The level of skill and equipment needed is basically at the level of a 1950s high-school metalworking class.
Hell. In 1950, building a gun in shop class was probably required for graduation.
The voice acted dialog is very stiff and cheesy for the most part, again the actors don't seem to be talking to each other - they instead are talking to a fixed point in the distance. Gee, just like combat.
Can't disagree, but notice that every cutscene in every beta so far had the big "Work In Progress" stamp in the corner. It's a safe bet they'll tighten it up by 8/28.
the biggest selling point for me was the free-to-play.
This. Especially considering the huge amount of money and talent they put into it. You would not expect this level of quality out of a free-to-play game.
The hardest part of climbing the ladder of success is getting through the crowd at the bottom.