Comment Re:Guy I used to know did that with Microsoft. (Score 1) 171
I haven't had the pleasure personally; but I suspect that the difference(aside from whatever call-center-like workplace hell policies they have) is that productive testing means focusing most intensely on the parts that are broken or suck, while ignoring or skimming through as fast as possible the good and working stuff; while repetitive gaming (while often inscrutable to those less interested) focuses on the most pleasurable parts of the game, while speeding through or skipping the boring ones(in games with mod support this is especially evident if you look at the various mods that skip certain sections of the game or speed up crafting or leveling or the like, the distribution and popularity of these tell you a lot about what parts of the game people want to avoid on replay).