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PC Games (Games)

Submission + - Duke Nukem Forever Teaser (www.shacknews.com)

Anonymous Sokol writes: "Following yesterday's screenshot release, Shacknews is pleased to premiere the first new Duke Nukem Forever teaser trailer in over six years.... "The release is still 'when it's done,' but you can expect more frequent media releases and we're not changing engines again and we have considerable work behind us," " Alternative video site
Sci-Fi

Submission + - Gravity Defying Carpet very much possible (newlaunches.com) 2

SK writes: "A flying carpet, just like the one in Walt Disney's creation 'The Arabian Nights' may soon be a reality. Laminarayan Mahadevan along with his colleagues at Harvard studied the aerodynamics of a flexible, rippling sheet moving through a fluid. Based on their study, the researchers came to the conclusion that making a carpet that would stay aloft in air may be possible. Mahadevan says that to stay afloat in air, a sheet measuring about 10 centimetres long and 0.1 millimetres thick would need to vibrate at about 10 hertz with amplitude of about 0.25 millimetres."
Security

Submission + - Batman Takes Out Hackers With Biff-Bam-Pow

An anonymous reader writes: Security Researcher Chris Boyd discovered a Habbo Hotel hacking tool and traced it back to the creator, a 13 year old boy apparently well known for his wannabe hack and phish antics. He then uncovered the boys main forum, seen to be distributing professional phishing kits and hacking tools. Asking the public what to do with these kids, the verdict was unanimous — take the lot of them out. How was this achieved? By pretending to be Batman and making them cry for 14 hours — before finishing things off with the killing blow.
It's funny.  Laugh.

Submission + - Playing Bad Video Games for Charity (desertbus.org)

katicli writes: Desert Bus, the adventure of driving from Tuscan Arizona to Las Vegas real time by Penn and Teller, was designed to be absolutely horrible and painfully realistic. There are no other cars, no scenery aside from the occasional cactus, and no other passengers. Only an occasional slight list of the bus to the right breaks the monotony of the trip (which is approximately 8 hours each way). If the bus is crashed it will be towed back to the city of origin (real time). If the player completes the trip they are awarded a single point and invited to drive back. There is no pause button. Needless to say it exceeded its design goal of complete boringness and was never released. Now the game is back, in its full Sega CD glory, for a second (first?) life as a charity event. Comedy group Loading Ready Run is playing the game to raise money for the Child's Play Charity (founded by Penny Arcade). Four members of the comedy group are playing the game non-stop for a sentence that increases by the amount of money that is donated (currently 104 hours and counting). You can tune into the wonderful adventures of this virtual road trip by a live feed of the video game, a live IRC chat room with the drivers and fans, or a live video of the group playing the game. Residents of Victoria BC invited to stop by for the event and are encouraged to bring snacks. Donations are accepted on the DesertBus.org website.

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