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Comment Re:No evidence (Score 1) 493

I spent most of my childhood playing in an unregulated builders tip, graveyard and in woodlands, fun games included exploding the gas canister, pushing the fridge down the slope of rubble and throwing javelins made of sharpend fence poles at one another. It didn't cause me any harm and myself, stumpy, one-eye, pincushion and hubert all survived into adulthood, well hubert is a little odd about enclused spaces after being buried alive in the tunnel we dug in the graveyard.

Well, TBH the formet is true, the latter is for comic effect, although I'm often very surprised I made it into adulthood, I still have a scar below one eye from where a friend loosed an arrow from a homemade longbow at my head.

Comment From my experience (Score 1) 432

All the universities I've experienced in the UK (including ones i've worked for in senior ICT roles) have been platform agnostic, to the point that it's a nightmare as an admin. Running messaging systems we weren't allowed to dictate to users at all what they chose to connect and dealing with things like the buggy IMAP implementation of the last release of Eudora caused no end of headaches!

There were some managers who tried to push their agendas either way and as a department we certainly encouraged people to work with standardised platforms and software, but ultimately as long as the end platform was secure with AV/etc you could connect with whatever you could get working.

On the other hand we did ridicule people who people who tried to push their own agenda (be it FOSS or Microsoft) when they didn't actually have the knowledge or ability to back up their demands...

Comment Re:Games Instead (Score 1) 771

"one that would cost me $30 mil and return $180 mil, and another that would cost $200 mil and would return $600+? If I had the $200 million to spend, choosing the latter one would be a no-brainer."

Of course the sensible thing to do would be to invest that $200 in 6 films at $30 each and make $1080 with the bonus of $19 million to buy a yacht out of your initial investment.

Comment Re:Outlook (Score 1) 294

If I understand you correctly, I can do exactly that in a list view via View, Current VIew, Active Appointments and then adding an end date filter. That's with outlook 2007 though, earlier versions are a bit clunkier.. You can even use sql to generate the query if you are bored enough.

As for stability, Outlook is exceptionally stable, especially compared to Evolution or Entourage, YMMV of course, plug ins will always degrade stability, but that's the nature of any software.

Back to the topic though, the general attitude of the FOSS community towards products like Outlook/Exchange is exactly why they aren't taken seriously by business. You need to pick your targets and fight those ones. Exchange isn't one of them, it is lightyears ahead of any competition and just getting better whilst the alternatives are floundering. Cloud based solutions are an alternative, but Exchange is at least 2 or 3 generations ahead of any of the competitors and continually innovating. I've yet to meet an email admin who would choose to impliment an large corporate solution on FOSS groupware solution or even a plain old mailbox server.

It's quite clear that a number of people here (mostly people who aren't email admins in the corporate environment) don't actually understand the business requirements for a groupware solution. Certainly my current business would struggle to operate if we went to a different solution with less features.

Patents

RuneScape Developer Victorious Over Patent Troll 89

An anonymous reader writes "Gamasutra reports that a US District Court judge has dismissed the patent infringement lawsuit brought against RuneScape developer Jagex discussed previously on Slashdot. Judge David Folsom last week dismissed online chat company Paltalk's claims that Jagex infringed on Paltalk patents relating to online network communications. The judge's ruling only resolved Jagex's case. Microsoft settled with Paltalk for an undisclosed sum in 2009 after the online communication technology company sued over the patents in a $90 million claim. That settlement opened the door to Paltalk's claims against other game companies, including Blizzard, Turbine, SOE and NCSoft. Paltalk alleged in the Jagex-related suit that it had suffered 'tens of millions of dollars' in damages. Jagex CEO Mark Gerhard said in a statement, 'It is exceedingly unfortunate that the US legal system can force a company with a sole presence in Cambridge, UK to incur a seven-digit expense and waste over a year of management time on a case with absolutely no merit,' and that Jagex 'will not hesitate to vigorously defend our position against any patent trolls who bring lawsuits against us in the future.'"
Education

200 Students Admit Cheating After Professor's Online Rant 693

Over 200 University of Central Florida students admitted to cheating on a midterm exam after their professor figured out at least a third of his class had cheated. In a lecture posted on YouTube, Professor Richard Quinn told the students that he had done a statistical analysis of the grades and was using other methods to identify the cheats, but instead of turning the list over to the university authorities he offered the following deal: "I don't want to have to explain to your parents why you didn't graduate, so I went to the Dean and I made a deal. The deal is you can either wait it out and hope that we don't identify you, or you can identify yourself to your lab instructor and you can complete the rest of the course and the grade you get in the course is the grade you earned in the course."
Classic Games (Games)

Crazy Taxi Arrives For PSN, XBLA Version Coming Soon 56

Today a remake of the Dreamcast classic Crazy Taxi launched on the PlayStation Network, with the Xbox Live Arcade release coming November 24th. The graphics have been updated to 720p, but licensing issues for the soundtrack and some in-game locations resulted in noticeable changes. Quoting the Opposable Thumbs blog: "The Offspring, along with Bad Religion, provided the game's soundtrack in the original release. These songs, along with the sound of that announcer, went a long way toward creating the game's mood. In the new version, they have been replaced by completely forgettable pop-punk tracks, and it's a downgrade. ... That's not the only thing that's missing. The game originally featured licensed locations. Customers would need to be dropped off at the Pizza Hut, for instance. These companies didn't spring for the advertising in the game's rerelease, but the buildings weren't updated to look like anything else; the result is a game that looks like its filled with closed-down fast food restaurants. ... this is an interesting look at what went on to become a cult classic. Still, this is no replacement for my original copy."
Earth

The Story of My As-Yet-Unverified Impact Crater 250

tetrahedrassface writes "When I was very young, my dad took me on a trip to his parents' farm. He wanted to show me 'The Crater.' We walked a long way through second generation hardwoods and finally stood on the rim of a hole that has no equal in this area. As I grew up, I became more interested in The Crater, and would always tell friends about it. It is roughly 1,200 feet across and 120 feet deep, and has a strange vibe about it. When you walk up to it, you feel like something really big happened here. Either the mother of all caves is down there, or a large object smashed into this place a long, long time ago. I bought aerial photos when I was twelve and later sent images from GIS to a geologist at a local university. He pretty much laughed me out of his office, saying that it was a sinkhole. He did wish me luck, however. It may be sinkhole. Who knows? Last week I borrowed a metal detector and went poking around, and have found the strangest shrapnel pieces I have ever seen. They are composed of a metal that reacts strongly to acids. The largest piece so far reacted with tap water and dish-washing detergent. My second trip today yielded lots of strange new pieces of metal, and hopefully, one day the truth will be known. Backyard science is so much fun. And who knows; if it is indeed a cave, maybe Cerberus resides there."
Games

Blizzard Seeking Console Devs For 'Diablo-Related Concept' 58

Eurogamer reports that a number of Blizzard job listings went up today for top-level console developers. The listings were posted under the Diablo 3 heading, leading to speculation about a console port of the upcoming game. A Blizzard representative soon responded, saying, "... we’re currently exploring a Diablo-related concept for consoles. As we’ve said in the past, with proper care the gameplay could suit the console platform, and we’re interested in seeing what talent out there might be interested in contributing to such a project. To further reiterate what’s posted on the home page: this is not an announcement of a console title. We are first and foremost developing Diablo III for Windows and Mac PCs, and we have no intention of allowing a console interpretation to delay or otherwise affect the release of the game." Having played Diablo 3 at Blizzcon, I can say that the game would very easily make the transition to consoles. An Xbox 360 or PS3 controller would almost perfectly fit all necessary gameplay functions. That said, they could just as easily be porting one of the older games, building a new mini-game to get their feet wet, or getting started on Diablo 4. Time will tell.

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