Odds are one thing, probability is quite another.
Hehe, I use hard drive magnets to put stuff on the fridge. Much better than those 'refrigerator" magnets that just fall off whenever you close the door. 'Course, need to use a crowbar to remove what I put up there, but at least it isn't going to fall off.
AAaargh! Is it JUST me or does anyone else keep reading MW2 as MechWarrior 2? EVERY time I see that it happens and it drives me nuts!
That was a dumb analogy. If you're going to use ballet, then you should say "don't complain when they don't break dance in the middle of Swan Lake."
Games can be interactive AND tell a story. A video game isn't defined as 'interactive button mashing repeatedly doing the same thing over and over, ad nauseum, for hours on end." If a game doesn't have a story to push it forward, or at least some type of goal, then it really isn't worth playing.
Sure, Portal would've been fun without a story. But with that little extra bit of story added in, it went from something mediocre to something fantastic. All because of STORY.
"satisfy the explore and dick around urges that were once filled by console or even offline single player PC games"
I'd say playing outside with friends and roaming the neighborhood, but that's just me.
The hardest part of climbing the ladder of success is getting through the crowd at the bottom.