I seriously wonder at your playstyle.
1 attack until the mid-20's? Totally player choice.
Accuracy does feels real streaky at times, but I felt that in WoW too. And in City of, you can just use an Insight inspiration. You do use those, right? They drop frequently, for free, and you can even combine three of the same type & tier to change them to one of another type.
3 minute downtime for endurance recovery? Unless you have Vahz's desease (granted, and removed, by a story arc) end only takes 1 minute to recover completely (of non-use. don't be afraid to turn off your toggles). Also, do turn off Sprint in combat, helps a bunch.
Yes, the power curve is different from WoW. Of course, City of Heroes, although it has an enhancement system, doesn't do gear like WoW does.
You complain about level capping the trial - WoW does too. And the levels in the demo have always gone by fast, to me.
At least I can move in City of Heroes, in WoW you move so slowly.
If you team, and choose both primary and secondary powers, you don't grind much. But every MMO has grind. And they are not trying to compete with WoW - frankly they can't, because WoW and it's numbers are a freak of nature.
And if you give City of Heroes a try, don't be afraid to say Hi in the forums - you can get a ton of help there with questions/issues that may arise.
The only times I have played versus Kadabera Kill, it was in a 20+ mission from a 20+ contact. And hover, while not granting full immunity, does mitigate KB substantially, and is available at level 6. There are also one or two IO sets that have KB protection as a set bonus, and those are much less expensive then the single-IOs. Also, if they play and accumulate merits, the KB IOs are some of the easiest to afford with merits if you want to purchase them specifically and not do the random rolls. Also, two of the three IOs that grand KB protection are npc drops, so it is not impossible for a character to get the recipe for free.
Also, none of the KB Kadabera Kill or his pet is auto-hit - and so +Defense (either from your powers or Inspirations) protect against it on the "You can't hit me" principal. Also, the break free line of inspirations also provides KB protection.