costs are built-in. Those construction workers, etc. are all paid by someone else who is waiting for a return on his money. If he doesn't get it, he will stop funding such projects. You can't just say on the day construction is complete, "Well, gee -- the building is all built and everyone got paid! Let's all go home because we're all done! Better yet -- let's open up the building and let anyone come in and use it FOR FREE because everyone's been paid."
Seriously? THAT'S what you're arguing.
Or, more accurately, you seem to be arguing that piracy should determine how many "years rent" should be allowed to be charged to make profits. If I were building a commercial building and you told me that after 6 months the doors would be flung open, and any random person could come live there rent free -- guess what? I probably wouldn't fund a lot of buildings, or the scale of these would have to be radically changed in a manner that could make the quickest profit possible.
(Aside -- that's another issue that I won't get into in detail here. But what's often forgotten is how creative work will likely be changed if long-term investments are no longer rewarded. The only crap that still gets made is stuff that will make the quickest money possible and appeals to the people stupid enough to buy it upfront and not buy into your piracy propaganda. Granted, that's MOST commercial creative work already. But what about the "alternative" artists, the ones with new ideas that require an investor to "take a chance" and might actually bring something NEW? Maybe crowdsourcing could solve some of these cases, but the point is that SOMEONE generally has to pay something in advance, whether it's a rich dude or a bunch of customers who "believe in" the idea.)
Again, copyright is broken. I don't claim to have a complete answer to fix it. But justifying piracy on the basis that "everyone's been paid by the time I pirate something" is forgetting that for big projects that involve dozens or hundreds or thousands of people, SOMEONE had to outlay that money. And they're going to stop paying for such projects if the "spoilage" (as you term it) is so high that they don't make profits any longer. So far, the "spoilage" hasn't driven big movie companies out of business. But if everyone accepted your argument, it likely would.